Thanks for this report - managed to find the issue - the button didn't disable properly and allowed you to try and buy last upgrade when you weren't able to. If you switched zones after you should be able to open it again - but I just push a fix so it should catch that case properly
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"Which mission did you have a problem with exactly?" The onboarding missions, starting from the first one. No matter how many more I bought (and I had +100), it didn't count as the 10 I needed. "There's one or two case of "auto tutorials" in BC where if you passed a certain requirement the previous one is unneeded anymore." Both BC and WZ had tutorial screens flash on the screen and disappear as I tried to read them. Definitely not good gameplay experience. "Hmm multiple BGM, on Chrome I presume" Firefox. Additionally, I got the "You're using an auto-clicker!" warning/punishment, even though I was only clicking manually, while using the IN-GAME autoclicker (turret thing). Ridiculous. "Or did you feel like a key info was missing for you suddenly?" Yes, if I'm in the middle of reading it, don't hit the close button for me. This was a bad first impression, and I don't think I'm the target audience anyway (way too much pay-to-win), so I guess I'm out. I wish you luck with your endeavors.
Thanks! I actually just pushed an update to hopefully fix the BGM issue, and also changed some requirement for the missions, as their conditions are dynamic based on your current, but it indeed causes weird experience in some cases.
Even if you are moving on, Thanks for the feedback - all the best :)
* Also just done some improvements to tutorials as well as making revert progress note a bit clearer it's often likely not "user fault" if it happens.
Which mission did you have a problem with exactly?
There's one or two case of "auto tutorials" in BC where if you passed a certain requirement the previous one is unneeded anymore. Or did you feel like a key info was missing for you suddenly?
Hmm multiple BGM, on Chrome I presume - will try to have another look at this one.
Did you try refresh the game and see if it worked after?
If you're still getting this issue, could you please open developer console (F12) then refresh the game, and send us the logs in the "console" tab, to PM or info@warclicks.com
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i had a sort of glitch that almost gave me a heart attack! so i loaded the page and it reset all of my progress and gave me the beginner tutorials. i reloaded the page a few times and i got my progress back lol.
Uff yes that one feels scary if you get it. It's typically just a matter of session expiring mid game in some weird cases and next update thus loads a fresh user account. A refresh or two should always load back your proper account connected to Kong for sure.
Sorry for scaring you - unfortunately it's an issue tied to our old code relying on cookies as authenthicaton
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Hey everyone! In case you missed this in our announcement - Just wanted to let you know that each of the 40 days during these "quarantine boosts" you can find an EXTRA daily code within the gold shop! It's in the "buy gold section" on the right. Each of the codes lasts only on the day it's shown so make sure to not miss it out - there's a ton of free stuff!
There are some known bugs with it, we'll try to have another look at that in April. Does it tend to "break" when you go to off-focus, i.e. other browser tab and come back?
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It would be cool to see an average power per second for units in boot camp, basically their production per cycle divided by how long each cycle takes. Also, why desert warfare? You're making us fight in sand!
We've got that one down as one of our top QoL features already. We're deciding on our April plan this&next week, and we'll likely decide that we can devote more time for updates in April, when we can get through many of them, hopefully this one too :)
As for the desert, I'm afraid mainly down to the assets we worked with on the graphics were prepared for desert. But... the biggest tank battles were/are in desert areas, so there's that as well!
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If anyone's been recently getting "3rd party cookie" issue on game load recently due to the new Chrome update, we just fixed this issue and it should work fro you now :)
* Allowing 3rd party cookies is still necessary unfortunately as our game authentication requires them.
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I never play clicker/idle games cause I've always felt they were scams and boring but I found this one and decided to play it casually (e.g. visit it once in a while to collect stuff and watch my army grow). The dev actually cares, the game is well balanced (not too p2w), and there's lots of features. Really good for casual fun 5/5
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DEVELOPER RESPONSE FROM GAMEXSTUDIO
Out of curiosity, which part to you find most repetitive?
Answer: The Boot Camp deploying troops part (Especially after privatization)
Thx for the feedback! Did you unlock the automation in Research Upgrades yet? One if it's primary benefits of that one is to help make that part less repeatable/automated.
Don't have exact date yet, as it depends on how much time some things will take and how many things we'll go for changing in this batch. But in short, by end of February, quite likely end of next week already.
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Just a quick suggestion, add a hotkey to enable/disable farm mode in the War Zone. Great game guys, having a lot of fun!
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I think my DPC in warzone just halved for no reason (following the removal of snowball event I think). Was at around 70M but now is at 37M.
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I have cookies enabled but it says that they are disabled in the game
Yum cookies warclicks eats them all so that it doesn't detect any
How do you mean no save? If you play through logged in Kong account it should link it to your Kong account. If you refreshed and perhaps didn't see your kong account logged, you can try refreshing as sometimes a random 3rd party error could happen and not load it properly - in which case it default to a cookie/new account.
So would we :D It's somewhere on our backlog to see if it's possible, as our old codebase and how progress verification works might not be ideal/easy to port to Steam. But it is something we hope to be able to do in 2020.
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Hmm, there is a bug where you have to double click the "Spin The Wheel" handle, its nothing worth checking on but just saying, its pretty um what do you call it.....weird or annoying.
Noted down, will be looked at with next bug hunt. This always happens to you, or just when you have i.e. just 1 SPW left, or 2, or trying to do 1 right after the other?
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This game lets you progress at a decent pace for a while, but then completely slows down, almost to a screeching halt. Very disappointing.
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Well this is the newest update, "Faster Time Challenge Clicks", generally guys before this update I could gain 47% - 63% of fuel, but now I'm not sure, does increasing effectiveness give more fuel??
It doesn't increase how much fuel you get, but just gives you the option/ability to be able to complete TC much easier, even in a single click, as it is an extremely dull feature/grind each day after you've played for a while.
No it doesn't affect WarZone. Score is essentially just a, well score :D The only thing it affects is one of the weekly competitions, as you can get a higher reward.
You can get more fuel on spin the wheel, occasionally on daily rewards or you can spend BS for a pack of fuel (+10%) if you need it urgently. However, unlimited fuel is currently not an option as it would ruin the whole game concept.
What exactly do you mean with that – what exactly are you missing? Did you perhaps use a Deploy Troops feature, which resets all of your boot camp units, so that you start from 0, but with bigger boosts?
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Why do you have different server for every site? I like playing on Kongregate but here I'm alone in my country while on other sites there are some players from my country but we cant play together because I dont wanna go there and they dont want to switch here.
Back in the day it was a decision based to resolve performance issues, allowed us to rebalance something, and helped us with marketing/upkeep of the game.
While we could merge it into one server, it would be quite a task, but more importantly, it could also make a lot of people unhappy doing that. Also, it would create a mess with CHQ, and merging the results/donations etc from those.
At some point in the future we could consider it, but we'd have to take into account so many things, to not piss off even more people and ruining their experience from doing so.