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Probably shouldve spent a little more time on this one, had alot of potential just didnt quite make the cut. No storyline whatsoever, basically youre a number (and obviously not the only one). Random clicking is never enjoyable for anyone and knowing what you have in inventory would be nice as well. Again, had potential but needed more time spent on creating rather than worrying about releasing.
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Sorry. Didn't like it. I get that a number of people are murdered and trying to escape, but there's no plot or points to make you interested or invested in this game.
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I've clicked this game when it's first on Kongregate, and i wait for the game to Render somewhat. Today, i want to play but it is still rendering. If this is a joke, please stop. Really i don't like it. Seriously.
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The entire game is built around learning the door code. If you know the door code in advance, then the only item you need to beat the game is the chair leg (to get the pencil and the glass shard).
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So, I'm supposed to use a chair leg on a locked drawer to open it?
Seems legit.
Sarcasm. No it doesn't. Don't waste your time - this is a standard "try everything" crap.
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Hmm, I liked the artwork! It made the game still fun, even though the story line was a little lacking. If you expanded on the game...maybe made multiple rooms, and perhaps had notes/diskettes lying around to narrate (wouldn't have to use either, if you had a better idea), it would drastically improve this. Anyways, still a good little game.
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That said, the ending is really lame and doesn't resolve anything at all. Kind of kills the experience (which wasn't that great to begin with).
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Seems pretty standard. Virtually everything you need to do is written on walls and such (Even blatantly obvious things, like inserting batteries into the remote and using the screwdriver on the screws). I ran smoothly through the game until I finished the last combo but... No key. I finally found the key by mad click spamming (finding the item that opens the last drawer) and after that everything went smoothly again. Not sure what MrMisterMysther is complaining about, I could easily tell what everything I picked up was and what to use it on. Except for that dang [item that opens bottom right drawer]. And the bits of paper, but I found those after seeing the revealing image of what those were.
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Ok game, though it is kinda flawed. Movement arrow could appear faster and this game didn't represent the challenge I expected.
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omg, after you do the last code, it should tell you 'now all you need is the key' or something, i thought i was done!
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The good thing about this game is clearly the ambiance that you create. It's genuinely spooky. The ending, where [SPOILER]the code is on the back of his coat all along was genuinely creepy. The bad things are that it's the type of mystery game where players are forced to randomly click and hope for the best - I have no reason to assume that clicking a chair leg will be necessary to help me open a drawer. Also, there aren't any words aside from the diary page, making the game lacking in plot and enjoyability. I don't know anything about the game in terms of storyline, which is a major put off when the whole situation is clearly so mysterious.
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Not really impressed, like everyone else says it just has FUBAR logic, also I only managed to beat it because after looking at my little drawing I tried to find a knife, got pissed and wanted to break the window with the stick
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So, apparently there's a couch in the room. It's impossible to notice until you look at the TV, and then just barely. Seems realistic. I know I'm always losing my couch in my one-room apartment.
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Can someone help me please? I can't play the game. I'm stuck on the intro screen. I first see the play button and press it and the next moment, i'm stuck at the screen with the logo of gamezhero and beneath it 2 words (something like ren dering, can't read it very well). Am I the only one with this problem? :O