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You can't steer the ship other than using boosts, so when you run out of boosts, you can't do anything other than wait forever to land, unless you run into a spare gas can, and the amount of time you have to wait adds up with each run, especially as you start to go higher. Even if you hit a gas can on the way down, there's not much you can do with it unless it was near your apex. Perhaps having a parachute or fixed wings with the ability to steer would make the plummet less useless, but that might slow down that portion so much that it would be more annoying, I don't know. The music quickly got on my nerves. At least the artwork was kinda neat, but it was nothing special.
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I actually kind of like that there's no distance bonus. It means you have to try and strike a balance between aiming for cash and zigzagging, or going straight up and not getting much. I do think there need to be more types of money, though: you start getting money bags pretty low down, and there's nothing new after that. There should be new, better money sources at least every checkpoint (space shuttle, moon, etc.) or so so that there's SOME incentive for getting higher aside from score/eventually winning.
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I have bought over half the upgrades, but haven't come close to halfway up the sky. There needs to be upgrades to lessen amount of birds and balloons
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Upgrade "Battery" for more engine boosts but then Jerry Cans aka Gasoline in flight to refill... wouldn't it have made more sense to use batteries instead of gas cans?
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As much as I like watching my alien fall to the ground and collect more money as we do, I think a skip button should be in order it takes to long sometimes.
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The launch arrow you get when starting out should be available through out flight, Sometimes I try to launch further right and I go left, I could be doing it wrong but a faint arrow should be available to morons like me lol.
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The top menu you get when you put your mouse to close to the top should be taken away and added to a pause menu when you hit the P key
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Dear Greg, I personally LOVE this game and I would love to see it get badge's. Seeing that it has API that's all for the better. Damn the retards that rated this game 3 stars or lower!!! Please put badge's on! Hell with it, there are games on here with 2 stars!!! Please!!! Rate up so Greg can see. ^_^ +
~Flame
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Meh, it looks good, and it's fun to play for a while, but it's just too massively luck based. I've most of the upgrades and am getting close to being able to finish it, but 've just hit 5 birds just out of sight in my first few shots. Without some kind of radar upgrade it's just pointless. And the menu bar and lack of money for flight duration don't help. A few improvements and it could be really fun, but right now it's average.
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There really should be a multiplier for either height of flight or duration of flight. Also as previously stated, language menu needs moving from the top of the screen. Its forever being opened as this is a game that encourages you to click up there. Good game - just needs a few minor tweaks IMO.
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encountered several bugs:
hit the menu button during flight. menu shows up. but you still hear the alien fly and collect or hit stuff.
hit the play button in the shop menu multiple times starts multiple games at once. causing lags
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I have to agree with alot of things about this game, it's kind of like after hours of flinging him up and getting upgrades you finally get them all, then it's like "yay got them all, now let's hope i only hit X amount of crows and balloons' -launch, hits about 250 fricken birds and balloons and only gets maybe 80% there- too many crows and ballons, takes forever, boring very quick and I usually like launch games. 2 stars
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Between the long time taken to fall, and the longer time it takes to actually build up money, this game takes forever. I haven't even made it half-way up and I'm already sick of crashing into birds and bombs every time I click.
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Every other fault in this game could be overlooked as it id decent for a launch game except for the fact that falling forever is boring as anything else. I read through all the comments on my screen and typed this entire message before hitting the ground and I haven't even gotten 1/2 way to the top of the bar!
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If you can't control the directions while falling down it should be sped up. It can take a long time. Also is there a quality option? If not that'd be great for next time.
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Why is the 'quality' menu option removed?
Why is the menu right where you want to click to keep going?
Why does descent take so long?
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It would be nice to be able to steer your craft some during your decent. Passively falling for 2 minutes is incredibly boring.
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Where to start with frustrations huh? How about that stupid menu at the top. Probably not the worst placement ever but damn close. Let's move on to the fact that your mouse is a "slingshot" more-so than your ship has a booster. It defies logic and although sometimes that is not a bad thing, here it seems to be. Also too many birds in the beginning, and not enough money later on. Others have stated that you should get more money for the higher you go? Agree. Oh and I typed this entire message before my guy even finished falling..
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I usually enjoy launch games but this one wasn't fun. The alien was difficult to control, the magnet didn't attract all the forms of money, and it just wasn't as satisfying as so many of the other games out there. I got bored of it.
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We need a bit more description of the benefits of the hull and helmet. As it stands now, it seems like they could both do the same thing.