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One more time , i find an ultra poor game , that is an absolutely swindle , all out of balance , proportion , common sense , in onu word , awful
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For the game that this is based on (Which is of much higher quality) see the developer this guy is trying to rip off: http://www.puppygames.net/revenge-of-the-titans/.
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Good Game! Suggestions - 1. HOT KEYS! 2. Hold shift to place multiple towers. 3. Some sort of upgrade for towers, out of combat. 4. Call early wave should reward gold. 5. Would be nice to know what #/waves we are on. 6. Needs a bestiary. 7. Remove coin collecting!
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Towers are also stupid, their AI is completely useless, they don't aim at anything useful. Taking one shot at a target and then letting it go by is STUPID. This game is crap.
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Towers are all weak and pathetic. Picking up coins is tedious and stupid. When I mute the sound, I want it to stay off.
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Not bad. I don't mind having to collect the money, though including some way to upgrade the range of the mouse would be great. What's tedious for me is having to select a tower multiple times if I want to place it. Most games use Shift or CTRL to allow you to place more then one of the same tower. Also, so far, my strategy has been to use the lowest tower, without upgrading, & nothing else. Yes, I end up w/ a lot of them, but they work.
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In theory it's a lovely game. In practice the tower balance needs to be improved. Very difficult to find a winning strategy even on level 1. I suggest a very increased range for the canon and increased damage for the speed gun.
Make it more playable and I'll rate it a LOT higher than the 2/5 I gave it.
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Pretty decent game, but I found it literally *impossible* to rate higher simply based on the fact that I had to re-mute every single screen
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Towers that aim for furthest from goal... thus letting the lead monsters through even though every monster should be dead = stupid.
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Good game, could do with a powerup screen, giving unlockable points for achievements, alien research, something like that.
Don't mind the coin collecting if you added something like a coin magnet upgrade on your pointer in the powerup screen.
That I think would make this game really addictive.
Gave it 4*.
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Collecting coins seems to do well on facebook. But for me it is tedious. Remove that and I'll play again and re-rate the game.
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I thought that it was another TD, but it turned out that this is not so. The Game with a new twist - really liked the graphics. But not only graphics is important in games such as this. It seems to me that all of the levels are light and not well thought through strategy. I went through the whole game for 40 minutes - it was easy enough. You can add more levels or complicate each level. It is also worth add more towers, because they count are very small. It would be great to get new tower on each new level. As for the game, something I did not like that every time, select the tower, to build it, you must do so by selecting the type of the tower, I could build any number of times. I also get tired of collecting coins, it would be great if the coins are attracted to the cursor at a distance of at least in 30px.
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tips : you can win all level with only 4 tower. like this (1Heavy-1Slow-1Heavy-1Rapid). always upgrade the most important ability of your tower : strengh for heavy turret/ slow duration & stun for the slow one / rapidfire for you chaingun :) then upgrade at max. You can repeat this evrywhere sometimes you will need to put a last turret to kill a running monster are just bomb him.
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Awesome. I've never seen a TD game with "tactics" options like this one before. Maybe I'm wrong, but for me, it's completely new, and it's highly challenging. I wouldn't hesitate for a moment to give it badges.
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Love the style and simplicity. At first I didn't like to pick up the coins, but once I got used it gave a nice feeling of collecting they money.
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having to collect money with the mouse is a terrible idea, has always been a terrible idea, and will always be a terrible idea. its simply tedious and ridiculous. otherwise could be a good game, but i can't stand playing more than 15 minutes before im tired of picking up coins
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Strategy for winning: Build ACID towers. Space them out and upgrade dmg first and then upgrade time so that the acid wears off by the time the creeps get to the next tower. Before boss levels, make sure to save money so you can use bombs.
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Tactics: A = Rapid tower (w/e is called) C cannon.
For the start, Do, In a U road:
ACA Up the cannon, With a few upgrades on the others sometimes.
Then, near the end, around wave 8ish, do an A.
Once your other cannon is max, do another cannon, around the same location, Maybe getting on to the end road aswell? And up it.
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very good game :)
@brookesoh
you can advance waves early by clicking on the track bar at the top of the screen... took me a while to figure that one out.