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the phuck is wrong with this game
no walkthroughs work at all
i cant get past level 19 and when they take over mine they get 81 for taking it. phucked up
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Personally, level 19 is my fave, that one's really challenging. I've played this so often that the others are all easy (even 17 once you get your timing down), but 19 is the only one that makes you cut and stretch tentacles like a mad bastard :) I wuvs this game (and the sequel) with a wuv that brings me back to it again and again and again and.... If it hasn't already been posted, you can actually move your cells. Each time you connect a tentacle to one, it moves a couple of pixels in the opposite direction. You can use this on level 18 to bump your leftmost cell upwards enough for it to send a tentacle past the barricade. Pretty useless on all the other levels.
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i liked all levels apart from lvl 17: i just wasn't quick enough on the frst 800 atempts, and level 19 i found realy difficult but regardless of dificulty the design and concept is great - nice eerie music to xD
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I love this game... up until level 17 that is. It's not a strategic level like the rest. I didn't come here to play a game all about reaction times. Without a skip level button, I'm unable to access the last 3 levels :/ I was really looking forward to them. I'm rating this game a 4/5, partly because of level 17, but mostly because the AI could be worked on quite a bit. I love the general concept though, it's great! The gameplay is fantastic on the 16 successful levels I've played so far! Good work :D
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i don't know if someone has noticed,but when you connect a tentacle to a cell you push it a little back,a great way to realizeit is connecting various tentacles in the same side of a cell and then restarting,that cell will be a little far from it's starting position
this tip can help a little on zone 17,pushing the right cell even more to the right,it will put it more close to the enemy cell
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hahahahahahaha i love power up all my cells to the max before kill all enemy cells, using various predators to take out little enemies is great
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I'll give sexual favors to whoever's in charge of making badges if they give this game what it deserves. I'll sell my soul to the developer if they make a MUCH bigger sequel with a sandbox mode (and a pause button).
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mythozaker, watch some walkthroughs to get a better idea of tactics. 11 is actually pretty easy. Learn to cut and you'll do fine.
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I don't see how the stakes are fair at all in zone 11 seeing as I only have 25 units and the other has 100. The idiotically slow reproduction time doesn't help either. 3/5
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@Malice12: You're giving a game a poor score because YOU can't figure out a level? The trick is not letting the opponent capture any of the empty nodes. Don't go for the big one immediately, but focus on the two smaller empty ones.
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last level walkthrough: i did it by as soon as its starts go straight for the neutral and let the red and black fight a bit when the red attacks you attack it back then the black will attack attack that back you should have more units wait until they retreat(they retreat at the same time) retreat your units exept you neutral cut your neutral tenticle at the very beginning all of the line goes into the neutral reconnect when you have done that red will attack you attack back you should have a square keep sending lines after line (about 3) into the neutral if done correctly (you need to be fast!) you should have the predetor then just kill black then red . + this so it ppl can see it