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i lost the savegame twice and the game either crashed a couple of times or used so much ram that i had to restart the computer
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This is another example of a great concept that was coded terribly. No autofire, broken achievements, random bugs and glitches and he couldn't even figure out how to add a mute button to the music without also killing the SFX.
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At some point I was fighting a big guy and repeatedly bumped into him to take my health down for the quest. Well, my gone ended up shifting to one of the side slots somehow. After I died I checked my guy's setup and it was still located on his front.
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I really disliked the way it controls. Sometimes it felt too sticky, at times too slippery, it's hard to explain exactly. Overall doesn't seem like anything special, but doesn't look that bad.
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Finished. Overall I really liked this. There are a few bugs, but there's a whole lot here: tons of upgrades to collect, missions to do. I had none of the performance issues that other people are talking about (if you're having trouble and you're using Chrome, try Firefox). Good stuff.
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Great bullet gell game excluding some of the bugs and the lack of large upgrades its tons of fun and I can't wait for a sequel or some updates for the game.
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I have the "Open 8 trophies" quest and I have more than 8 trophies, but the quest is showing 0/8. I don't think there's some alternate interpretation of the word "open," I've tried swapping them in an out of my inventory for example. I think it's just bugged.
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Doesn't feel well balanced. Also I don't know how I got it bugged and I equiped 20+ power weapons with it thinking I'm using 0 power.
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Lol, killed the boss on the far left of the map with the pirate sword and earned 64000 dollars, kinda nerfed the rest of the game.
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finally some good shooter here. Keep them coming man. Who the hell would vote less than 4 for this? Are you people dumb? Just because you don't get all the small details you want, this is a very high quality game, with way more stuff than most shooters here on kong.
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The map dead-ended on the southern path at assassin's den until I beat riverside, which then broke the connection between assassin's den and back to the water and opened up 4 new places. Is this a bug or does the map just flip out like this occasionally?
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When you lose a match you don't get any of the money that you've picked up, but all of the injects that you used are gone. I'd like to either have the money or not lose the injects. One or the other.
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Gets far too unresponsive and delayed due to lag, also why isn's autofire working for so many people? It has autofire.
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ok this is weird. The savegame file loss happened to me as well. However, i had previously exited and reentered the game and the savefile was there so this is really weird. I entered a stage (i think the name was "chaise longue") i got a black screen so i reloaded the page. Now i only get "new game" - "continue" is greyed out. 1/5 until this is fixed
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There is a bug that allows you to have endless power, so you can equip every combination of weapons you like without the power limitation. You just need to buy the Power Capacitator, equip it, then swap it out with another item and equip again. Every time you do this, it adds 1 power to your bar. You can even go over the maximum power with this, the game just doesnt show it. So have fun with ALL your favorite weapons :)
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autofire please. not that difficult to implement and makes the game hugely more fun. "f" is not used for anything, could be autofire.
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Sorry, I'm just not getting it. Played the first stage twice and just got bored. Not sure what fixes that. Got really excited when I saw the type of game it was, but this just doesn't do it for me at all.
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i was almost at the end of the game and the game crashed, i refreshed and now i cant even choose "continue"? o.O my save file is gone? x_x
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Wait...so that stat next to damage on guns doesn't tell us how fast it fires, it simply tells us how fast the bullets travel when they do get fired?...what? Are you dumb, man? Why would we care about that in the slightest vs., say, whether it's going to shoot once ever 3 seconds or 3 times a second? You're going to make us have to buy the gun just to find out if it's going to be completely worthless or not, since it doesn't matter how much damage it does if we have no idea how often it fires? What would possess you to do that? Oh, and if you're going to shove things that need to be placed in weapon slots in the "stuff" section, then you have to tell us which are which before we buy, cause again, the whole making us buy it to find out then lose half of what we spent on it if it turns out to be useless isn't cool.
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i dont get it like 1 level in and monsters are annoying ramming into you covering your every angle and you have to pick up the money and the money vanishes after awhile 0/10 game did literally everything wrong
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You've got an annoying bug here with the achievements - opened trophy achievements do not register at all. I was at 0/8 and 0/12 the entire game, and I have all trophies open and the game finished. Other than that, the new "swing" regular sword mechanic is pretty annoying, I didn't enjoy that much "/ Everything else was pretty good.
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The mechanics of the game are rather... odd. But, I love it. Great to see a new, refreshing idea; albeit it a quirky one, grace the masses. Being a huge fan of 2D shooters, I welcome any game and Gunball Reloaded, with its different, directional guns/swords is very welcome in the current plethora of idle games. Also, the upgrade, skill and quest system involved are rather enjoyable. Kudos.