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After nearly 100% this game I have decided it is mediocre at best.While its graphics are good and the music is okay this game is just failing at core parts. For starters the menus are bugged in regards to power and power usage. If you want to win don't buy the top tier "best gun" get four of the shotgun and have concentration maxed.Another annoying bit is you cannot replay bosses. Combat is okay but levels are terrible they for the most part have the same baddies with more health and damage and shiny new paint. The end boss is a let down and after hours of grinding and beating every other level I killed him in under 2 minuets.It took me longer to beat like any medium-hard level .Finally the quests are bugged. I completed all of them besides the ones to open trophies and noting i do seems to meet the requirements for said quests. It looks like a fun sounds like a fun game but it is actually a ridiculously long grind with repetitive combat and a not fulfilling end.
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The quest "I'll be back" seems to not be working, or it's mis-labeled. It says you must win with 10% health or less, and I'm pretty sure I've been around 2-3% and still haven't gotten it yet.
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fun game, but it's annoying that you don't receive any amount of money from a level if you happen to die. Would like to see at least a fraction of what was collected.
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Why do stimpacks used during a failed stage remain used, but any exp/gold gained during a failed stage not stay with you? Also weapon explanations would be appreciated if you don't give 100% refund.
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Nice work, this is by far the best one in the series so far. Unlike the other two Gunbot games, there is a limit to how overpowered your character can get. Also, the difficulty curve is just enough to not get bored of playing the game. 5/5, its been a long time since I've played such an enjoyable flash game on Kongregate.
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Other bug ? When Energy Shield is active, if you get a skill refresh power up and have enough energy to re-activate it, you'll have (useless) double shield sucking twice more of your energy...
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eh i beat the last boss without moving or using injectables, just holding down the fire button and ended with max life....i think theres some work to be done still.
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Wow, so killed the boss in the lower right with level 4 money maker (skill) and the pirate sword. Finishing $ was 68,035!! Assuming this is a bug of some kind, otherwise, give it a try for a lot of easy money.
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Are...you going to fix those "opened trophies" quests at some point here? Cause really it's a pretty obvious bug...I don't know why the dev WOULDN'T fix it, and nothing affects my opinion of a game more than a dev who simply ignores bugs rather than taking the generally tiny amount of time it would take to fix it or at very least explaining there's nothing they can do about it. That really bugs me (no pun intended). If you didn't care about the game enough to make it work right, why bother making it and uploading it to begin with?
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its cool but i can imdietly see how much of a nerf the swords have been given *sigh* no more quadriple sword combo for me i guess :(
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Just finished the game, a few quick tips for anyone struggling as these made life a LOT easier.
1: Get the Deathrbinger. Combined with damage upgrades, lays down a lot of pain quickly.
2: The resurrection trophy gives you a full life bar after revival and works once per attempt, doubling your life. Combined with the resurrection upgrade you can (50% of the time) get three lives.
3: The coin magnet doesn't just draw cash but also power ups. Really useful for getting life, weapons and energy on the fly even after money is meaningless.
4: Ended up using the chainsaw trophy for my sword. Required little power and was constantly going. Tried to focus mostly on guns.
5: For injectables I just used health. That way, if I died once I could just spam health to stay alive and not have to take a risk on dying twice. How I beat the final boss.
6: Speaking of which, beat the pirate cove level and get the pirate rum, makes all injectables, including health, more effective...
Hope that helps some!
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kind of unbalanced. Beat the 4th boss and basically hit a brick wall. top armor, full power used for weapons, and yet i can barely make it halfway through stages before dead
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Your Personal Museum and Hall of Glory quests seem to be broken. I have all the trophies and it still says I have made no progress.
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Deathbringer damage seems broken. Doesn't seem any stronger than butcher autogun, despite consuming overwhelming amounts of damage and costing 14k. Total waste of money.
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HINT - You can also use "Q" to rotate your weapons around you to re-position which weapon is being aimed in front of you. Handy to know when you accidentally have a coin magnet being used as a useless weapon. Fun Game!!
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BUG: you can equip 4x Power Capacitor, then equip some weapons to use MAX energy, then remove the Power Capacitor to use something else.
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found a bug ift you use split gun on the big ufo thing on the crashsite it will keep genorateing splits and its basicly a constant superior and crit
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Oh, and what I forgot to say cause I didnt know it until now:
When the browser and everything crashed, the game didnt save. At all!
I was level 23 with nearly everything unlocked.
And now I'm back to somewhere at the beginning.
And I'm definitely not going to do all that stuff again!
You should implement an autosave feature every 5 minutes . At least for all the people that are gonna play this game in the future.
I'm out of here. :/
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2 things :
1. I have been plaing this game for 2 or 3 hours straight and the flash player used 2,9 GB (!) before the whole browser crashed.
I dont know if it's just my computer being bad or if the game draws too many ressources.
2. The "open 8 trophies" quest can be impossible (happened to me):
At the point when I got this quest, I had already every trophy except 3.
The game does not count the trophies that I already have and have already used. And with 3 trophies left, there's no way to "open 8 trophies" . The quest probably shouldnt count the "opening process" but rather how many trophies are already unlocked!