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Comments for Babel Tower

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NormaTheNorman

Jul. 04, 2020

Under rating threshold (show) Option to remove levels from the transporter sprites would be a nice feature. Or you could just make them more obviously balanced with the creation sprites output.

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(0)

NormaTheNorman

Jul. 04, 2020

Under rating threshold (show) Pump power is not only too expensive, it's growth curve is too weak. Far weaker than any other growth curve.

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(-1)

M0gliere

Jul. 04, 2020

Under rating threshold (show) Everything's way too expensive, the artifacts are almost impossible to get.

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(89)

Phaet

Jul. 04, 2020

Under rating threshold (show) Forest grows really slow even with cloud and pump. One tree appears, workers cut it down insantly.

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(-1)

Sereomontis

Jul. 04, 2020

Under rating threshold (show) Hey did you guys know you can click on the scaffolding to speed up raising the materials? Because I didn't. That's useful. Also, water is automated once you reach a certain point, so don't worry about that.

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(8)

mamafifi

Jul. 04, 2020

Under rating threshold (show) Don't buy artifacts, it is a waste and basically restarts everything with no boosts.

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(0)

04wyJBaines

Jul. 04, 2020

Under rating threshold (show) I've only got to the 5th floor so far with a handful of resets, love the progression and visual aspect to everything. The only real critique I have is with the cloud maker/rain. Everything else has a clear visual aspect to show speed/amount etc. I can see how fast I transport resources, I can see how much water is left in the well, I can see how fast the lift travels, I can see how quickly the forest grows/depletes. The rain gives no visual indicator for how it actually affects the well/forest, it's just a rain effect and the size of the cloud. I'd love an easier way to see what the cloud is actually doing/affecting. I think a better visual representation of the water mechanics in general would be nice, especially as it seems to be confusing new players when you access the bucket for the first time. Maybe just a little bar next to the well that shows your current amount of water/ amount going in/out per second. Again, love this style of visual incremental game. Very well done so far.

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(1)

04wyJBaines

Jul. 04, 2020

Under rating threshold (show) Seeing a lot of people complaining about the initial water bucket. The very next upgrade will automate it, just so everyone knows before posting more complains about the same thing.

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(0)

Areck95

Jul. 04, 2020

Under rating threshold (show) Transporter price insane

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(1)

Kinllow

Jul. 04, 2020

Under rating threshold (show) future resource:windmill electric;underground stairs dig-water/oil well/gold/gas...for airship and submarine trade,you know.

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(0)

NormaTheNorman

Jul. 04, 2020

Under rating threshold (show) I've only been playing a few hours, and it's fun, but I have a couple concerns and considerations. First artifacts seem quite over priced. Have you tested to see if they can even be gotten? I'd like to see auto money generation at some point. I'd also like to see an explicit way tower generates a benefit. Perhaps that's where money could arise from. A kind of entrance fee to tower based on number of levels.

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(-1)

aloe111

Jul. 04, 2020

Under rating threshold (show) restarting is very slow because the speed of the crane is too slow.

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(-2)

maxtri

Jul. 04, 2020

Under rating threshold (show) Too slow to get golden bricks.

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(0)

colmanwong

Jul. 03, 2020

Under rating threshold (show) Strange...shouldn't the lower floors use more material?

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(33)

Developer response from GeneralVimes

Well, you are right from the construction point of view. Here is how I justify the prices increase in the game: as we are building a Tower of Babel, where builders stop understanding each other, there are inevitable losses of construction material. So, the price increase models those losses from misunderstading

Fleecemaster

Jul. 03, 2020

Under rating threshold (show) Why do people keep saying the water has to be dragged? Just buy the pump and it's automatic, really not hard, just need to be a bit patient!

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(9)

braiel1991

Jul. 03, 2020

Under rating threshold (show) I've got an RTX 2060 and this is somehow managing to crush my GPU so hard the game lags...

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(-2)

willfireball

Jul. 03, 2020

Under rating threshold (show) nice game

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(0)

Sir_Poopington

Jul. 03, 2020

Under rating threshold (show) Some hacker keeps stealing my offline time! Everytime I prestige, most of my time disappears!

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(2)

Developer response from GeneralVimes

well, after prestige your offline time is divided by 10. I agree that this is an arguable decision, but keeping all the offline time would have made the game way too easy, I think

Lampada

Jul. 03, 2020

Under rating threshold (show) The substitution of mouse clicking for mouse holding is just trading a bad mechanic for another. Only workers would be better. Aside that the game is very nice for now.

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(7)

elliot12343

Jul. 03, 2020

Under rating threshold (show) nevermind there is one, great game

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(-1)

elliot12343

Jul. 03, 2020

Under rating threshold (show) an auto water feature would be great

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(5)

Dkpure

Jul. 03, 2020

Under rating threshold (show)

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(-3)

Onwijs

Jul. 03, 2020

Under rating threshold (show) Great game, in it's genre. Some nice original elements and animation. My only beef would be that the screen is a bit small. :) 5/5

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(-1)

Fleecemaster

Jul. 02, 2020

Under rating threshold (show) Can we have a hot key for turning the boost on and off? Or if there is one can you make it more obvious what it is? Thanks! :)

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(-1)

Developer response from GeneralVimes

Good suggestion! I'll add keyboard controls in the update

HeavyDuty

Jul. 02, 2020

Under rating threshold (show) I like it, especially the hold to speed up (rather than mouse breaking clicking). Though it all gets ruined once water has to be dragged & dropped. Everything previous to it is hold, so it does not make transitioning easy or entertaining.

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(31)

Developer response from GeneralVimes

Thank you! Yes, bringing water shows, how difficult it is to restore chopped down forest. But after level the ater pumping machine will be unlocked.

Rp2020

Jul. 01, 2020

Under rating threshold (show) You were close, but the second-to-last.

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(0)

SIRKILLLALOT

Jul. 01, 2020

Under rating threshold (show) Its ok .... a bit heavy tax on golden bricks if you have done levels more than 1 time would like to see that lowered If other things are added will be good, for a time kill

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(10)

Developer response from GeneralVimes

Thank you! yes, new content is added every level. And as the effect of Golden bricks is in fact cubical (production effect x click effect x price effect), giving, say, 4 bricks, after every restart from the 33rd floor, would make the game too easy.

Fleecemaster

Jul. 01, 2020

Under rating threshold (show) So if I'm right, this will be the last game to ever be added to Kongregate?

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(2)

Developer response from GeneralVimes

Well, yes, I had it ready for submission since last week, always wanted to add "one more feature". Uploaded, but looks like the tags are not working already

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