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For people looking for the level 10 and 11 upgrades: they cost 250 sextillion (10^21) and 100 septillion (10^24) (per the wiki). I have gotten to floor 12 or 13 and I have never gotten above quintillions of coins, so either I am doing something wrong or I am doing something right.
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I've got a level 10 tower, and nowhere even close to enough money to build the caravansery. What's the best way to farm money production? I've been leveling up the helicopter, but that's pretty slow going. Every other resource seems to be orders of magnitude behind that in terms of money production, though.
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I think I found a bug to get infinite golden bricks. After you have enough golden bricks to have the second floor completed on reset, it's seems like that you can immediately gain 1 more golden brick on reset. So you can just spam the reset and get 2k bricks fast.
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Could somebody please elaborate how the mini tower from the moon stairs is supposed to work? I have it about 5 floors behind the main tower's progress (thanks to the occasional "free floor" daily bonus; shout-out to the dev), but it just seems to grow and nothing else. Is it designed to activate once it is above the highest floor or am I missing something? Also curious what the threshold (science or coins) is for the Gem Room under the pipe. Any and all assistance will be greatly appreciated.
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Final comment for those who can't find science after reaching level 11: you need a bunch of money to unlock it, and the button to unlock it doesn't appear until you get closer to the number, so just stop upgrading for a bit and let your cash build up and eventually you'll see the science button
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The balance is a little bit off once you unlock the helicopter, pretty much nothing makes you more income than stone, so you only upgrade the other things if you need to keep pace for production. So that means that buy the time you unlock science, the artifacts are completely useless except for stone and market prices, and I guess build speed.
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It's a fun little game. I like the mechanics. I'd recommend playing for a little bit, then coming back each day and playing for 30 minutes at a time, that way you can play sped up and then just quit playing again and popping in for 30 minutes each day.
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@idlkjw2skd i dont agree i'm not sure maybe the login rewards were different when you said that but i tried that/your method went forward a couple of days and all the daily login rewards i got were/are literally trivial and useless at least what i got up to the point of me stopping im playing the game normal now instead im like 4 to 5 days in also warning skipping the clock forward keeps those days on the login so i had to literally wait irl however many days i skipped to start getting logins again, my daily login today was 600 planks....thats literally nothing you need thousands and millions and billions past the first couple floors just for 1 brick section or 1 plank section let alone the whole floor lol i cant imagine getting to floor 10 let alone floor 20 with just logins
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I am unsure if there is anybody on this thread who knows the specifics, but if someone could update the wiki with more relevant information for building bonuses past Galileo (Stairs, UFO, etc.), especially with respect to the amount of science you have to amass to unlock them, that would be awesome.
Wiki Link: https://idle-tower-builder.fandom.com/wiki/Babel_Tower
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@hulkster1182: You get golden bricks by prestiging or occasionally from the daily bonus. To prestige, go to Boosts in the upper left, then Restart near the bottom.
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I advaned a couple of weeks using idikjw method and when reset my time date to auto and reloaded the game, everything remained.
It worked for me, try it before you advance to far and test it yourself
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The fastest way to beat the game and get all the badges is probably to advance ur PC clock by 24 hours, collect the daily bonus and repeat until you reach floor 20. Use reset once so that kong registers that u have 2k+ golden bricks. Do not reload the game or else ur progress will reset.
Seriously though - the new owners of kong seem to be desperate in order to give badges to everything that is just dull grind. Back in the old days the badge system was there to promote games of quality, which was why I liked it. Today when a game is being badged it means that this is a game that I'd better avoid playing. It used to be badges for games with wit or a nice story line, or with innovative gameplay - today such games are being rejected by kong, and everything is being done to shove this dull grind idiocies down our throats. I don't care one bit about the new badges, kong; at all.
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You can't even speed up the gunpowder production, so even if you have enough planks, you have to wait for it to slowly be turned into gunpowder. Don't buy gunpowder :|
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@Don Like I commented on April 10th, you need 25 Sx to see Caravanserai. Maybe wiki is not up to date. You need only 1000 times more coin.
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I just finished floor 11, [currently] have 272Qi in stored gold, but still don't see the option to buy the Caravan (which the wiki claims is available after completing floor 10 for 250Qi).
Do I need to have a certain number of gold blocks or some other criteria met to have that pop up? Any assistance will be greatly appreciated.
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the gunpowder doesnt seem worth it in the slightest
id rather manually have it climb the tower a few extra floors than cost 21.15 mil gunpowder PER BRICK by the 4th floor
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Caravanserai follows the same 10% rule, you need 25Sx to see it and 250Sx to buy.
When you upgrade your Helicopter, remember to upgrade the Quarry too. It's been said before but I didn't know it boosts the dynamite effect explosively, pun intended.
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Is there a meat pie shop on the ground floor of this tower? Airships keep unloading passengers, and paying for the privilege, yet no one ever boards an airship to depart...
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It appears this is not the full version of the game. I have everything up to the bungee jump person. Science is a slog to collect and aside Galileo there is no telescope or other things to collect science further. At this point it will just stay in my browser and collect things over time as I do not believe there is alternative options to collect science quicker.
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It's a coin threshold. Everything seems to need 10% funds before the game shows the button to buy it. If it costs 1000 coins you need 100 or you don't see the button etc.
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UPDATE: Still at level 12, built about half way to level 13, and acquired over 10.1OC. Now I do see the Galileo purchase button on the tower in plain sight! Not sure if it was triggered by building to ~12.5level, or by a money threshold. Max out that helicopter and sell your stones after each helicopter trip for great money gains. :)
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I've gotten level 12, unlocked the Caravanserai thing, but still see no place for the science unlock which is supposedly lvl 11...did this change at some point to be a higher level? Did not see any unlock at all for level 11.
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i wish i can use the standard notation on the mid game large number like undecillion and duodecillion without using the stupid engineering notation.