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The look of the game is good, but when u clicked and held the mouse to fly up, the dragon actually flapped his wings, and that's annoying, because he responds like half a second after u click, making it harder to navigate through the caverns. Another thing I'd reccomend would be to either make the blocks in the middle of the screen smaller, or make the game itself longer, so that the blocks are actually avoidable, because 70% of the time it's almost impossible to dodge them. 2/5
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ive played a game eirily similar to this only ur in a smoking helicopter dodging green things.... that one was waaay better than this
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I enjoyed it. It has more realistic flight handling and the fact that you get an esplosion when you hit something is cool! xD 5/5
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A crappy ripoff of the original helicopter game. Flying isn't sensitive enough, powerups are kinda small range to pickup, overall crap. Maybe if you worked on it. Also, how am I suppose to know what I unlocked? I don't think it told me? 1/5, sry.
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well i'll have 2 say this game aint bad. first it reminds me of a game called "helicopter" good bad althou it is way worst grafics than this. anyways 5/5 however, in futre dont make a game that has already been established i mean ur idea was copied from the "helicopter"game soo just make a gamethat was never been playted before and for sure the comments wouldnt be so.....mean...
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1/5. one of the worst games in history. controls are crappy. goes to fast. blocks are annoying, and gems and orbs are hard to get die very quickly
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Not the best game around... it was a good time waster, but it could have been better without those blocks in the middle.
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Decent reskin of Chopper. Unlockables as an idea are cool, but just different colorations . . . ? It could be more imaginative. Also, fix the objects from scrolling on the next screen when you lose and it transitions.
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The controls are a little off but other then that it's a"alright" attempt at another variation of jetman. Should make a button where u can go back to the menu. 3/5
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The game's not bad, the music is veeeery relaxing :) Also, with the flying square blocks floating in the middle, I can NEVER go under them but I can go over easily, even with lots of space under sometimes I can't go through... some bug? or extended or something?
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I like the addition of the other dragons as unlockable characters. Not sure what I did to get those, but I am not complaining. That made the game worth playing quite a few times. I don't know if I didn't get far enough, but maybe a change in scenery once in a while might make for a good addition. Other than that, nice job on this one.
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Very nice controls and visuals, although I would like to know what I am unlocking. Maybe you could add a little description of each of the dragon colors.
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Jedi if you mean the snow thing, i didn't make it, it was a downloadable intro logo from armor games, and secondly, no one "programmed" it
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It was just alright for me, dog, you know... But seriously, compared to the startup animation, the game was lacking in visual interest.... a little red dragon against a brown backdrop. And why are there walls floating in space in a cave? The context is off. If you can program something like that startup you have, you're brilliant.