Under rating threshold (hideshow)
@alectan: You need to turn your brightness WAY up.Anyway, I like the concept, and I actually like it better than Caravaneer. It's not as deep, but it's simpler and not as flashy. I love the low polygon count. Makes it feel retro :p
Under rating threshold (hideshow)
It was very interesting. The whole game's gameplay is simple, yet fun and intricate.
Needs a pause button and badges, though.
5/5.
Under rating threshold (hideshow)
Intresting game, but the graphics is too simple, gameplay is rather boring, i think. And I didn't find the pause option :(
Under rating threshold (hideshow)
Holy Jeebus!, I mean i've barely done anything yet but really nice work, controls feel good but can aren't strong enough and i love the "retro" new graphics good job 5/5
Under rating threshold (hideshow)
Frustrating gameplay. Pointless combat that is both boring and excessive. Three random encounters in one trip when I'm not even on a mission, with no chance to rest or recover or repair in between? Fail. Lots of Fail.
Under rating threshold (hideshow)
I thought this would be fun as I enjoy most space trading sims. It seemed like a simplified down version of freelancer at first then it became very repetitive and boring. The combat was atrocious as well as pointless and no way to escape it. The graphics were good for a flash game. the sound gets 0/5 as there is none a definite mood killer.
To improve it
-play freelancer and make it more like that and less like 3d asteroids with a subtle trading background.
-go play caravaneer and study the way the market fluctuates in it, mimic it maybe even improve it (ex use supply and demand)
-play a good space fighter (x3 reunion) and make the bloody upgrades do something else than just change numbers.
-add some ships
-Please put some decent sounds in it, some ambient mellow background music would be great. then if possible change it up when you enter combat (speed up the tempo add more instruments or simply just fade to a new song altogether.)
over all 2.3/5
Under rating threshold (hideshow)
higher shields don't seem to help as much as they should. Also more types of upgrades would be good, like faster speed, less pirate chance, a regeneration after encounters...
Under rating threshold (hideshow)
Traveling time takes way too long.
Unnecessary cutscenes of ship’s arrival and departure, especially when they employ the exact same graphics.
Too many random, repetitive battles; antiquated combat system makes it unbearable.
Not a true “trading game” as players spend more time clicking on asteroids and enemy ships than actual trading.
Has potential but shoddy gameplay downgrades it to 2/5.
Under rating threshold (hideshow)
Very promising tribute to Elite, but it still needs some bits added. The combat for example is kinda not particularly exciting. Still, great effort!
Under rating threshold (hideshow)
Too many fights, having to fight 9 times between each planet is really lame. Every fight is the same, theres no challenge, pretty boring
Under rating threshold (hideshow)
definitely needs new sets of items in higher level sectors. make em really expensive too cause its boring to be merchanting the same items in sector 2 as in sector 5
Under rating threshold (hideshow)
The game feels like it jumped straight out of the 90's. In other words, it's pretty primitive. A solid game, that's for sure, the 3D is used very nicely, but it needs more upgrades and more abilities to make a ship "your own" through customization to give players any longterm motivation. 3/5
Under rating threshold (hideshow)
What would be really useful in the mission details screen is a "Map" button, which when clicked upon pops up the map, centered on the destination. This way, you could see whether or not it would be advantageous to take a given mission.
Under rating threshold (hideshow)
i agree with bubba add a life bar for enemies. and add a crosshair kinda cursor for fight sequences its kinda weird with a regular cursor. also ship tools like shield regenerators would be nice. add those in with some secondary weapons ;)
Under rating threshold (hideshow)
THE GAME IS GREAT 5/5 EXEPT IT WOULD BE NICE TO HOW MUCH LIFE IS IN EACH ASTROID ARE PIRATE SHIP (OTHER WISE GREAT) :)
Under rating threshold (hideshow)
k ignore my previous comment about certain fill buttons not working. it depends on the planet. dunno how you can fix that
Under rating threshold (hideshow)
fowler this game has no sound, it saves every time you enter a planet. how much more progress tracking do you need? and theres no pause key. if you can't handle the minute or 2 it takes to get to a new planet then your too ADD for most games
Under rating threshold (hideshow)
No sound on my PC. Also, I followed a ship to the edge of the screen only to click on a shortcut on my browser toolbar and be transported away, losing progress. Frustrating. Finally, where's the pause key?
Under rating threshold (hideshow)
Uploaded 0.0.7.0 which has first attempt at upgrades. Each upgrade is quite expensive so if someone with lots of cash and level 3 wants to give it a go that'd be great...
Under rating threshold (hideshow)
there have been other games with this exact same concept......but they were better. Not saying the whole 3d isnt good, but these others ones had put time into it. has room for a lot of improvement.....A LOT of improvement.
Under rating threshold (hideshow)
Also, tweak your RNGs for the attack chance of enemies. I've been destroyed twice now because I got attacked 6 times in the first ten seconds or so of a fight while in other fights I was never attacked once.
Under rating threshold (hideshow)
There needs to be something to do with the money, plus I didn't notice any difference between level 1 and 3.
Maybe decrease the time it takes to travel? That would also effectively decrease combat encounters if you use a time-based formula for that, which is what people want it seems.