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Wish I could finish the game but due to it being a color base game, I honestly can't. Only thing I could hope for is a colorblind mode.
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Fantastic. I love the pacing and well thought out introduction of each new puzzle element and how each new element is gradually mixed in with old concepts and new ways to approach each. The music is perfectly peaceful and pleasing even with the small loop it is throughout, sound effects are fun too. The aesthetic is just lovely with graphics and everything coming together so well. The final stages here seem a little overwhelming at first glance but nothing is too difficult and definitely stays with being a relaxing theme. All in all, a great time and joy to play, will likely get the full mobile version after this.
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Amazing game but waaaay too slow; you need to introduce mechanics faster. You have levels that are identical to the previous one except for different colors or inverting the color/tree tiles. The first 40 levels could be condensed into 10, and I'd have rather played 20 total levels like that than 50 total as it is.
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Uh. So... what is supposed to happen? All I get is a black screen with a white square and a 1 in the corner. When I click anywhere it makes a sound, but I can't do anything. At all. Nothing.
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This does have some good levels, eventually, but there are just too many training levels. It's more than ten levels before you get to the first one which could even be considered a puzzle at all, let alone a challenging one.
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Nice art style and music. Conceptually the gameplay is nice, however there ought to be a better system for color combination, since all the shades of green and blue start to look the same after a while. As a whole, not bad, but I have to say I agree with everyone that said there should be a victory message, even if brief.
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This is a really fun game! it's very beautiful and I had a good time playing it, though I'd love to see more difficult levels. I was really having a great time at the end and would love to see more of them in the future ^^
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The old saying of not seeing the forest for the trees, it would seem that applied to me on level 50. Only noticed it after I finished the game and was re-looking at levels in the menu select. Cute addition.
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While I did enjoy the game, I felt there were too many 'tutorial levels' and too few difficult ones, and for lvl 49 I felt an incredible spike in difficulty. Neat game though!
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As a colorblind person, I was able to get through all the levels, lots of clicking and guessing. Then going with piece doesn't move, so flip it until it works, then flip the others till they work. 44 took me alot longer than it should, because all pieces move. Just looking at 48 and 49 I was like bleep me. Best idea for colorblind mode is symbols( triangle, +, -) in the middle of the tiles that go away when filled. I mean if you could make the symbols combine like horizontal line and vertical line to make + that would cool, not sure about how many possible colors you would have or how many possibilities with symbols exist like that. Still a good puzzle game :).
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The idea is a bit week for a game, but i like that the complexity raise to a point I feel challenge. Just really sad the game end without real puzzles at the end. It's just feel like the tutorial of an interesting full game.
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Loved it! Relaxing, no pressure, no frustrating traps or "oh crap, I died again". I agree with previous comments -- an end game screen would be nice -- OR starting over with some new twist. I liked the lack of tutorial -- it makes it seem that you trust the player's intelligence enough to figure out how the game works. Well done! Please make more!
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Great short game! If you keep adding original levels at a steady pace this game will be great. Keep it up and great job on the creativity.
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Lovely! At the start I thought it was too easy, but from the middle it gets interesting without getting frustrating, it's still relaxing.