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When I realized that each panel had to be a continuity to the next one. Oh! That's why they named it that. And it's also why I keep falling off cliffs.
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Man, this is the first long puzzle game i did without any walktroughs. It was quite the adventure. Simply awesome game.
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One of the only games to grasp me without a story. Honestly, I had a lot of fun just running around and working through the puzzle.
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Level 26 is impossible with the current movement issue. Left and right movement is on and off even with holding the buttons down. Makes moving around really slow besides moving while jumping, but even then the movements are unresponsive and laggy sometimes (which for that might be my end with the poor wifi).
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It's a bit slow in my opinion, and I got bored very easily. Love the concept and love the design. I honestly don't know what you could do to make it better, but it's really good never the less.
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Neat concept, but I found myself doing more mindless sequence work than puzzle solving. It ended up taking a lot away from the mechanics, and made me quit before finishing the last few levels. Difficulty also seems way too low, with the only exceptions being the unwelcome trick levels.
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I already understand the rules. To move into another card, both must share the same qualities as each other on the sides you're passing through. If it is not shared, you do not have the ability to enter. Pits will grant harm.
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I have a bug in Chrome, when I switch tabs and come back, the game freezes for up to a minute, then starts working (and seems to perform all the commands given while frozen).
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Going to say 3/5. Enjoyable. Great? No. And did it make me want to go past the Easy badge? No. But I really like the direction of it and the controls were simple. Cheers.
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1/5 the controls for the slide puzzle are too strange. rearranging the stage is a little interesting, but its execution is sloppy. instead of this slide puzzle mechanic, i suggest an empty play area where you can drag the different tiles in or out of the play area, but you cant remove the one with you in it. also, i dont like how you cant move from 1 tile to another without the borders of the tiles matching. thats similar to if i wanted to go through a doorway, but the doorway was too big. the developer had an interesting idea here; too bad he managed to drop the ball so many times, the ball looks like a pancake. 1/5 design problems are this game's downfall.
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okay y u do tis devloper ???? i wana go outside so i do te lvl and im best at it but ten he just go to oter room all te time ???? and ten i do oter lvl and he go to oter room agen ???? y u say we gota go outside if he just gona go to oter room all te time ???? ur mean devloper i dont like u
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i checked, the devs havent been around since 2015, no wonder the game is dead, and those speaking highly of this prove how nonsensical they can ever be.
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This was one of the most satisfying puzzle games I've ever played, and it was so hard i don't know how I managed to finish. Great work!