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Really needs to come up with a way to remove the frustration from when you have to take an area thats connected to two of the computers area's. Even with a far superior economy it can take forever to cap and hold it with the cpu able to so easily take it back the next turn.
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I finally figured out that the reason the gargoyle icon disappeared after the battles is that the humans can't create Gargoyles, even after they capture the tower. Why not? And it'd be more clear to have a blurb that explains this instead of me almost reporting it as a game bug.
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Badges for this game are a must. Although the game could be more strategy and less 'move in and kill', it's a very good game. keep up the good work!
5/5.
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The game is really good however does slowly became very repetitive. The actual need to fight battles also became redundant after a while as you dont really do that much.
Overall I liked the game though 4/5
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Disappointing - all the subtlties of the different units become meaningless quite quickly and the game boils down to a "Might Is Right" communist style slug-fest...just build lots of cheap units and swamp the opposition. Has been done before and better, I'm afraid :(
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this is a very good game. BUT it has some minor problems that get annoying after a while.
1/ no upgrading of unit types or individual unit groups.
2/ no more than one of any type of defence, there is no reason we shouldnt be able to do this. it would only be good to this to stop some ones defences becoming op but thats wat the pricing system is for
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You should add upgrade abilities and/or upgrades for the buildings, or perhaps advanced buildings with prerequisites, and more units. This is an amazing game!
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Is this still stolen? I realize now that you didn't delete my save file, but rather, this is uploaded on a different account.
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After playing a while, I'm starting to realize that there are not enough different units and buildings... Which makes gameplay become repetitive. It wouldn't hurt to make 8-10 units and few buildings, maybe something similar to Warcraft series. Well, developer got the engine already, now he should think how to improve details... Because this game sure got potential. 4/5
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Just beat the 22 levels but there is no ending. At least say game over, don't just take me to level 1 when I hit continue. Pretty cool game though. It was easiest betting it with the orcs.
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Usually I don't like this kind of games, but I must say that this one is really well done. Hopefully this one will be badged soon. :]
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This is a great game with solid gameplay, but it can be frustrating for a couple reasons. One, with the 12 unit limit, it can become extremely difficult to break stalemates. Two, there's no sense of progression, so you have the exact same tools in every level, wich can get tedious. Still, I like it.
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Archers being able to shoot in to melee breaks it. Every missile troop is fighting the whole time, and ground have to wait their turn. If you couldn't shoot in to melee, then infantry could run up and stab the archers in the face.
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Glad to see you're the one uploading it this time. This game is really quite amazing, only a few improvements that you might make.. Of course, being able to select multiple groups in battle. Perhaps adding a race or two and a way to increase/decrease the speed. All in all though, it's one of my favorite strategy games uploaded in quite some time. 4.5/5
- James Garner.
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poor game, horrible battle controls. upgrades unexplained and buildings only produce units from location being build. wasted time...
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LittleBubba. It's both. It was dwarfs until Tolkein wrote LOTR, and he coined the term Dwarves, which is what I use.
I hate how people do that.
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Wish there was more upgrades or something, it gets tedious. I'm on level 10 and i've only lost 1 territory the whole time. I'm dwarf and tried building some of the other troops (gargoyle, bomb, dragon) but no point. I just build basic dwarfs and attack people. The only upgrade I buy is the one that gives me more money. If I happen to lose a fight i just build 12 more dwarfs and then attack the next turn. They can't build enough defenses to stop me.
Kind of cool game, but gets realyl boring. But 12 dwarfs, attack, repeat, win. Do this all again for 20 more levels...
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again great game. but is there something wrong with with the saving? ...cause I'm having trouble over here. if someone can shed some light on this, please do.
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Really great/epic game, it gets a little old as you progress though. And Sandbox mode should be called quick fight mode ;) 4/5
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@1234567 Maybe they could add tabs to sort comments on the page and user settings to pinpoint default tabs, instead of having to link to a separate page to see them.
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Seems cool, but the manual control of a battle is a joke. The guys seem to do whatever they want so might as well just auto-fight.
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The game plays a lot like Risk and other board games where you build armies and then fight. The interesting thing is that the battles go the way of RTS: you actually command the units, which have their own AI. Lends itself to be a very nice game.
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Two things. First, the campaign looks to be WAY too long to be any fun, and Second, this is merely a fantasy version of The Great War of Prefectures, which was was, in fact, more fun than this.
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good game 123413454565465464253241234125465465132432534543412354324/123413454565465464253241234125465465132432534543412354325
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Pretty good game. I dunno if the upgrades work only on the tile they are put on or for the whole army (e.g. resurrect), and the battles seem to be best left to the AI to control :)
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haha, second time that i see this game on this site. But for all that don't have played this before, it's very good, and if you thinks it's to slow you can speed it up in the upper right corner. Good luck & have fun!