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Comments for Incremental Adventures

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4ng3l5

Aug. 14, 2019

Under rating threshold (show) Mage with aoe would be cool but understand that it's hard to balance. Need more stuff to buy with prestige points. I like the overall Idea of the game tho, pretty unique. well done so far.

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(0)

Uluvyen

Aug. 14, 2019

Under rating threshold (show) Getting visibility on when skill points and prestige points would be useful

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(2)

mystramisc

Aug. 14, 2019

Under rating threshold (show) sorry, but the animation speed of this game is slower then watching grass grow. This is really putting me to sleep. I understand that this is an idle game, but still, around 2 seconds per battle participant ? that is over 20 seconds per floor if everyone is having at least one attack. And that already with one 10 % speed increase. This is FAR TO SLOW.

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(19)

ObbeC

Aug. 14, 2019

Under rating threshold (show) Maybe add a night button, so bright with all whith at night

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(2)

omnicloud7strife

Aug. 14, 2019

Under rating threshold (show) Presently, the jump in difficulty from Floor 13 (where I was taking 0 damage per attack) to Floor 14 (where enemies abruptly had 10x as much health, and were able to two shot my tank, and one shot my non-tank) is a bit much. And a bit absurd.

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(1)

lord_anarchy_666

Aug. 14, 2019

Under rating threshold (show) idk why there's such a huge wall at 14 and 15. the point of an incremental game is gradual growth, not a huge plateau 1 hour into the game

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(2)

FroggerbobT

Aug. 14, 2019

Under rating threshold (show) Welp, I think I'm well and truly stuck at floor 24, since it's strong enough to damage my paladin who never heals himself.

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(0)

hamaan555

Aug. 14, 2019

Under rating threshold (show) When prestige layer 2 is executed, all layers 1 are lost.

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(5)

Arisboch99

Aug. 14, 2019

Under rating threshold (show) The official game of "Do you want some prestige with your prestige?"

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(-1)

bluebowls

Aug. 14, 2019

Under rating threshold (show) Ahhh it's when you respec and hit start game.

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(0)

bluebowls

Aug. 14, 2019

Under rating threshold (show)

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(-5)

Lucred

Aug. 14, 2019

Under rating threshold (show) soul4hdwn: One point is forced into both attack and HP instead of just saying that those are base and you start with 3 points. General comment: If I am not mistaken, the extra points come at floors that are perfect squares, which makes getting the 9th point rather absurd at a requirement of floor 25. Floor NINETEEN already hits for ~120-200k a shot if there are multiple enemies... meaning at armor times 4 from prestige, you would need about level 1000 just to pass 19, and the needed level has been doubling each time, so about lvl 64000 for the next stat point.

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(-1)

natedeath

Aug. 14, 2019

Under rating threshold (show) so do we ever get more than 3 hero's

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(0)

meownomnom

Aug. 14, 2019

Under rating threshold (show) My heroes don't go up in floors if this page isn't the very front focus of all the stuff I'm doing. Playing any other video game (for me, minecraft), since it's over the browser freezes them to whatever floor they're at. :/ The tab is pulled out, on it's own, it's not another browser tab causing it. That's kind of aggravating, fun game though, but that bit is aggravating lol

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(-1)

Khallthas

Aug. 14, 2019

Under rating threshold (show) Loving all of these changes that you are putting in place. While I can't say (yet) that this game is polished by any stretch of the imagination, the passion you have and effort you're putting into it shows and that's why i'm giving this 5 starts.

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(1)

shuffler08

Aug. 14, 2019

Under rating threshold (show) Full dps ranger + armor/healing paladin will work miracles

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(2)

3agpoTuK322

Aug. 14, 2019

Under rating threshold (show) A skip may be needed if damage is less than armor??

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(4)

3agpoTuK322

Aug. 14, 2019

Under rating threshold (show) Maybe skip 0 dmg(Damage

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(3)

Brohammad

Aug. 14, 2019

Under rating threshold (show) we need a wizard! AoE Damage

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(0)

crazybob223

Aug. 14, 2019

Under rating threshold (show) nvm, just noticed the update so I refreshed. Seems a bit easier now to deal with.

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(0)

crazybob223

Aug. 14, 2019

Under rating threshold (show) Maybe the ability to stop ascending floors and stay on one would really help out the grinding issue since it's mostly crap exp then some good exp then instant death on floor 17.

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(0)

Mnchngrngs

Aug. 14, 2019

Under rating threshold (show) I can't apply the stats to my 4th hero

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(0)

Zatal

Aug. 14, 2019

Under rating threshold (show) Exponential enemy growth rules... Specially random single enemies are haaard (lvl 13 3555dmg/14220hp, omfg really?)

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(0)

Gniller

Aug. 14, 2019

Under rating threshold (show) Hi everyone! I've just released another update. This one is mostly focused on the game speed (especially early game). In testing I got to prestige a little slower than twice as fast. Details are in the patch notes, I hope you like it! I would also like to thank all of you for your constructive feedback so far. I'm overwhelmed by the attention the game has gotten so quickly after release. I have also been trying to read every comment you leave for me and aim to do as much with your feedback as I can (as long as it feel like it actually benefits the game, of course). You've also given me quite a few ideas for future features, but as I'm working full-time, my time is limited to my evening hours. For the near future I aim to improve the foundation of the game before implementing new features, as I think that benefits the game the most at this stage.

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(3)

Critical_Jim

Aug. 14, 2019

Under rating threshold (show)

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(-8)

biochick

Aug. 14, 2019

Under rating threshold (show) I am stuck at lvl 13. The enemie gets stronger every round and i cant kill him.

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(0)

arigold16

Aug. 14, 2019

Under rating threshold (show) This looks like an interesting game for about 10 minutes and then it REEEAAALLLLYYY slows down

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(4)

Danboy_D

Aug. 14, 2019

Under rating threshold (show) Have you considered adding a magic stat that deals damage to the whole enemy group? Obviously it would scale slower than compared to damage but you get my drift.

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(3)

Sieker

Aug. 14, 2019

Under rating threshold (show) Second prestige point is at level 159.

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(2)

Zatal

Aug. 14, 2019

Under rating threshold (show) Hmmm... How long max armor / max dmg is the only choice? Enemy DMG over armor kills you fast anyway, so healing is not useful at least with 2 heroes.

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(0)

Graellic

Aug. 14, 2019

Under rating threshold (show) Need a reset, refund all prestige points, or a way to turn off the auto buyers.

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(0)

Khallthas

Aug. 14, 2019

Under rating threshold (show) Been stuck at level 16 for what feels like forever. The ramp-up in difficulty is a bit absurd. lvl 16 3 enemies each with.. - 60,000 health - 15,000 damage At my experience lvl 130, with all rank 1 prestige bonuses I have.. My tank - 13,000 HP 7,700 armor Ranger - 9,000 damage Cleric - 15,000 healing / 5,000 damage This isn't feasible. I'd realistically need to wait another 150 levels costs more experience with each passing level, probably 10 hours of waiting for 1 level?

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(-1)

hugey

Aug. 14, 2019

Under rating threshold (show) Dude's can't kill my heroes, my heroes can't kill the enemies. Can't change stats/reset game. Stuck

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(-2)

Krine

Aug. 14, 2019

Under rating threshold (show) Being able to stay on certain floors would be good. Right now floor 13 is basically the only one that gives me a noteworthy amount of experience, but floor 14 destroys me instantly.

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(0)

damiennightwind

Aug. 14, 2019

Under rating threshold (show) Telling you what is needed to get the next prestige or other unlock might be a good idea. Give people a goal to work towards.

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(2)

alex_nicol_brett

Aug. 14, 2019

Under rating threshold (show) how about add a mutli-shot option, takes a stat point, divides damage multi number of attacks, this would be best for early levels and lower the chance of overkill. so instead of 5 points in damage making 25 attack it would be 1 in m-s 4 in damage making 2 attacks of 10. could even just make it an option as spreading the damage out is good but slower, as 2x attacks means battles last twice as long.

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(1)

Orkzslayer

Aug. 14, 2019

Under rating threshold (show) Seems interesting, but is there anything between Stage 10 and Lvl 100? More Statpoints? Or can i let it idle, till 100?

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(0)

Sieker

Aug. 14, 2019

Under rating threshold (show) @BlackLoter Don't worry, the upgrade respawns you at x-10 where x is the floor where you died this time. It will never make you get stuck in a wipe cycle.

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(3)

MrGuySirLord

Aug. 14, 2019

Under rating threshold (show) - Fixed a bug where dead heroes would attack after you proceeded to the next floor This is still occurring to me. I have no idea how programming works, haven't dabbled with C#/++ and Java since I was 12 but the first thing that comes to mind is taking more damage than there's hp and the negative not counting as being dead thus the hero is still flagged as alive until the first hit, which is when its status is updated? Not telling you how to code, just trying to help ^^

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(0)

XxToaaXx

Aug. 14, 2019

Under rating threshold (show) Progress is far too slow.

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(2)

soul4hdwn

Aug. 14, 2019

Under rating threshold (show) so, lowest stat points is 2? what am i missing?

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(-1)

Ender475

Aug. 14, 2019

Under rating threshold (show) I'd like to see the pace of battle pick up. Perhaps a toggle that would make enemies attack at the same time?

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(0)

NormaTheNorman

Aug. 14, 2019

Under rating threshold (show)

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(-3)

LoordV

Aug. 14, 2019

Under rating threshold (show)

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(-4)

aceina

Aug. 14, 2019

Under rating threshold (show) game is very very slow do to constantly dropping back to floor 1 (also give more points for stats please)

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(0)

Axiss32

Aug. 14, 2019

Under rating threshold (show) Extremely slow, also feels a tad unbalanced. HP and Heal are bad, former because Armor exists and latter because it's a slower strat, also with not great AI that's not gonna help. Better DPS wins while having a full Armor Warrior that tanks everything, until he gets oneshot at later floors. Nothing to do there really, except waiting until you reach level 100 everytime because of the prestige point. Enemy scaling is also very harsh, every one is basically a huge wall and no other way to gain extra Stat points makes the game even slower. It has good potential, I'm curious about the development of this game actually ^^ (Faster clear speed for earlier floors wouldn't hurt too)

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(4)

chowhy

Aug. 14, 2019

Under rating threshold (show) 0 dmg update might help with healing issues, mostly healing is pretty bad and useless(id like to see every turn is healing action than this system now), its even better to pick +hp since heroes never heal that much as you get hp

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(1)

AngeDechu084

Aug. 14, 2019

Under rating threshold (show) @BlackLoter , My max Floor is 17, i a m dead at Floor 16 and after i start at floor 6. It s not MAX Floor - 10 but Floor-10 ( current floor - 10 )

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(0)

retrorocket1

Aug. 14, 2019

Under rating threshold (show) @natedeath i have 8 and i am on floor 17, i was on 15 before i left for the night so you get it either 16 or 17.

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(0)

3agpoTuK322

Aug. 14, 2019

Under rating threshold (show) 1=100 2~159 3~213 4=252 5~293 6=331 7=366 8=400 9~433 10~465 11~496 12=525 13=553 14~580

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(24)

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