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Corporate needs you to find the difference between this picture and this picture: Goodypundit - God.
They're the same picture.
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It's fun at first but gets boring fairly quickly. Interesting premise. I think it needs more pokemon er I mean monsters to find and use, and more space to raise pets. More changes to the map each round would be nice too.
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"Towers" needing vitamins (Fixing) isn't a fun mechanic. Some of the Towers are almost useless, even when fully upgraded.
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@clash42 once you have placed the monster den klick it again and you can upgrade it (it can still spawn level 1 monster). The blue flying monster can be defeated by stunning them with the bats, you can get bats from a level 2 monster den.
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hi nice game but why no save? got some nive well evolved monsters well stocked fruit veg vitamins etc leave the game for short time come back star from the begining again why oh why? please have a good save ethos
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Forget what I said about Helhog being the "anti-swarm" monster. It doesn't seem to actually perform very well in that capacity, despite what the name of the "Area Damage" special ability had lead me to believe.
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I don't understand what some of the monsters are for. I mean, Rabbid is clearly the high-DPS monster. Helhog is the anti-swarm monster. And Vangbat is the debilitater/enemy-special-ability-negater. But why do I want to use the others once I can get those three?
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I don't get how to beat even day 3, no matter what I do I will not be able to beat day 3 on the first try. No matter what I do I can't get a second monster or upgrade my fisrst one. So there is no way to beat the armored blobs. Am I missing something?
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I hate needing to place monsters in the very same position every day, can't they just stay in the same spot and get moved around if needed?
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1. The game should remember where you placed your monsters after each day. When you have a full team, it's very tedious putting all of the monsters back in the same spots over and over again with each new day. 2. Spiker and Hydrash need buffs or changes to make them stand out more. Rabbid is super OP in general, but is just blatantly better than Hydrash at max. Neptuna could use a little buff, too. 3. Leaving plants alone should let them produce more fruit over time. (So you could wait an extra day to get 2 fruit instead of 1, etc.) - I like the game, but it could use some QoL changes as others have suggested.
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If you lose focus on the tab, the game stops running. Which is usual behavior for kong games (though there are ways around it). However... the timer for deciding when monsters come out does NOT stop running; I'm assuming it's basing the decision on system time or something. As a result, if you tab out and then come back during a fight, you end up with a clumped up group of monsters coming at you in a giant mass
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Thanks to everyone who mentioned the 7 bunny 1 bat strat. I was on day 54 and struggling... Devoted 7 days to getting my bunny army going and it worked flawlessly. Thanks, all.
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what does rest do in combat? it costs a gem so i don't want to test it. Also, when you scroll down or move tabs while the enemy wave is advancing multiple enemies spawn in the same square, making it much harder
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xxtrikerxx's 7 bunny 1 bat strategy works great, just stack everything along the road at the leftmost path. Not sure about the other waves, but this was a fun strat to test :).
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very frustrating trying to figure out how to kill a floater. gave up on trying after maybe 10 days. lost count and gave up on game.
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Best OP build is 7x the first monster(bunny?) and 1 bat, at the end boss put them all to the left the boss won't even have 1 spawn minions turn.
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anyone knows how many days for each ending?
i think i got the happy ending, days 38 and 35
the last level can be beaten with many different combinations if you use your extra gems to move towers around
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@sssecretboy, you can "Rest" units and place them multiple times to damage across the route if you can't beat it in one go.
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was good until wave 14. Then floaters showed up and none of the 4 options of towers can shoot them. Can't advance any further.
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Tutorial should tell you that you can click the open spots in the garden to do stuff. I was in day 7 before I figured it out