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My advice for winning the game is to take all the dragonbreath options and stack poison on everybody. Two of the first few knights do a two-hit attack, and they apply poison twice. None of the enemies remove any negative effects, so the final boss was taking over four hundred poison damage per turn when he died.
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I'll give you a 4 for some major flaws. 1) Once you reach 4 knights. It really become just a click fest. No time for any bit of strategy you just mash the click to make everyone fight. It's sad. 2) You make us run into fights that are way too easy and force us to grind them. grrrr... 3) Some equipment and knights combo are just too good. Like dragon born+poison ? I feel like you need a bit more of balance. 4) Not a flaw, but a missed opportunity. We can't chose our knights ? We can't raise a new knight with new abilities ?
Still 4 stars I enjoyed it for sure :)
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I cant finish a fight after getting the second adventure egg. Animation keep, playing after all enemys are dead and i can keep attacking. Also the boring speech seem to freeze everything... To bad, I liked this game
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I take it back, I can't progress in story line because I can defeat a single enemy in the forest, and I can't get back to the free village to grind in the cellar to get stronger. -2 for critical flaw.
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Just finished it, it was a pretty fun game. A bit too easy though, the only times any of my knights died was when battling Dark Knight and he killed my backrow Tailor and Forester Knights. Enemies are pretty easy to kill if you attack them with the right knights and having 2 Siege Knights with the trait that makes them deal 10% damage to every enemy is really strong with poison damage, in fact I had both of my Siege Knights have 3 +8 Poison Items each so every time they attacked every enemy got poisoned for 24.
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Its okay but nothing special about this game. There are actually more annoying aspects than good traits. Lack of auto battle is a big negative given the battle format. The choice of eggs is unique....did you have a spark of thought when watching some egg commercial?
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The game could have stood to be longer, but it's pretty good otherwise, ignoring grammar issues. For those that have yet to complete it, you'll want to invest in the revive skill and the status debuff remover as well for the last fight, or you're going to have a hard time of it.
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Battle speed is too fast for me. I end up losing a knight when I frantically try to click a spell then click on the knight. Casting spells could be easier.
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I think i managed to get my save file corrupted. I skipped the dialog with Major Knight and now I`m stuck on that starting hill with quest to slay 5 wolves, but the location icons are gone, and its not just that most of the icons stopped working!
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When choosing a speciality, it would be nice if you could watch the knights stats while doing so, so you can better determine whether he should get more attack, or more health for example.
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Is the bad grammar purposeful? If not, you should have a grammar buddy help you with the text in the game. If it is, it reflects poorly in the game (making the game seem less... Profesional), otherwise a really good game.
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On the Royal Trouble quest, there is a bug that does not finish the battle after defeating all enemies. Cannot progress.
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The game isnt bad, but i'd rather understand the stats better before choosing a perk. Maybe even have it selected at level 2, for example. Also, my god, man, those quests are painful. "Kill x rats" is an ongoing joke about RPGs for a reason, just hopping back and forth between 2-click battles... ouch. Just too slow. Not a bad design though, and it did make me want to like it. Also, the English in it is pretty appalling >_>. Not a deal breaker, but having someone proofread might be recommended. 3/5
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Good game, a few minor tweaks away from being great: Dialog - click to advance rather than having to wait through those *long* conversations. Pacing - The difficulty curve is really flat. The first fights take a lot of grinding to get through, but by about 2/3 of the way through the game I'd out-leveled all the content, and didn't lose a single knight until the last battle. (Really enjoyed the last battle, though)
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Congraz! its one of the best browser games i ever played :) i literaly coulnd't stop playing untill i had it through :) Vergy good gae!
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No new character unlocked after beating the game, Continue just bring back to last boss fight, and new game delete old save file and leave us only male character available. No replay value after first playthrough.
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This game has a great concept but it just feels unpolished. Good music, unique art, lots of different skills, set in a wacky world. Basically a game done right, so I will just skip to less eggcellent part. The pacing is pretty slow at the beginning, with the player going through around 6 battles just clicking the miner knight again and again with the some healing. Not much going around there. Then comes the targeting system. Having to wait for the animation to finish to target the enemy at the back then clicking the knights means letting in free hits. I don't know if that's intended. Another minor annoyance is new knights hatched starts from level 1. Knights that died in battle don't get any exp. Gets pretty hard to level up the newer knights with only one wall and three supports. I haven't finish the game yet, but game looks very promising. Thanks for the game, dev. I hope this eggs you on to make many more eggciting games!
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Well I never knew Dirt gave you experience points. Maybe I should eat some and level myself up. I always wanted to give myself +1 attack power.
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>_< I regret choosing necromancer so much. Although the buff itself is awesome, having to wait for it to animate ONE BY ONE every time a group of monsters dies is a giant pain >_<