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I don't seem to be able to play this in any browser.
In Firefox, when my mouse hovers over the Play button, it highlights, but pressing it doesn't do anything.
In Chrome, I keep being told to "install or enable Flash", but clicking on that prompt doesn't do anything either. (The latest version, 72, only allows "disable" or "ask", and doesn't let you auto-enable Flash for any sites)
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act 2, stage 10+ ...is it only occuring on windows7-computer in firefox or why does the game still take many seconds when my attack-units were already ready (the keyboard-buttons and mouse will be similar in that case) and I kinda was loosing e.g. at stage 11, because I was clicking at my units, which couldn't be summoned and the enemies kept destroying my area there :-/ is there a chance to improve this feature for stages around 10+? would sound awesome and thanks for the amazing game in general, GoodyPundit :-)
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Potato Overwhelming! I hate the Terror Wraiths? the ones that drop randomly onto the field and cause chaos to my softer backline...
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i gotta give this game 1/5 stars because of several reasons. 1) game is too slow. game released in 2017 but, if i actually continued to play this, i would finish in 2020 because of the speed. come on guys you should know better. 2) art style is outdated. again, game was released in 2017; i dont think anyone likes this primitive art style. needs a serious artstyle since this is combat oriented. 3) not really much strategy involved in this 'strategy' game. every level can be boiled down into 4 easy steps: 1) build soldiers 2) build farm 3) build servant 4) use the passive abilities when you can. this can be fixed with an accelerated economy system and more than 1 defend location. 1/5 eh im not getting a good vibe from this one.
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It would be helpful to know how much damage a thing does. When I see +8 damage, it's meaningless, unless I know how much it currently does. For example, if my archers do 100 damage, then +8 is nothing. If they do 10 damage, then +8 is huge.
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Great game, some sound effects can be a bit loud, Headphones user beware! The arc lancers are the go-to unit imo, apart from fighting those damn souls ~.~
3 stars because the controls are honestly a mess (apart from the control melee/ranged, that's great, if not for the facr that they are next to 1 and 2...), and the unit upgrading system is not clear at the beginning, I would like it to be a bit more in depth as well, upgrade defense to get to knight OR go for damage and go Barbarian, it still works well tho.
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Works fine for me on Chrome. Don't forget to give the flash permission.
Nice game. Last LVL is kicking my a$$, but very fair and balanced.
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Awesome! A BotD in a game that's bugged from the start!!! I can highlight the "play" button but when I press it does nothing :/
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good game but wish if you went back on some levels you might still get a bit more king's gold to upgrade stuff but as I said before good game!
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Add autosave. Played the game and left unattended for some time, and it didn't save any progress when i came back, and i had to enable flash again and start game. So whole 1st chapter is lost. Not gonna play it again, it's not that good.
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Great game, I really enjoyed how simple it was and made me think which units I need in correct situation, hope you will deliver a sequel, with more enemies, maps and so on!
It would be good if you could use fast forward button, as some stages take too long to complete and how It was said here, mention if upgrades go to the next tier, for instance, if I upgrade barracks dodge, then will be my knights able to dodge? Oh and also unit combos, as Fire ranged units could set ablaze enemies covered in sticky mess when they strike them, or wizard could boost damage of melee troops for extra damage
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I assume that Lvl 1 upgrades will not pass on to Lvl2. I got 60% dodge chance and 40% block chance for knights, but they still die pretty quickly, so the dodge chance must have been removed.
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If any of you guys didn't notice, the clouds have swords sticking out of them. Little details like that add so much to games, good job!
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you could have added the 1,2 act bosses as regular enemies in act 3. it would add more charm to the game. if you played The Binding Of Issac you know what i mean. in the cathedral levels previous bosses will spawn as normal enemies because of how strong you are at the end of the game. it would add more dificculty into the game and make it more fun. just a suggestion.
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play button has stopped working for me... got to the last level, took a break due to unbalanced difficulty gap, came back... button acts like it's working, but does nothing...