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Great game, really well made and probably the only game whereas you can walk in to the side of spikes, only bad thing spikes are hard to see at times should really make them an obvious colour that you can see. But still 5/5
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Great mechanic, awesome art-style, easy to get into. I agree with the other comments that the spikes should be made much more obvious though; no reason to hide obstacles. I would also suggest removing the tutorial text after it's been on the screen for a short while, or finding a less disruptive place to put it. Awesome work.
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Great game, not very challenging though. The most difficult part is jumping accurately and that only matters in a couple places.
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For all those stuck on lvl 23 the number 10 suggests to go through the warp 10 times to open the door, so just loop the warp 10 times and your set :)
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All in all a great game, however, the movement controls could be a wee bit better. More than once my little character kept moving after I stopped pressing the move key. The block placement needs some work as well. All in all, 7.5/10. I look forward to your next project.
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Solid game, but it seems like it could be so much more, considering four people worked on it. Maybe make it so it takes up more of the screen, and I personally like it when you can hold the up arrow key and the character continues to jump, rather than just jumps once.
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For level 23 warp back and forth 10 times on the edge of the screen. The Circle Power-up works by creating an invisible "explosion" when you kill an enemy with it. To use it kill an enemy near the shattered land areas to "blow up" the walls/floors etc.. Hope this helps.
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kitty joker, if you hit an enemy, the crumbly blocks nearby disappear.
willy, what's wrong with the keys? I have not trouble
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I don't like how games have evolved. The old pixel games were HARD. Like, three times insane mode on today's games. So, people are used to easy games. If you have to try, god forbid that happens, some people simply rate the game/level down. I wish people could step into the person's shoes and see how much time it took them to make the level/game. Don't be hating on hard levels!
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@ kitty joker: the circle power up destroys the cracked walls/ground when u smash an enemy next to it
lvl 28 is a doozie these annoying spiked hair guys, but its challenging.
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how does the circle powerup work? it's never explained, i beat the first level with it by killing an enemy i think, but now i'm stuck on 28. please put this information under Instructions.
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As much as this has potential, it really doesn't fulfill it. I accredit this to three things - 1: levels are not based on cognitive reasoning so much as timing. 2: most of the levels are extremely straightforward, and the challenging ones are not challenging because I don't know how to do it, but because I don't have some small timing thing right. 3: The sound effects are annoying as hell. I had to mute sound because of how annoying the warp noise was.
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Level 5 walkthrough: 1)walk and warp to the left.2) fall down the hole straight down.3)jump and warp to the right landing on the platform underneath the exit.4)jump across the upper platforms.5) Jump right and warp to the exit.