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i really liked it. some things that would make it better: 1. a storyline. then u could call it an "art game" 2. easier to see spikes 3. make it so movements don't have to be so precise. despite these things, it is still worthy of a 4/5, and it is better than many games that get badges.
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It's an interesting concept, but the fact that each level remains at the same, tiny resolution means the warping mechanics are never explored as well as it could be. This combined with some inadequately explained other mechanics, and an annoying degree of precision required for some of the platforming, makes me give this a 3/5.
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interesting platformer game. really makes you think. i like it, but please make the spikes white or something. they're hard to see among a lot of the background.
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FlyFF sound effects (orb interaction, achievement) for the win! The orb interaction SFX sounds like the old exp box recovery sound. The achievement sound is the PM SFX for sure. The death SFX may have been taken from FlyFF too.
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Wow that was pretty fun, i completed the game and it took a bit of Knowledge and thinking ahead to complete. Very well done.
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ignore my other two comments, I think this game needs to be harder, but not level 28 harder, like puzzle harder and you could just add some fun gameplay.
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WOAH this is freaking 3th time I finish this game today!
usually I dont even bother finish games once!
one things tho, level 7 is easy to break by holding right when you fall from spawn!