Elemental Strike: Mirage Tower

Elemental Strike: Mirage Tower

by greatz
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Elemental Strike: Mirage Tower

Rating:
3.3
Released: October 13, 2015
Last updated: October 13, 2015
Developer: greatz

Tags for Elemental Strike: Mirage Tower

Description

There are five main elements in the world: wind, fire, water, earth and lightning. With these elements, build towers and fight against the enemy hordes that threaten our lands. Each element has both strengths and weaknesses. Power-up and combine up to three elements to forge new towers each with their own abilities.

Some towers have skills that you can target and activate while others provide passive bonuses. Craft your own tower build and placement strategies to optimize their support of each other to win!

How to Play

Mouse. Numbers (0-9,-,=) as hotkeys for active tower abilities. Further details are explained in-game.

Comments

0/1000
Raoul_Bitembois avatar

Raoul_Bitembois

Oct. 14, 2015

38
1

Speed up button would be nice

scout2901 avatar

scout2901

Oct. 15, 2015

22
1

I look at a tower, see that I don't have enough gold... I wait until the gold passes the amount I need for the upgrade I'm looking at... and I have to de-select the tower and reselect it before it will allow me to upgrade. That's just a bit of a PITA. Otherwise, a decent idea... if it's rather unspecific about what is going on... e.g., upgrades increase by how much...? selecting the same element twice on the wheel accomplishes....?

Bananamama avatar

Bananamama

Oct. 18, 2015

28
2

constant screen shaking from the earth tower is very annoying

milesconnor avatar

milesconnor

Oct. 26, 2015

26
3

So a few things that need to be changed:
-Earth Tower shots shaking the whole screen
-That awful sound when you don't have enough money
-The tower encyclopedia is apparently glitched and gives no information passed basic towers
-The Sand tower that gains damage per kill doesn't have any counter or indicator of how much bonus damage it has so you have no idea
-The magnet tower is pretty OP, this combined with Glass Towers seems to be an easily dominate strategy that wins any map.
-Hotkeys for spells would be nice
-A speed up button would be nice
-The ability to click on an enemy and see its remaining health and other information would be nice
-A table of information about monster weaknesses or tower strengths would be nice

Overall it's a very visually appealing game with a good design concept and a lot of work put into it, but it's not a fully polished game. 3/5

serapheus avatar

serapheus

Oct. 16, 2015

19
2

Please, please, please, get rid of the fog horn noise or at least make it possible to turn off 'only' it. It's so disruptive, loud, and constant that it's giving me one hell of a headache.

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