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Fantastic game. There is only one thing i have to say. It would be great if you can make a input field so that we can say for example build 100 houses or 1000 Traps.
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It starts to become hopping from the world map to the random maps for resources and growth. The trimps you assign to jobs almost become irrelevant I feel.
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I just started, but it seems that science isn't really used for anything. My 3 science studiers are less useful than my 20 lumberjacks
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Hmm... There is no housing unit upgrade on level 30. Still chugging along though without problems, although that will make 34th harder most likely.
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Block is really underwhelming late game, I have fired all my trainers and moved them to resources.
Also is there some form of reset/rebirth feature implemented? If not you should think about implementing one, I am on World 7 and everything is slow.
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When I upgraded Efficiency with the 1st one and the 2nd one unlocked, the upgrade box for the 2nd upgrade was still black. I clicked on it. Nothing happened. Turns out I haven't even got the resources yet.
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i upgraded my cordination at the start of map 9 and all the sudden the fighting stoped, i cannot change maps, start a fight i refreshed and not my tripms in battle says 1 but no fighting is happening i can do everything else but advance....
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The game keeps glitching like moving back and forth or the battle map, stats, and queue switch quickly back and forth like crazy. Patch this please? Thanks, great game though. 5/5 !
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It makes sense that only half my number of trimps is working at any time since they take time to sleep and breed, but there's no such explanation in-game for why the player can only assign half their total number of them. Maybe there should be.
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Love it so far. But to increase appeal, maybe make some basic graphics. Like a little trimp with a farmer hat or something. Sounds silly but it works for some markets.
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I REALLY like this game a lot with the weapons and that. I think the creator could of put pictures instead of just maps and upgrades. I hope that will change if he makes a second trimps.
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My number of Trimps in fights went from (16) to (1). When i hover my mouse over the "Fight" button it says "Trimps 16" at the bottom. I also can not do fights any longer making me kind of stuck. I tried resetting and loading my game back up and its still the same. Someone please help? :(
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I really like the game, but the use of scrollbars in flash games is dubious because as soon as I am done scrolling to the top of the window in your game, the browser itself starts to scroll.
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I was playing this on firefox and was met with lag that rendered the game unplayable. trying the game on chrome to see if it persists. going to try it on my laptop next using safari, if there's still problems I'll post again.
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1 5 10 50 buttons for building would be nice (mainly for traps) so i dont have to click 1000 times to build 1000 traps
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You have arguably the best setup for a completely original idle game. as long as you don't abandon this project i am very sure that none of the players will!
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Great game only complaint is that the windows need to find a place and stay there, takes away from the fun a bit when I have to hunt down the button I want cause it decided to jump to another spot. maybe if everything was arranged in tabs
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An idle game that doesn't require ridiculous amounts of wait time for those times that you can actively play it, doesn't require incessant clicking, and doesn't appear to use soft resets in a constant, tedious way? Yes, please! As someone who loves idle games (a little too much), this is one of the best I've seen come out in some time. If you keep working on it and release 1.0 as you've said you will be, you're likely to have a decent following for the game. I know I'll be playing it.
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Is it intentional that the Breastplate is skipped in the upgrades? I have Shield III but still only normal breastplates.
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Please let us know ahead of time before the 1.0 reset update! Keep up the good work. Some things can be shrinked down a bit to let other information onto the screen.
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I'm impressed with how balanced the game is so far (about 2 hours of play). More than enough upgrades along the way to keep the grinding to a minimum and make you feel like you're actually making progress. I do think a soft reset with benefits would increase the playability but otherwise a fun, relaxing way to waste time. Well done dev!
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You don't get shoulderguards on x4 and x9 levels. (You only get 1 item on those levels unlike pattern and FOUR on x5/0 levels and of course the standard 3 on x6/z1 levels) It should be 3 2 2 2 3 not 3 2 2 1 4.
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Brownprobe, the reason you got so many great responses is because you created the PERFECT idle game. :D
I play idle games for at least an hour, but I have spent a day on this! And more! This is even better than Cookie Clicker.
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This is a fantastic idle game. The one addition I'd personally like to see is maybe a tooltip on each resource showing how long left before they're full. Y'know, hover over a little button and it could show "1:35 till full" or something along those lines. Good work, though, it's an interesting idle game. Not massively tedious as a lot are these days.
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not sure if your canvas has viewport detection or what, but browser game that require scroll bars is a major peeve I have. Not sure what I can do to fix that besides using zoom.