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Just hit a bug where all of the sudden, my level V equip lost all its levels. My 710 trimps fighting now only have a health of 37.2K instead of >961M. On zone 26. I have no idea why that happened.
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In the Metal challenge the miner book doesn't get picked up but the Speed Miner ones do. It's a minor thing but I'd hate to accidentally click on them and waste any so it would be great if they didn't get picked up either.
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I think Block ability should influence to probability of blocking, not fixed amount. Now it's blocking all the damage at begining of map, and almost useless at the end of jorney
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So... I've upgraded lots of these Trimps equipments and there's only like me and some Foremen... why wont they start a rebellion? There are already hundreds of them :0
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Yeah, just ran into a problem someone else had. I recently got the dagger upgrade three, on my second run, and its description said that my next upgrade would cost me a mere 20K, so I decided to go for it because I had 30K, only to find that it would cost me 55K to upgrade it once. You might want to tweak the descriptions slightly.
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Has some kind soul collected some info on the books one can find? I ahve come across couple few that weren't quite apparent. Like Riveting? Didn't see what effect that one had.
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Quote from the game. "Your scientists have finally concluded their report on the analysis of the size of the world. According to the report, they're pretty sure it's infinitely large, but you're pretty sure they just got bored of checking." Lol
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heyy green satilite any chance u would put a hero unit or leader unit in that gains exp and can level up and has a kind of stat system maybe abilities that level up ones that can heal units or increase damage for a tune that is auto use
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We should have a metric on how many trimps we kill every time we restart, and try to get the fewest trimp deaths as possible. It could be a highscore.
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Glitch found. after researching coodination, the following battle, if my trimps havnt died yet, there number will increase to match the upgrade, but there HP, BLK and DMG will not change.
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Is there a statistics window anywhere? I would love to know how exactly how many Trimps have died in my game so far...
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It would be nice if auto-fight waited until you had 100% full trimps to maximize breeding. This would make runs slightly faster.
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When i came back to this game after update it had appeared to reset, however i was not convinced that it was the case as no text or actions would work when i tried, so in trial and error i found that exporting your save, and then importing it, would restore all function.
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Lost my save game after playing since the release date. Fun while it lasted, no way in h*ll I'll start up again. Bummer.
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Good job on the game so far!! Just wanted to say that a cool little addition would be to allow to hold down touch/click to act as mutli-clicking... Since if I select x100 to build, it only allows me to build if I have enough resources for 100. If I want to just build as much as I want, I need to pummel my mouse button... Having either the possibility to buy as much as I can afford or holding the mouse button to keep building would be perfect!
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Hey GreenSatellite guys. What's uo? Jus' wanna warn you guys that the percentage of stuff still counts even when I click a button that is disabled
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@Alagamer The only statistic you really need to know is the old shield value vs the new one. The value of an upgrade seems to be between 5 and 6 times the old one for the shield, so If you can afford 2 upgrades with the new one and have 10 or less of the old then it is a good upgrade, otherwise you may lose out. I have no idea why the block value after trainers was added to the tooltip when the base block value is the only one that really matters. It is a much smaller and easier to work with number than the value post calculation.
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My absolute nr. 1 idle game so far, and I've played all of them. There are 2 minor things that I would love to get a fix for though. Completing zone 21 should be impossible until you clear Dimension of Anger, so you don't lose out on the helium, or you could get it retroactively. Also, I'd really like the scaling on drops from battle to be better, it goes from x10-x15 your rate per tick to merely 1x-2x after Zone 21. Maybe have it scale with your rate per tick?
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I just spent 89 helium on perks, reset my game for the first time with the oh so mysterious portal and...no perks. WTF?
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The description for Shield VI when I hover over it is kind enough to display what the total block per trimp will be when taking trainers into account. However, in the upgrade window the next upgrade for the shield does NOT tell me what the total amount of block gained per imp would be, which makes it very difficult for me to calculate whether or not that's a good investment. If we could add the same kind of informational help to the items in the upgrade menu as is present in the equipment menu, that would be awesome!
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I wish you could respec when you go through the portal. When everything starts to get slow I respec and put everything towards fighting and looting, and when I restart I want more towards collecting.
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Just wanted to let you guys know that there is a wiki that might help solve some of your simpler questions: http://trimps.wikia.com/wiki/
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What controls how much helium you get when you go through the portal? Is based on farther floor, or what? All answers greatly appreciated!