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Needs buy max trimps for stuff like trainers/explorers so we can just one click it if we want to spend all our resources into that worker
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Not sure if spamming the trainers was the best idea, because the only way to not keep my place not over crowded is by sending them to there death like a bunch of soviet troops
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For Viper808 and people who think our gather rate is too low to be useful later on. You are supposed to, after a while, gather science with the assistance of no scientist trimps. Science is the most lightly used resource and has no offline gains, so there is little to no point in assigning trimps as scientists after zone 10 or 12, or after you've gathered about 120k or so science, just do it yourself and put your trimps into gathering resources or as trainers. As to us joining the trimps in battle is a stupid idea. for example, once you clear zone 13, your character freaks out over a SPLINTER! Face it, our characters are armchair generals and managers, not warriors.
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I think back to my Age of Empire days, and remember the market was a really cool feature (a player could exchange wood for metal, metal for food ect.). Maybe a future challenge could be for a market, where more levels in the perk gives better exchange rates. Having gems as a currency could be awesome as well, because I usually have a surplus late game and players could farm them in maps. Love the challenges so far, they are reason I keep coming back!
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So I have not gone through the portal in awhile, can I still use the helium for the portal that I used for making wormholes?
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Option to have you assist your trimps in battle instead of gathering a resource. At some point your personal gathering is pretty useless in comparison to your trimps.
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"Also known as the Trimpma Sutra, this book will help your Trimps make more Trimps" "You found a book detailing the intricacies of solo exploration!"
Are these books sort of complements to each other?
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That moment when you realize that your entire village is just a picture in your head and there is no drama about workbench theft or any village graphics. You then relize its been months since you looked away
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Is there a way to see previously-purchased upgrades? It would make doing math to find the most efficient options a lot easier, particularly coordination...
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Leave now, leave and send help.... and pizza.... actually, just pizza, pizza and cookies. Can't stop, blimbs will eat me.
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definitely the game is great and made better with the very frequent updates.
I however have difficulties with the fact that focus is not efficient to speed up ressources production for Metal, wood and food. for example I now produce 120M / sec of metal with my trimps but when I put focus I reach only 121 (just +1 M) I think the focus should apply on the total amount/ sec and not to the base amount.
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@FireFlyII The most important ones do compound. The strongest one, imo, is carpentry, because you can get so many more trimps with it.
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It took 11 states (or whatever the land we get when we win battles) just to house 5 more trimps, how big are these things?
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This game is brilliant. Now, due to fact that helium gain is additive and perk cost is exponential, game developer should tweak all perks to compound. If you agree with this and I hope so, as it would make it more interesting and more addictive to play, vote this comment up for developer to see.
And yes, thank you for thinking about as,
sincerely yours fan!
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after reaching zone 90ish... I realized the soft-resets are not really doing much given you have the option to add 100 points at a time in the perk screen well here is a shocker that's never going to happen so while this game is extremely fun to keep going with there is not much point progressing given the helium gain increase is additive while the cost increase of perks is exponential. If that were tweaked I'd absolutely love this game to death and probably send millions of trimps to their doom
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Thank you for the updates, you really are a super uber developer, if only others could be as thoughtful an responsive as you then Kong would be a better place!
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@Pywacket Giving badges to an idle game is not a thing Kong usually does, but on that same note they aren't supposed to give it to mmo style games either and it seems to love giving it to them.
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The explorer needs to be treated in a similar manner to the dragimp. Instead of hiring more explorers, maybe have it be one explorimp or something and have it require more and more food so it can explore further or something, and have it also have a compounding value.
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Spent 50 bones on the flutimp (the one that drops fragments), and then immediately regretted it when killing one only gave 271 of them.
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I have become so addicted to this game. It is just amazing! Have played this almost a month now still not tired which show how great it is!