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This is such a interesting game on many levels. For one, mechanics. The gravity-horizon and the warping rifts are fascinating and the idea of living on a world with that kind of gravity fits here. You also fit multipile formats into one game, a race, a collection, and a little story platformer. And the STORY. Dear god. Babies dreaming of long lost worlds as we follow a story of a mother, her three daughters, and the paths they take. We get so little about this world and the character of these people, but it still feels like so much and so profound.
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Their anti-de-sitter space is so much more stable than ours... they get warning before the False Vacuum Collapse. Rifts in the very fabric of the universe. Expanding slowly enough that they can prove their own doom. Our first warning will be the abrupt nonexistence of everything - including ourselves. Not much of a warning, really.
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actually, playing some of the games inspired me to come up with my own ideas, but i'm less than able to even begin studying what's needed for making games. for some reason, i find it impossible to understand the mechanics and such. anyways, if there are any decent devs out there, plz hit me up with a message so i can dish out some game ideas for you. plz + this so devs can see.
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On GregoryWeir's website, the game's description says:
"Babies dream of what came before, of universes that are no longer there. Babies dream of dead worlds."
It makes it clearer to say that the babies are actually reincarnations of beings from other universes that have already been destroyed.
Or they're just experiencing the life of those other beings while they sleep since their brain doesn't have any episodal memory yet to be able to visualize dreams on their own.
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Here is the organization of the modes.
The first one. is the Race.
The middle. Story.
The last. Collector.
Character:Fuzor, Mell and Najjj.
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You know...This reminds me of how...Frail human life is, Earth is. honestly at any second a Plague could break out or a nearby star will collapse or a volcano will erupt and kill a LOT of people. Honestly, think about it. or maybe something like an alien will shoot the Earth with a Planet-Busting Missile and blow the Earth to Kingdom come. So, everybody, stay cautious
and always be prepared.
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This game is so sad. All of those things just...waiting hoping the end will come soon so they don't have to suffer anymore. They just want to lay down and die. I feel so bad for them. And they can't do anything about it.
D: It's sad
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on the third level of mell, the diddle character, when the person said "come in, keep me company for a while", i did.
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This game is an excellent game. It really makes you think when you finish it. What will happen to our world? What other worlds were there? I had a depressed sad feeling at the end. Amazing. :)
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Flareblitz, I too have had dreams of something similar. there was a voice, an entire town that was nothing but a voice. there was no "Sight", no true "Sound" that could be heard. There simply was, and that "was" was something to be feared and hated, or loved and embraced.
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I STILL dream of dead worlds. I don't understand why, myself. Like this one time, I dreamt of this big...planet, entirely of a clear liquid, It wasn't water, it wasn't viscous enough... but there was a huge void around it, the void was a greyish-green color. I could float through the liquid with my mind, because I didn't have a "body" there, so I tried looking through the void to see the cause of this emptiness... only to find...ERGH! I'm drawing a blank! There was...SOMETHING there! All I can remember is...malice...pure, yet empty, paradoxial malice.