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Pretty easy game in my opinion. The only minorly tricky part is the 3rd campaign, but I got around that just be constantly spinning the ball as fast as a could.
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That was certainly entertaining! Seriously, it wasn't the best art or anything, in fact it looked quite crappy XD, but for it function it worked really well, the switching between game types was really nice, because else it would have become boring. So, good job!!! ^^
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First row level 6 seems to be impossible. I hit all the pieces closest to the surface, but it never gets to 700. There's nothing else I can do.
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5/5 for these reasons, very fun with a story to it, not just this is here do it. Two, good physics the controls are a little wonky (wish you could hold the mouse button down to freeze your pointer on the candy stick) but the flow of the game makes up for it and does not make it impossible. Three you have an honest to goodness ending with dialouge and everything, not only that a funny long ending <----- best part of any game is the end. And finally woyuldnt mind playing through it again if it gets badges, woot nice job.
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You can't see the oncoming bullets fast enough for this to be all that fun. This is similar to the gameplay of Nanotube. But Nanotube is on a keyboard, and way better, despite being far more simple.
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I like the characters and their little jokes, and the basic idea is pretty good. Could use some graphical polish, and as others have said, a "restart" button, but pretty good! 4/5
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Deliciously entertaining. Simple idea + Fun graphics = Mildy successful game. A fun way to pass the time, I actually enjoyed playing this and admired the many minor details put into this game, insuring its perfection. Fine work. 4/5
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This game rawks. You just need more levels, types of candy, and some new shapes and such. Spinning a candy square! 4/5
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Don't like how the missiles come in a predetermined pattern. Would be much harder, & possibly funner, if they were randomly shot. Good game though :)
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really good concept, especially de different usages of the special blocks is amazing. The only thing I miss is a Restart button, it's annoying to wait for the time to run out when you recognise there's no chance to win the level.
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Nice game overall, but the collision detection is a bit off...
Also, it would be nice to have a keyboard control as an option: I am stuck with the choice of using a hypersensitive mouse or my laptop keypad...
4/5
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A little twitchy for some of the higher levels that require more precision, but otherwise, lots of fun and challenging. s
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eh, it's kind of a less interesting match to color bullet with the color shield game. The bullets really should come from random places to make it more actiony