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well i keep getting a lock on the attack buttons where i can not push them to do anything. I can heal but not attack.
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During the game you should encounter friends that also left so they could go adventuring and team up so you can have team mates. + so dev can see.
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this is a very enjoyable RPG i really loved it 4/5 + added to favorites. A suggestion maybe an Armour Smith for when this gets fully released.
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The sound the floaters make sound literally the exact same as the zombies in Terraria sound, that is a little strange.
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also the attack/defence mode buttons are too small and not visible all the time. And you need to press them fast (or you'll lose half of your turn waiting again). A perfect recipe for a bad misclick experience in a turn-based game.
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I don't really see the point of those multiple-choice menus. All skill icons would fit on that screen at the same time.
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The crafting system is severely undermined when the best weapon by far is the fourth one. The light copper sword, since it has nearly double the speed of everything else, allows you to spam spells and kill everything much faster than any amount of base damage could possibly accommodate. And you have the extra turns to use Mana Regen at will without remotely crimping your style. I kept hoping so later weapon would be a real improvement and they never were.
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3.5/5 liked music a lot ty, game is too easy and fights can b beaten with simple tactics. Game doesnt invole much thinking thats sad coz its RPG. As it was said controllable char development would b nice. BTW fix poison @ last boss 14k same dmg as most powerfull spell kinda imba.
As for craft - havent died through game so was unnable to grind enogh resourses as result - crafted 2 weapons and finished game with average sword.
Liked the game thou, thanks for your work.
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OOOOOOOOOHHHHHHHHH voya ah yey. Aun ga sa nah. OOOOOHHHHHHHHHHH voya ah yey. BOOP! Aun ga sa nah. OOOHHHHHH UNGAH AH YO AH HAH! OOOOHHHHHHHH SHAAAAAAA AH HA!... (My favorite part was the victory music)
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I am liking the game but in the ice area you can't get off an attack before it just stops allowing you to attack the floppit.
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Don't you love it when a poisoned enemy dies, and yet your character still manages to hit it after it disappears? A waste of MP IMO.
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Very good game. Slightly unbalanced, but fun. Just beat the game before I unlocked some skills, so...too short? Other equipment with more differences between them would be fun, too.
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Fun game...but very easy:) Even on the second playthrough you have to work to die (havn't actually died to try it yet...waiting till I have the rest of the achievements first). A bit more difficulty in future games would be nice, along with more character customization. I'm thinking having 3 chars to choose from (kinda hinted at), and possibly letting players improve spells and specialize as they level up would really ad alot. Thanks again for the fun game.
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Love the overall gameplay ! Haha just a suggestion from me , perhaps the boss could use a couple of forms as the HP drops ? getting powerful and more powerful i meant. Haha
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beat the game 2 times. only way to beat the 2nd run through for me was to poison the enemy waves. armor break them all with the final move. and sit in defensive stance and keep stacking de-buffs on them. (aka poison and armor break) fun game but short, the new game plus was alot harder than i thought. and run 3 is looking even more so grim. 5/5 hoping for more chapters to this game!
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The one thing these games need to stray clear of are slow animations for enemy attacks... Make them speed across the screen really fast, and have quick smooth attacks.. like half a second - 3/4.. Not these 1-2 second bite animations. Anyone agree?
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I think I'm experiencing a hard core memory drain or something. Animations last MUCH longer than the effects, and towards the end of the boss fight, he's regenerating his time bar around 4 times as fast as I am, despite being slowed, while I have frenzy on. My limit breaks don't even show the animation anymore, it's so laggy.
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just a hinter for the developers... the hellthorns abilities does percentage damage so that you can do max 12000 to pentaui which in my opinion is a little overpowered
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@brown wolf: Limit break. @ Vorpal: It's longer than plenty of games I've seen. At least 3/5, possibly 4 - haven't finished. A tad grindy. @ Battel: Some plants don't need sunlight all day.
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A couple really minor bugs I noticed: If you've got an attack queued up on an enemy who dies of poison you'll attack the air where they were. Also, I collected two items and said two things simultaneously while collecting them.
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possible bug. So I hit the wastelands and I start the zone. First fight is an armored carnifex and one of the flying bug things. I hit icestorm, kill the bug, and then I can only cast healing spells apparently and the carnifex is stuck as well.
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Great Game!! 5/5 Too short though = / ((( Keep Poison on the final boss, 12k per tick, crazy long fight if you don't))) +++
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The speed of attack is very similar to Chrono-trigger. (For the SNES). Is the main game going to based of Chrono-Trigger?( For those of you who don't know what it is, look it up)
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I quite enjoy this game.. its simple and addictive. Can i ask the name of the artist who made the music, and if there is a way we can download them. I just cant stop dancing to the victory music