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Excellent idea with some rough spots that others have mentioned. I would love to see how you fare with a sequel. Keep it up!
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Note to developer: PLEASE PLEASE ADD API THIS IS MY ALL TIME FAVORITE GAME AND IT WOULD BE AWESOME FOR IT TO HAVE BADGES OR AT LEAST HIGHSCORES!!! PLEASE!!!!!!!!!!!!!!!!!!!!
Thanks for your comment, Darkness. If I end up developing a sequel for it, I'll surely add API to the game. Unfortunately, the game wasn't very successful, so I'm not sure if developing a sequel would be worth it.
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i first thought you had to shoot the guys around you (allies) i lost that round, after that i tried it the right way, and it was hard to keep 2 alive
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your 'allies' are far too spread out and do almost nothing to defend themselves. running everywhere with terrain and the allies blocking shots, having little money, and a main gun that needs forever to charge back up at exactly the wrong time makes this game painful rather than enjoyable.
If at least you didn't have to worry about shooting allies I'd rate this higher.
After that, the graphics are low quality, and the percentages after battles is off. I've helped a planet against one enemy only to find the enemy plant lost power. Exactly what the game said -wouldn't- happen. So it's more of a balancing game with bad action interrupting things.
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i think that if another planet gets to 100% you should get a chance to fight and defend earth or have an invade option if someone is getting to strong. (4/5)
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I need a notice pointer as attention for where the enemies will spawn out, it's quite hard to guard own allies at seperated location at once...