Under rating threshold (hideshow)
Stage 20 ate up a lot of my time at Starbuck's. Went through way too much caffeine. Darn you, Blockage. You've ruined my heart.
Under rating threshold (hideshow)
That was a HARD game. Great challenge, enjoyed it a lot - very difficult, but not so much that I gave up. Eventually pushed my way through the last level. I agree with others - teleporter color issue is only downside in the entire game... which, all things considered, is a pretty small flaw. Perhaps, instead of color, a line in the background between the two?
Under rating threshold (hideshow)
I agree with all who say the transporters should be colored unique for recognizing matching pairs. But it would be much better if you made something special for color blind people. Maybe numbers, letters or special signs for transporters AND squares could be helpful for them.
Under rating threshold (hideshow)
Good game, but I didn't like that the teleporters were the same color, and that I couldn't select other blocks easily. Most of my time was hitting the Restart button, due to the fact I would click on a block, hit A or D, and the previous block I used would move... :\ But other than that good game.
Under rating threshold (hideshow)
it's a very good puzzle game, but for me stage 4 was harder than any stage from 1 to 10. and just a small note: the blue blocks at stage 4 don't light up when you roll over. anyway I like that it get's pretty hard but not too frustrating so 5/5
Under rating threshold (hideshow)
2 things with this game that need to be fixed: 1. clicking on a block while another block is moving causes control to remain on the moving block. 2. There are only 2 colors for teleporters so it's nearly impossible to clear the higher levels without large amounts of trial and error.
Under rating threshold (hideshow)
Clever game, but white blocks against a white background? Some other colour might have made them more visible, especially in the larger levels.
Under rating threshold (hideshow)
That. Was. Awesome. Really difficult, but it never felt impossible. Only thing I would say is the same thing as xKillerx13; that is, it'd be nice to have a way to switch blocks with the keyboard. Still, a well-deserved 5/5.
Under rating threshold (hideshow)
I think more colors for the portals would be appropriate. It is annoying having to play a level through once just to see where the portals go, and then again to actually beat it.
Under rating threshold (hideshow)
needs an undo button. i hate restarting entire levels because i forgot to press the space bar before moving a piece. still, a great puzzle and i enjoyed every brain melting second of it. 5/5
Under rating threshold (hideshow)
Having blocks highlight just by mousing over them, the same as if you'd clicked and activated them, can make for some frustrating bits (playing with a touchpad). Sometimes I think I've clicked on a block and try to move it, only to inadvertently move the previous block because I didn't actually click. This usually forces a restart.
Under rating threshold (hideshow)
Very difficult game but makes you use clever processes and such to beat it. It took me a while to beat level 19 but it is just a matter of patience and taking a break.
Under rating threshold (hideshow)
Just like the description says, your brain melts with the constantly rising difficulty. Got stuck on level 19. And yes, i can see the walkthrough button, that sneaky bastard is looking at me... I did not use it so far, and i'm not gonna use it now! I just love a challenge :3 could use an undo button, true. Still, a 5/5 is well-deserved, good work!
Under rating threshold (hideshow)
On level 19 now. I love this game, it's only 20 levels, but it's just hard enough to make you spend some time trying to figure out a level, but not too hard that you get frustrated with it.
Under rating threshold (hideshow)
nice, simple, and hard w/o the right mindset (but a way of showing which portal leads to where would be nice) good game otherwise, 10/10
Under rating threshold (hideshow)
After seeing a lot of complaints, this game NEEDS an option for COLOR-BLIND people. Like, adding symbols to the teleporters, or being able to switch their colors. Really would help out those people.
Under rating threshold (hideshow)
I agree w/ most of the comments that there should be more than 2 different colors for portals, also an undo button would be handy (In some cases anyway).
Under rating threshold (hideshow)
@Cedar210 Not to be rude, but if you actually play more than the first few levels, you'd know why. The only levels that have "instructions" are the levels that either A) are the tutorial levels (the first two or three) or B) add a new gameplay element.
Under rating threshold (hideshow)
Very nice, i got to 18 and then used the guide, this should be rated higher but i guess people who cant figure it out dont like it :-p
Under rating threshold (hideshow)
I have to say awesome game, but on my laptop my pad's broken so i think you should be able to control the blocks with arrow keys not the mouse
Under rating threshold (hideshow)
I just went thu all 20 levels. Difficult as helll but a very good excercise for the brain. using the logic anyone can do it. btw for the last level i had to draw it to get a good notion of where goes ech teleport...well wish you luck
Under rating threshold (hideshow)
I enjoyed this game but couldn't be bothered finishing it for two reasons. First, when two teleporters are the same colour you can't tell which will lead where, making it impossible to plan out in one go. Second, it can be hard to see white squares when they're in enclosed spaces. If these things get fixed it will be a very good game.