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Sometimes towers get stuck being blown up. As soon as they "respawn" they die again. There's an explosion sprite that keeps going off next to it.
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I´m defintely missing a display of game values so I know what to upgrade, a "Replay last wave" button and a possibility to set target priorities. Also I think it would be more fun if the enemies had some sort of resistances against certain towers.
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level 1, 2, 3 east. level 4 i had to drop to easy and still retry over and over and over. same with level 5, and i dont see me beating 6 any time soon
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the only strategy i found that works is max mines and rockets. a max mine upgrade can kill a tank, medic, commander or the pesky blue guy that freezes your tower. keep airstrikes and tower for the above.
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The enemy tanks can go off my path, but I can't seem to place mines or airstrikes off my own path, making me unable to airstrike them.
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Impossible to win battle 6....rambo like guy is invincible and the medic is like a god...it has some balance problem...
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Pace is way too slow. Even on "fast" I've mostly been playing looking at another tab, checking it every few minutes. There's too little to do for how long this takes. Too much of the game is spent waiting.
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Passing hard level should automatically give the credits for medium and easy too. It's dumb to have to do the same quest four times in a row to get all the possible points from it.
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As others have mentioned- the game is too unbalanced. Nice that a fast forward button was added... now I can die even quicker :)
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At this point, it's hard not to be a Kingdom Rush 'clone'. This game is still quite good and worth a play. Also, there is a speed-up button now!
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I can see this conversation between two of my soldiers:
"Hey, there's an enemy tank coming straight at us. Should move out of the way?"
"Nah, our orders are to guard this exact spot, so keep shooting. Besides, it'll go around us. They can't be that cr..."
Squish!
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Concept is not new, but the artwork makes it up. BUT, it's quite unbalanced atm, medics healing over the map? And you can not even target them? Not fun...
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I found the game to be quite unbalanced due to no-range abilities (medic/Healing + major/berserk and its overpowered combo). A pity as I consider it to be well manufactured.
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grinding stars for upgrades...
with some TD games its fun with some it aint.
i think the main difference is if there is actual strategy in the missions themselves, which sadly isnt the case here.
also the upgrades dont show on your units and the difficulty balance is off. where are the target preference settings?
leaves one question:
why do they all copy kingdom rush and no one tries to copy gemcraft?
i d love that!
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very nice game. for sure its inspired by kingdom rush, but still there are enough new and exciting things in this game - it even has a speed up button now :) - one feature i would like to see: show a text which armies will be in the next wave if you hover over the "next wave" button. 5/5
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dull, boring and VERY generic game 2/5 . I gave 2 because of cute graphic which is only + otherwise just plain copy of other similar games.