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Would be nice if the game auto-saved in-between waves or allow you to 'save+exit' so you don't need to redo a whole map if you need to leave. Also, did you steal kingdom rushes ui/code? The game is so similar it makes one wonder.
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I am on level 9 and the game is pretty fun (and not that hard even on hard difficulty)! A few tips for those saying the game is hard:
1. upgrades priority in this order: barracks, mine, paratroopers, rockets. Just when those are complete, go for the other ones. Leave base upgrade for last.
2. When you finish level 4, go back to level 1-4 and finish the survival campaign.
3. Reset upgrade points and focus on what the survival campaign needs.
4. Save mines for tanks.
5. A medical or a tower zapper is in the map? Send paratroopers to kill him. Did not work? Go for the rockets.
6. level up machine gun to put down the airplanes.
7. Before you start early a mission, place the mines in a strategy place (ex. close to your base) and you will start the next wave with an extra protection. After 5 or 6 waves you will have many mines around the map. Ex: at level 8 my base was protected with 3 mines and that is what saved me at the last wave.
Sorry about my english, it is my second language.
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I guess I didn't write this up right, I am on Map 3, playing for just 1 star, EASY mode, and it can't believe how over run you get. EASY is just too hard. the DIFFICULTY doesn't seem different between EASY and HARD. You can "-" me all you want, but this game is way unbalanced. The medic is just overwhelming over powerful in that it heals everything on the map
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The tower selection menu when you click on an empty spot AND said empty spot system are hugely uninspired *cough* kingdom rush ripoff*cough*
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so...i'm chiming in to agree with the general consensus that the game is good (graphics, gameplay, fun factor) until the difficulty spirals out of control and you're pretty much done playing. the medic is OP, and when coupled with tanks, blue berets and kamikazes and no more upgrades available, it's a wrap. i'll be back when the game is fixed.
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5/5, i like challenging games, i literally spend many hours trying to beat level 4 and 5, after I did it, it feel so great
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Nice idea, although my soldiers seem to always appear in a gun fight with a knife. A lack of comradeship is always there, there is always just one fighting one enemy and of the "free" ones does attack the same one. Later they can spread up if there are more enemies heading their direction, but they should be fighting all one guy if there's no other one to care about.
As well the difficulty needs some adjustments, but it's a very well start.
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not enough money earned to keep up with increasing levels...agree with most of the comments about the imbalances...Gets way too difficult which sucks the fun out of the game...Don't mind it being challenging but this has got too many difficulties... Towers health decreases is too easily then there's not enough of an improvement after allocating/spending points to be competitive with certain elements/towers...too bad the game has great potential...
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Very unbalanced game! Was fun until level 6. On easy almost impossible to beat I can't imagine what level 7&8 will be like!
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The spelling, punctuation and grammar errors start almost immediately and make it VERY hard to get into the game. The "tutorial" does nothing but show pictures of the towers, doing nothing to explain how they function. Difficulty spikes far too fast. That enemies use guns to attack your towers seems interesting except they never miss and they still run past, leaving things to look like all the other tower defense games. As soon as medics are introduced, the game ceases to be fun. Tanks are overpowered given ability reload and what towers players have.
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"Very soon you will become a history; get out before you can't." As FalconWolfe stated, "you never claimed have a AAA writing staff", but I expect decent writing on the rare dialog in this game, if you want the game to be a bigger success.
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fun game but i just can't get past area 5. it's way too difficult. and everyone else is right, an unlimited area of effect for the healer is ridiculously unfair
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"Very soon you will become a history; get out before you can't." Well, you never claimed have a AAA writing staff, so I've got no complaints. 5/5
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Tried to play this on all difficulties, and am forced to agree with the other opinions on how unbalanced it is. Tanks, kamikazes, blue berets, and now planes that take out over half my base hp in a couple of hits? On level 4?
Yeah, it's a tad bit imbalanced.
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too hard, this game need balancing adjustements. Already at the level 3 and four you get harsh sanctions for a bad tactic choice. Thanks
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"More health to your commanders,increases damage" doesn't make any sense. Is that supposed to say *commandos* (and have a space after the comma)?
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Though it feels like a reskin of some familiar fantasy-based tower defense, it's not too bad. The biggest thing it needs is better differentiation between allies and enemies: when a cluster of soldiers in different shades of green are attacking each other, it's impossible to tell whether your side is winning or losing.
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The AI targeting is absurd. I've had planes fly right over 5 homing missile turrets without taking a hit (also, they loop around a lot...that's not how those work) and destroy my base. Needs to be fixed.
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here's a tip when all you guys die and you need to revive the building wait til there is like 2 seconds left because it gets cheaper by the seconds so if you buy it when there is 2 seconds you save a lot of money
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I liked the game, until the planes and tanks showed up. They have their own routes that you woudn't know until they've showed up, and before you have time to rebuild defences along the routes they are taking, you base is already destroyed.
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Just finished the whole game - very fun to play. Some tips for you guys who are complaining. 1) Save your artillery and mines for enemy support units - especially the tower zapper. 2) If necessary save money to fire at support units and take them out quickly. 3) grenade tower with 2 upgrades is OP.
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"Very soon you will become a history." Always, always hire native English speakers to proofread if English isn't your first language. Also, difficulty curve here is a little crazy. Instead of upgrading towers and ignoring power upgrades like most TD games, you're better off upgrading mines and rockets first here. Hope it helps someone.
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really like this game, difficulty does seem too hard to fast though, even on easy without the right perks some levels are extremely difficult