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@incentive1 - I assume you're referring to SPD (which is impacted by Agility). You may not have a high enough SPD to have a noticeable impact on casting time, yet.
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@antonN2010- You should be able to disassemble whatever is clogging your inventory. Little in the inventory has much value in the early game.
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The requirements of every quest/badge/upgrade goes up so fast. Just spent 1 hour getting an upgrade, and then you find the next upgrade takes 10 times that. Then you spent 10 hours and find that you need 10 days for the next one. Played for 10 days straight. Got 7 badges. I can already see the next easiest badge probably takes 30 days. So I guess that's as far as I will go. Thanks for the badges but no thanks.
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@zappy4 check mana catalyst on lab.
every conversion of its essences (magic and creation) has a chance of dropping a mana seed.
it took me some time to find this as well.
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...alright some math here...a swarm occurs about once an hour...there are 24 hours in a day...so if you managed to kill every single swarm it would take 4 days to get the medium swarm badge, 42 days to get the hard swarm badge and over a year to get the "impossible" swarm badge...yep that seems impossible to me.
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when an idle game has rubbish offline income and nearly 0 progress, it is a rubbish thing. not even a game because i have no fun =.=
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One thing I don't like about this game is that it makes your character weaker if you don't have the game open in your active tab. If you switch to another tab, then your character does levels slower and starts failing levels, too
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one issue with the game to me you shouldent have to choose weather you want nitro or character progress when you log back in.
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Coming from a person who just played Crush Crush, the progress of this game is unbearably slow, with nothing to do in between but wait. Ran this game for 48 hours on my pc, and all I got was 3 easy badges. Imagine the years of ram and your life this game would burn to finish all the badges.
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I don't know why people complain so much. The tutorial is comprehensive and tries its best not to overwhelm you, and if something doesn't make sense, you likely aren't supposed to interact with it yet. The problem is the badges, and always will be. It takes a week just to get some of the easiest "easy" badges.
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How bad can be a game and still receive 5 impossible badges? Crowded with 1M tabs and buttons, resources you don't know how to get, same quests to do with heroes who aren't in fact different from each other, things you don't know what you are choosing 98% of the time. Oh yeah, and it's an idle game where you great decision is to get what you hero have done when you were offline, or receiving a bonus for online playing. 2 days after, and all I got is 3 easy badges. I know they will only badge games where players can spend real money, but I liked Dungeoneers, I'm ok with STUG, Crush Crush... This one is a stupid pile of garbage. And to complete it, it goes slow when under other browser tabs. FML.
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I am not sure if it is because the game is so bad (even for an idle game) or because the badges are so bad. But I have been playing for 2 hours and haven't even earned an easy badge yet. Get to Pet level 5... sure, ok. What is a Pet and how do I get one? Then how do I level up? The help is not very helpful on this topic. QUICK DEV TIP: have the tutorial actually guide you through how to play the game. -Pip
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Around the time you were adding the 40th sub-section of Help, devs, you should have considered that your game was bloated. 1 star. This game is made of spam and padding.
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"For Mac Users, you need to put 'local save.txt' file in /idbfs/5b6b8f1bfb12d7ede76dd9c9944e7f96" - where do I find that? I'm new to Apple's hidden file system
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i really like the game but i have to reload the page for 10 times to play it as it looks that stacks in the loading page
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Well, guess I'll give up. The game's refusing to save progress past a certain point; I import a file exported just under 14 hours ago, and it consistently reverts to an older state (and helpfully notes that it's been offline for over 1 day and 2 hours). This was happening yesterday too, and I even reloaded from a file saved before the point it got stuck and continued from there, but it didn't help. Maybe I can avoid it by restarting completely (obviously, lots of other people have been fine), but I'll never know if my game's doomed until it happens.
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for new users, spend time trapping a lot of normal slimes as ranking these up increases your resources/drop, catch a normal and a blue spider later to rank 1 to automatically deploy traps when equiped and to restock normal traps, and even more later capture normal bats as these raise the gold cap.
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me changing my zone and equipped items, waiting 30sec, clicking save cache 5 times; coming back 3 hours later to find out none of these were saved and game farmed wrong items and area all the time
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The percentages are so low that the game fails to give us a feeling of improvement... thats not good to keep an audience.
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the toggle for 1, 5, .... 1m items can be annoying at times. like when I accidentally added 37 int to my warrior.
I don't suppose that on some screens you could limit the max to 5, while also remembering 1m on the other scrreens-like alchemy.
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It's just grinding out fast. Rebirths. Get it down to less then a second per rebirth, on all heros if you need fast Guild Leveling.
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Maybe not ideal, but if it's not saving for you, use the Export File option in Settings. I'd recommend getting into the habit of using it even if it is saving, in case things go wrong. These incremental things can take a long time, so if you want all the badges, it'll be painful if your save stops working after a few weeks. Also, as Eternitus mentioned, you'll want to capture slimes to get your autopickup, because this isn't a game to actually play actively most of the time.
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@bs48906 Are you sure its the title quest? Do you have more than three other general/title quests accepted? There are quest slots, and if they're full, new quests can't be accepted.
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A little tip: you can disassemble items that have dropped even if your inventory is full by doing the shift+d and clicking the lil sparkle/item indicator on the battlefield, so you don't need to make space to pick up a bunch of worn darts or whatever.
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After a few days of playing I lost all my progress. Closed the game and 5 minutes later when I reopened it was gone. No cache clean or even browser restart in the meantime... I guess I will wait for some cloud save.
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@graf after you catch about ten slimes you can auto pick em up with the slimes active ability still have to click equipment though