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@crazyman536 - I just remembered another early game strat with the local saves. You can reset the daily missions - save the game before the daily quest are given. If your not satisified with the daily quests, then load the save before daily missions were given, and keep doing that until you like the ones you are given. I don't bother with it anymore since i got all the upgrades that i felt were high-priority.
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@crazyman536 - 100 Epic coins is nothing. and it's only one time. that wouldn't solve the problem. It's just people not being 'just to be safe' or not know that browsers save aren't very safe. I feel like they should have changed the message fothe notification to save to something else that would make people incline to save instead of the '100 epic coins'
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@jascaicps1 - to be fair, if the game actually gave the 100 tokens when you saved, people would probably be more inclined to save daily. Personally, I keep forgetting the save exists because I mentally block out the notification to save because it never goes away.
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I forgot that I hadn't backed up my save for several months. Whoops. Thankfully, I think I might be able to get it back. For anyone else that had the problem, don't blame the developers. They aren't the ones that caused the saves to be wiped, it was likely related to the google chrome update.
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@baba2017 - so you didn't backup your save ever?!?!?!? - that's like the no. 1 rule of any idle game that uses a local save.
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Yesterday i've learned that Thief's Lucky Blow and Assassination skills ignore OR add your own crit chance in addition to the chance stated on skill's tooltip. This means that they can crit even when your own crit chance is negative (capped at 0% though) due to challenge boss' field debuff. Very useful to know to say the least, too bad i discovered it way too late. Also, magical crit chance is only used by skills which are inherently elemental (scaled by MATK). Physical skills turned elemental via Slayer's Oil still use physical crit chance.
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@spamspam_me - That's definitely not true since i'm at the end of the road already after 7 months. Granted i'm fairly efficient and my PC is running most of the time so that's a big advantage for me. Slower progression while offline definitely sucks, so if you don't use your PC often then it'll take year(s) for sure.
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@uliSnake - save files can go 'forward' but don't work 'backwards'. i.e. Version 1 save file can be used in Version 2, Version 2 cannot be used in Version 1. Just keep playing the Steam one and hope that one day the Kongregate version catches up to the Steam.
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I estimate that the game takes several years to even getting close to completion. Its way too slow and makes one lose interest quickly. ive been playing for a month or so and come maby 2% in... Kongregate will die long before the game is half through
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@dederteee - Badges require too much time is an understatement. After nearly 7 months i'm at 24/26 and only halfway through 10000 Swarm clear badge. In same amount of time i've spent here i could easily obtain several hundred other badges. I do like this idle despite it's flaws so i don't mind this, but anybody who's only goal is getting points should turn away from IEH2.
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Badges are simply too long (and way too many), should remove almost all of them, it doesn't fit in the kongregate badge system, really bad.
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wearing 8 shoes, dps 1.08e15, I slayed Octobaddie. I broke its sheild with full sreem skills like frozen arrow, shining arrow,and bilzzard.
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I'd also love more QoL added, can be on pets too i guess. Right now my most optimal way to play is to rapidly ascend my world to grind rewards from boss challenges, which i can do about 2 per hour. However it requires so much time commitment that after ~1/2 days of doing that i already have enough of it. Purple Bat QoL is already good, would love something like that for Rebirth 2 and 3 but expanded. Another great QoL would be for game to automatically count challenge bosses as completed if your current game time is >= your best time on that boss.
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Few things i've discovered in the past month: #1 Minimum Milestone level required to ascend your world caps at 50. #2 Certificate of Competence reduces cast time by max 50%, which should've been stated on tooltip. #3 "Overkill" swarm clears count towards score. Example: two 30x clears on a small 50 clear swarm will count as 60 clears and effectively increase your score to gain more rewards. These tips aren't very useful until very late but maybe it'll help someone.
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@DoubleNN - from what i gathered from Steam's discussion page today is that dev had some irl stuff to take care of and it slowed down the development of the next patch. Things started moving again from the looks of it though. Devs generally communicate through Discord server.
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Very nice game, actually enjoying it too much :) but does anyone know if there will be any updates soon because a lot of the features are saying to stay tuned for future updates or "Placeholder" added or just blank space and nothing implemented in the later stages of the game?
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I seem to have all of my expeditions completed but unable to collect them. they just say "Completed, click to receive proficiency scroll". Any ideas how to fix this?
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@Dankaw I figured as much since the drop rate of those rare items didn't feel rare. tbh, i've only been keeping them in case i need farm their material. So far, I've been using magicslime one to farm for cloth for the enchanted shard general quest.
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@jascaicps1 - To be fair you didn't lose much. Early uniques (rarity: rare) are quite bad with a few exceptions. They're too rare and take longer to exp on top of it, so levelled uncommons especially with masteries just outclass them for the most part. However 20% damage to X enemy type found on uniques is still very useful and worth taking on armour/jewellery slots for a big damage increase. Unique items have a 0,001% chance (x Area level) to drop from an enemy. Luck doesn't increase their drop chance.
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le jeu est sympa mais extrêmement lent à s'améliorer comme dit dans les autres commentaires
imaginer donc ma surprise et mon dégout quand au bout d'un mois et demi / deux mois de jeu ma progression disparait du jour au lendemain sans la moindre explications et que je me retrouve à être forcé de reprendre le jeu à zéro
et bien sûr , aucunes réponses biens que cela fasse 2/3 jours que j'ai envoyé un ticket pour m'en plaindre
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well. not as bad as I thought. only lost the 3 spider skirts, still have one from an earlier session, somehow got 3 spider skirts afking with 10 Luck and within the max number of item drops on screen.
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Recently i noticed that Luck stat doesn't just increase equipment drop chance, but also the chance for equipment to drop with enchanted slots. At certain point all your items drop with at least 1 extra slot, so extra Luck above that increases the chance for 2/3 slots to appear. From a quick test 5000 Luck guarantees 1 slot, 50k guarantees 2 slots and 500k makes you drop 3 slot items. Can't believe i didn't notice this correlation earlier.
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@Wariat117 - The real reward for exporting your file is not losing your progress. Plus you can gain Epic Coins via export/import feature too. Simply export the file before you go to sleep / before midnight. You can then keep importing the file to reset daily missions to get the more rewarding ones. Just don't get too greedy since it's tedious to do plus will crash unity player at certain point. Low end device should crash more often.
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@ouzhibin - Rebirth 4 requires Temple rank 3 which isn't implemented just yet. It's not the only building that can't be upgraded past certain point. Mystic Arena (rank 3), Arcane Researcher (rank 4) and Adventuring Party (rank 2) are also locked and can't be upgraded. Dojo, Tavern and the final 10th area (Unicorn Island) aren't implemented yet either. World Ascension is only available at tier 1 too. All we can do is wait for the next update.
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Huh, it seems Kong fixed the first swarm badge! I finally got it yesterday after refreshing the page. Does anybody else experienced the same? As a side note after 5 months i managed to reach 2000 mission milestone. 2500 Pet level should follow soon enough. There's almost no easy upgrades for me to do so my progress should slow down at this point.
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kongregate randomly logged me out when I was starting the game, when I logged back and refreshed I lost everything, glad i exportef file few hours earlier
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As for spider issue, one thing you can do right now is combat poison with HP regen and life potions. They're the strongest defence early game and are extremely useful for clearing harder zones/dungeons or pushing certain level thresholds on your character (rebirths 2/3 mostly). With normal magicslime pet to replenish potions you can grind hard zones while being AFK too. Also potions that expire when you enter the zone can be used infinitely as long as you take them off before you enter the zone. Extremely useful for dungeons (EXP/gold/HP regen potions), but too tedious for normal zones.
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Research speed is based on the current stone/crystal/leaf amount you have. Speed increases by 1 for every extra number in the total amount (1 + logarithm10), so 1000 is 4, 10000 is 5 etc.. The game runs normally as long as you don't switch browser tabs OR have another program/game running in fullscreen mode (borderless is fine). I simply have 2 browser windows open at the same time. IEH window is small and the other is large and covers IEH window by a large degree. You can play other games just fine like that too.
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Welp that was annoying. System crash and no backup and lost everything - about a month of play time. Going to pass on doing that again.
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I didn't use stone at all in those 2H, it was idle in background, rn I just used stone to check what you said, and it didn't affect research time at all
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Have you been spending stone at all? Research speed is based on how many of the related resource you currently possess, so if you're spending them, the research will take longer.
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@Wariat117 - Potions you make and upgrades you buy are multiplied by the number directly below "HELP" button. Spider's poison is quite annoying early on but it quickly becomes a non-issue. I think after my first World Ascension the problem simply vanished.
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Yep, the "easy BotD" of reaching guild level 20 took 10 days to achieve. Nice one, especially when the online component does not even work if the window is not open.