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wonder when numerous bugs are fixed .... cloud save is still broken, manual/automoive switcher is broken, missions needing physical only/basic attack only are broken (completely random what counts on em/when conditions count), skyfairies do not exists (mission on 4-2,typo),
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suggestion to improve boss trapping (notably for missions) current system is pretty much garbage where you NEED slimebank fullhealth capture for even a change; make boss uncapturable on first clear per rebirth, and normal monster capture rate on subsequent attempts
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@JensCole. Well, last message from devs was 14th July 2020 so no i guess. It's summer for them (vacations) ;)
To my comment now : (Suggestion) A timer beside Daily Quest could be great to watch how much time it remain between each daily.
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Was enjoying the game quite a bit, then i met Montblango, and quit!
If you ever change that silly boss, let me know, and i will be back!
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LOL! I did a commentary couple of days ago saying something about slime ball going in all directions... I've just unlocked it ^^ I'm precog kind ;)
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A timer on the screen so we know how long we've been in a particular zone, particularly for those zones you need to complete in a certain time limit
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A notification that you have achieved an Area Mission, as well as the Mission Milestone.
Another when you reach a bestiary milestone would be good too.
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pretty sure its every ten levels it adds another but since it takes the shiny slime crown to upgrade ive been unable to get it past +3 since i need 4 of them
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do you not have the rank c equipment slime stick every so many upgrades it adds another slime ball to shoot out pretty sure the base when you get it is 4 and it was pretty random between a plus shape and a cross shape
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I don't know if it happen later in the game but a good upgrade could be (Slime ball go in the 4 directions) maybe even all 8 directions as a further upgrade.
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A Wizgel is VERY powerul ;) More than a Anzard. I wonder what the other ??? on class will reveal in the future?! Paladin? Archangel?
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prustan in the slime bank there is an upgrade that can increase the tally for your kills so every upgrade it counts you killing 1 more then you did makes the daily quests a lot easier
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hey is 1000 the max amount of gold per kill cause i was checking my logs and when im killing fairys with the gold boost on im only seeing values of 1000 but when i kill other stuff there is variation so im wondering if that is the max?
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Some of the daily quests are way too demanding. Like 7,500 Normal Slimes or 80 Slime Bosses. Sorry, I don't have time to leave this open for that amount of time.
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ugh ive killed fairy queen 14 times and out of them 2 enchanted saplings but no fairy queen dust i mean come on fairy queen dust is a 14% drop while the sapling is a 4%
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"An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:
InvalidStateError: A mutation operation was attempted on a database that did not allow mutations."
Anyone else?
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ok so mystery box is level based meaning you want to wait until you are the highest level you can be before you spam the heck out of it
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Dead_bob: Change your buy multiplier to x1, you're probably on x10 or x 25
minilink03: you have to farm the items. Capture as many of each as you can, as this increases their drop rates. For challenge bosses, you have to use the tinctures in the alchemy tab that decrease challenge boss levels so you can farm them (you'll need a lot of flame shards to farm a good amount of the bosses)
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Please allow the game to auto load from my latest local save. Currently I have to wait for game to load twice each time I want to play.
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Game is broken, online save won't work and loading the local save make the game unabble to add the "offline" progress... :(
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hey so the broken monster counter that increases kill count does that effectively increase the amount of gold and exp i get per kill?