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I don't know if something happens later in the game, but the wizard really needs a buff at least early. When a damage class has its best ability (by an extremely large margin) be the angel wings which are not even it's own ability it feels like there is a problem.
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Do not play this game, developer is sexist and supports the use of MALE pronouns to attack and antagonise women in chat.
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Dungeons should not increase according to your level. They already scale as you go deeper in them. Making them scale to your level as well just makes it impossible to go as far as you could previously.
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How about adding an option instantly spend the points needed to increase a stat? That will save time having to click repeatedly.
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I still begin to lag after a bit of playing. It's much better now but it still goes back to laggy after a couple of hours.
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For some reason after the game runs for a certain amount of time the warrior's "swing around" attack seems to stop working. It triggers and uses mana, but doesn't actually attack. The only way to fix it seems to be to refresh the window.
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This game gets better the more I play; not many games archive this. Maybe it is because I started as mage ^^ Can we make this game run even if it is not displayed in an active window? It seems to stop if I have it open in another tab.
hmmm I think it's difficult to make this game running in another tab. Maybe opening this game with another WINDOW will help it :D
Anyway thank you for enjoying this game!
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This game needs a serious tutorial.
I was wondering why I had gained a level in a skill, I didn't even have it equiped.... oh, that's a side effect from xp.... I guess?
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Please implement scientific notation. And also use the same notation everywhere.
Right now I have 273k leaves, and upgrading a skill costs 154786 leaves. Very confusing.
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You unlock traps to capture creatures by purchasing the 10000 alchemy point purchase in the 100ml tab. It costs 10k gold and 1 spider silk, which you start obtaining in area 3-1.
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Some tooltips on the skill slots indicating how to unlock them would be really handy and give you something to work towards.
Good game
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When a passive skill upgrade affects other classes, or just affects the skill, you should have a different way of parsing it (or just saying it) so it doesn't muddle your mechanics.
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I just want to give the developers a applaud for nice game, and i was just reading the comment, and i don't recall in near memory an dev replying to each and every comment! keep it up!
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The challenges that require physical damage only seems really hard, maybe some abilities have random non physical damage that isn't in the tooltip? They keep failing with abilities that only state physical damage and no slime ball
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I don't even know what's strength for mage and warrior, only angel is relatively stronger but still it takes lots of farm to get the other areas.
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Is it saving in cloud or local storage? Seems that saving is too long. Closing game and coming back later, I lost 1 hour of progress. Have to Manually save and load.
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Wish the mining and skills effects could be chose to disable in setting as the game became laggy later on for my laptop.
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For those confused about Capturing. You need to create traps, and you can do so by unlocking traps in alchemy. They are in the 100mL section and cost 10k ability points to unlock. your welcome.
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Looks like there's a bug with some of the bonuses at level 13 - they say it requires 1 trillion stone/crystal/leaf, but that's the level they require 10 trillion.
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Had the game up a few hours, definitely lags down slower and slower. A run through that would take 10 seconds, after I slept a bit, same area was about 2 minutes. I save, refresh, back to normal speed. Chrome browser, most current version
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Could we get the text to somewhere else than in the right side for when we upgrade mystery box? It gets lost there in a fight and is hidden behind the mystery box info!
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In area 2-1, it says Gain 2500 gold from this area. I have completely emptied my gold down, and gained 4k+ several times while in 2-1, it takes more than 1 run. I still can't get credit for it. Do I have income from somewhere else that's stronger than what I gain in 2-1? Could there be a 0/2500 counter to show how much further I need? Or is it broken? (also could you add to the help section how to capture slimes/etc?) I am a warrior, if any of it matters. Love the game, please stick with it :) It's very fun and so far w/ the new update the memory leak slowdown seems to be gone but if it returns tonight I'll say something.
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This should not be in Idle category, where i found it. Idle progress in this game is linear and very slow, while upgrades cost grow fast and exponentially, despite also giving linear boosts, which means that you'll be hitting a progress wall everyday, unless you play active. Without persistent active play, you would need to wait for days to be able to afford a single upgrade between hundreds (maybe thousands?) of them after a certain point. Since last upgrade, the only way you can progress in this game without taking years is through constant active play. Which means that, by definition, this game cannot be qualified as an "IDLE" game.
Not saying that is a bad game. Just isn't an idle game. This tag is inaccurate, because it is impossible to play in an idle fashion.