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Fun concept, would be better if it had an upgrade system (Shot power, max ammo, power up frequency, etc.)
Just some extra reason to play through the levels, like achievements or something, would be good too.
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Not EVERY game needs an upgrade system. This is one of them.
But if you DO decide to do an upgrade system, DO NOT take from calebjame's ideas. Dumb. Bad. BAD. I don't think he realizes more shot power would be a handicap. And that the whole point of the game is to get the extra bounces, to get enough ammo, to take down the hordes of disdainful blocks. 70+ blocks and I only start with 2 shots? Fun. Max ammo + this game = as fun as opening a work document, mashing on the keyboard for 30 minutes, then sitting back and clicking every "n" that happened to of appeared line by line. Oh, AND that power ups aren't random, therefore have no frequency. They are in a set order, based off chains, and (when you get good enough), come so quick that any faster wouldn't leave me enough time to use them all.
Bad. BAD. Tsk.
Oh, but yeah...needs achievements.=D
Great game! Loved it! You got a 4 from me.
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Why do the blocks get happy from being shot you ask? You're shooting them with 'happy' balls, that will keep hitting them untill they smile.
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Great game, but I hate games that make me sit through animation, namely the doors at the start of a level and waiting for the options to drop when I fail a level. That can be skipped if you know you won't be able to finish it and hit R, but then you have to click Yes. The levels also aren't ordered by difficulty, which feels like a flaw. It's nice to get a break with an easy level after a hard one, but I think you can get a better rhythm going if a game gets progressively harder. 4/5 despite my nitpicking.
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I'd like to be able to play any level that i already played again. Maybe it's possible once you finished the campaign, but i'd like to play again BEFORE :)
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bug: if you earn an extra shot on the tutorial level where you first need to hit three blocks with one shot, and then you don't get rid of all the blocks, it turns into a situation where you can't shoot and the guy doesn't let you try again.
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Ok, I see what is happening: if I fire my last ball, don't clear the level, but get rewarded balls, they do NOT COUNT to keep the game going. Was this a real decision made by the programmer?
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This better not get badges. I don't feel like lining up 9389283928 luck shots to get gold on all levels for an arbitrary badge.
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Keeps on crashing, it'll just be in the middle of a level and suddenly it'll freeze for a few moments and the screen will go black.
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Polished, pretty fresh concept based on Puzzle Bobble, asteroids, or artillery games. Make sad shapes happy. Includes features like temporary powered up weapons, combos, and a lesser seen level system (military or police ranks depending on your score).
I think this game is polished, and has technical things like out of focus pause, and a "map" of all the shapes you still need to clear. I think I'm fav'ing this.
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i hate it when people say not very original, i've played several like it... do you realize the time and effort, debugging and hacking it takes to create a flash game... dude if your not happy with the game choices... create one
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I'm not gonna lie, I went into this game thinking 'how silly'. And it is. Buuuuut - it is really fun! And even makes me feel a little happy. Well done! 5/5