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It's boring... looks like the previous comments have never been read !
Stupid towers AI, splitting critters going through walls and turrets...
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Once again the targeting ruins this game. Towers will sometimes sit and pause and stare at the creeps as they move by. And even worse, the towers are completely unpredictable about whether they'll target first, last, or just whatever the heck they feel like.
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Why would you not add a speed up button? Why would you not listen to our comments from the first one? Not getting anything higher than a 3/5 until you add it.
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you guys are REALLY going to kick yourselves....
ok how to do STEALTHY
rather simple when you figure it out all you do is place your turrets around the map not blocking the main route, then simply place a turret at the end blocking off the lane then when they get close the the end swap to the other side.
then just buy some sniper turrets ect and attack speed and dmg buffs and GG.
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Bubble Tanks TD and Bubble Tanks TD 1.5 load's and all just never shows the main menu screen when you start the game is it my computer?
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I'm not sure how or why but sometimes random enemies, typically fast or swarm enemies but sometimes splitter, will fly through walls and towers like ghost enemies. Seems to happen when I build towers near the entrance, but it can be annoying =/. Otherwise, awesome game! Got the imp for BTTD and other tower defenses just feel weird. Whenever I play other TDs I want to make mega towers and have zero sell time! So BTTD 1.5 makes me feel better =D
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@CaptC This bug happens if you manage to trap a creep in a way it cannot go anywhere. Usually happens with splitters. Can happen while juggling if you manage to wall of the exit (what should not be possible, but can happen, I did it once).
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The AI is still severely lacking. Often towers will stop shooting at nearly-dead mobs near the end of the maze to fire at random things at the beginning of the maze, resulting in life loss. Nothing is quite so frustrating when playing this as being forced to restart a level, not because you don't have the firepower necessary to finish, but because the gun have just suddenly decided to ignore the mobs closest to the end of the maze.
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This game is beautiful graphically and in concept. But if you want to get every level done perfectly: Save yourself the aggravation and try another game.
At random intervals one of the (non-ghost) creeps bugs and starts ignoring walls. Juggling seems to trigger it, but I haven't been able to reliably reproduce the bug. If you notice it, you can quickly build a new tower to "fix" things. If you finish a level but the game doesn't end, sell everything and build a sniper tower surrounded with maxed range boosters. It might hit the bugged creep even off screen.
This kind of bug is infuriating. In a game where juggling is required, juggling shouldn't trigger a bug that kills you. If perfection is your game, you are not only fighting well designed levels, but a killer bug that changes this from a game of skill to one of pure random chance.
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a bug they need to fix is that when a whole lotta enemies go through the exit and ur lives score goes to -1, the "stage incomplete" menu thing gets stuck on the screen and doesnt go away
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Not seeing the point of the Mega Mega Tower when maps don't provide enough income to even afford 4 mega towers, let alone combine those into a bigger one
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The best Mega Tower is the Beam made with one of each fully upgraded: Normal, Splash Tower, Machine Gun and Beam. Upgrade to Mega Tower, add two Fire Rate Boosts to get speed down to 1, then surround with Damage Boosts. UNSTOPPABLE
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Ran into a bug:
If you have 1 sniper, 1 laser, and 2 fir rate increasers and then make that into a mega tower, it stops firing when a red, splitter bad wave comes. Shame on you for that bug :).
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Why does "Beat all levels without losing a life" keep removing people? I finally accomplished this yesterday and now I'm not on there, and I've seen other people disappear.
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@BlackTerror: Yes, there is a bug... sometimes a creep will fly off screen for no reason. If you don't see it happening, it might seem as though the level freezes on you. But I saw this wonderful workaround once: build a sniper and start surrounding it with maxed range boosts. At a given point it will start firing again, and you can still win the level.
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I got it......I finally got the last level I needed with no lives lost....but....just.....this stupid ass bug made it so when I finally got the last wave it just kind of...stopped...never finished the level................ I spent over 50 replays and 5 hours trying to beat it and the damned thing is bugged...thanks for the waste of time -.-
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Annoying when Splitters split in the middle of the map and somehow I lose a life. Nowhere near walls...just not enough room to spawn the new bubbles or something?
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If an enemy flies off the screen, take a sniper tower and build range boosters around it until it starts firing off the screen. Don't wait too long; if the enemy gets too far away (about 20,000), even a tower with a range of 2.5M can't seem to hit it.
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Got a glitch the stealth boss flew through my towers and left from the top left corner i had to kill him but he was gone so i had to quit + if you got this to.