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How to break the game:
Step one: Get charge tower (Or similar) and two fire rate towers and a range tower all at max upgrades at the start of the level. Can't? Then spam click the ever-living ???? out of the send wave button and then max upgrade the towers. Level beaten in less then 5 minutes or more depending on the amount of rounds.
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(continuing) There are enemies that split, which means they harm you more if you shoot them but don't kill them - idiotic. The badge indicates one tower has to do 100 kills, yet they never tell you how many kills any one tower has. 75% of the time I'm doing nothing, waiting for money. Breaking some conventions, this turns out to be one of the worst tower defense games ever.
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Unplayable. From the constant, irritating popups to enemies that refuse to be hit (who the hell thought that was a good idea? Developers, PLEASE stop over-thinking it), this game is unplayable. 1/5
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Is anyone else having problems with Bubble Tanks Tower Defense 2 locking up during a victory screen, as well as when pressing the back button in the settings menu? I've tried downgrading flash player to see if that was the problem, but it didn't help.
I appreciate any advice on this, ty!
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Loved all of the bubble tank games, including this one, but I just remembered why I never got the badges on this one until recently - it crashes constantly for me. Lots of finished levels that just sit there and do nothing, for instance.
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How I handle splitter mode - The splitters enter a hole with a area burst #4. Taking damage. They go through a loooong line of basics. After that. They are hit by a toxic tower (I think it is called) That targets the strongest ones. Then they go through a loop which has an area #4 again followed by a slow #3 followed by a lightning tower #3. done :)
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I love these games, but what would be cool for you to do is make it so you can fuse 4 mega mega tanks to make an "Ultra Mega Tank"
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Lagspikes to extreme amounts when building huge mazes, error handling to see if maze can be passed is causing a memory block
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I'm noticing a glitch where sometimes Non-ghost enemies pass through towers. and just don't stop. until they reach the end. it is not whole waves it's just the occasional enemy.
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If you use both area burst and ghost towers, spam all the waves, max out both of them, and give them fire rate and damage boosts, they can obliterate everything for any mode.
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If you aren't juggling open maps, you're doing it wrong. Also, sniper + 3 max fire rate and 3 max dmg boost is ridiculously OP, esp with juggling. I can send ten boss waves at once and cream them.
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Don't underestimate the ability of an area burst tower paired with an adjacent fire rate tower at the front of a map.
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Protip: Keep dying to weak swarm-type enemies? Area Burst towers take CARE of swarmers. They're pretty solid on their own, now a viable strategy for ?Ghost levels, and they're also THE strategy to basically mess Splitters up.
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I stand corrected: dodge creeps will start producing a stream of "Miss" "Miss
" .. while the bullet animation is still crossing the screen. So damage from direct fire towers is just as quick as area burst.
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Area burst towers are very OP. One reason: the damage is almost immediate while the bullets of the other towers have to cross the screen. And the bullets are quite slow.
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i just made a terribly boring strategy to beat every single level. so here it is -- build 4 towers in a square, top left and bottom right must be fire rate and range upgrades, the other two have to be area burst and anti ghost, next call as many waves as you can before the creeps actually reach your towers, if you're fast enough you can fully upgrade your area burst and ghost towers, keep calling more waves to upgrade the rate and range towers, if you're playing on hard or a level with many rounds you can turn the four towers into a mega tower. tested on insane, it's absolutely boring to do though, but if you're after the badges i guess you could do this
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ok i have the ultimate strategy for the open maps what you have to do is make the lane go to the top and to the bottom all the way till the end but you cant stop to upgrade or else they will break through the recommende upgrades would have to be atleast 1 sniper on farthest area burst on the ends and poisons then the rest would be up to you
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tip: dont post time after time on the game. make a thread or look for a thread, or just simply use google. it will help you with these questions.