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Personnel, how do you get a level with no walls? best damage i got on a tower so far was like 3-5 million but i know i could get more if i could find a bigger map or one without walls.
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There needs to be a system where you can have the turrets priority changed. Like make the tower attack the one nearest to the exit, the closet to the tower, least health, etc etc.
Copy and p4ste this if you agree
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ok heres a challenge ppl!!! try to get (using unlimited bubbles and a level with no walls on the unlimited challenge 2) a tower that can last over 3000 waves. my tower has 9,280,128 damage (commas in number to make it easier to see that its over 9 mil); 562 range; and 1 fire rate! without hacks too!
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Found a glitch. If you win a level just as you lose your final life, you get the option to go to the stage select menu like you won, but the next level you play will be unplayable. thanks to the loss window in the way.
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o and proof im on that wave with just 2 towers and the rest boosts: i usually get between 500,000 and 3 mil bonus pts per wave or sumwhere around there lol
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There needs to be a system where you can have the turrets priority changed. Like make the tower attack the one nearest to the exit, the closet to the tower, least health, etc etc.
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I really enjoy the escalating complexity of this game. I'd like to see the intricate building structures and concepts to continue in their growth. 10/5
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pretty good for a tower defense game. However, the main issue is that the priority algorithm is frustrating. Nothing like your main turret firing on someone who isn't near to the danger zone while some little splitting with next to no health waltzes past the last defense
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Cut through is easy if you set up a maze fast enough once you get the 70 bubbles and then juggle for the rest of it. At times you'll have 2 or 3 waves running back and forth but it is very possible. All the money you get after the 70 you won't even need.
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The ghost towers are bugged, sometimes they won't shoot behind them even if a ghost is in range and there are no other enemies on the screen.
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miller, you get alot more bubbles. You get 10 on the second fast level, then 10 on the second ghost level, then 70 on the first slow level. After that, you get a steady stream, and all you have to do is juggle.
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cut through... they say it is possible, but i really dont see how.. i think that should be placed under impossible just as its own accomplishment. at first on armor games, i was like "WTF! no upgrading towers!?" (since i was on unlimited money mode for it.) so i lost on the last level, and restarted to find myself with 10 bubbles. eesh. i came over here to find out that you get no more bubbles...... do you get anymore at all? if not, i deem this level absolutely impossible by the video game gods
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Cut Through the Chase Badge (hard - 30 points)
You acquired this badge on Jan. 10, 2010.
Yee. Just finished the cut through badge. You just have to make a little maze in the first square with two lines and juggle the creeps. The hardest creeps are the slow ones because they can take so much damage and you cant upgrade your turrets at all.
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i love the diversity of the mega towers, if you use sniper tower machine gun 4, splash tower and the orange splash tower, it will have full screen range, great reload, attack with bullets and splash, but has not so great attack
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that splitter definetely just walked thru all my turrets-- i dont mean when it exploded, an unexploded one just ghosted thru the entire map from spawn to finish. managed to die at the very end so that I lost 3 lives instead of one though. It's all good.
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Quality presentation. Plays the same as all eighty thousand other TD games but if you must have more this is a good choice.
Could use bit in tutorial showing what counts as connected for the boosting towers maybe a little explanation of ends up in a mega.
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To make mega mega towers you need 4 fully upgraged towers in a 2x2 square click on the top left one and click the M button hope it helps Ghostninja
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the fact the turrets target land guys over ghost pisses me off... i can make a maze where the land guys will stay on map another 2min but the ghosts fly right on by... almost but the last map no lives lost but 2ghosts got by...
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Love the game but keep getting an annoying bug. Sometimes if I get an incomplete screen no matter what button I press it won't go away.
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a potentially nice game...but WAY too much reliance on hand speed and not enough on buidling. i.e. too much juggling.