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Comments for Bubble Tanks Tower Defense

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fattyzila

Jan. 02, 2011

Under rating threshold (show) Theres a glitch where you beat the level and i didnt get to continue go back to loading screen

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(1)

MysteryFerret

Jan. 01, 2011

Under rating threshold (show) Level 3: About halfway through, an enemy decides to wander off the map. I complete the whole thing, but it won't finish because he's wandering around. Not a good impression on this game.

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(1)

Kelol

Jan. 01, 2011

Under rating threshold (show) Okay, I think this game is good but I need survival mode and custom towers... It is just boring without them.

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(0)

atearwhofellnot

Dec. 30, 2010

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(-8)

TheLAstMAgister

Dec. 30, 2010

Under rating threshold (show) This game got REALLLY easy once I figured out that you can build multipliers INTO a mega, then build more multipliers next to them.

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(-2)

OverCake

Dec. 28, 2010

Under rating threshold (show) Meh not the best TD but its pretty good I like it

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(-2)

CrossFireIV

Dec. 26, 2010

Under rating threshold (show) It seems that everyone else is having trouble with the last wave of the last level. I lost one life that LAST FRICKIN second. I want to kill myself too :(

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(4)

CrossFireIV

Dec. 26, 2010

Under rating threshold (show) The level Cut Through was so intense.....you gotta be vigilant every second of that stage....

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(4)

daniel112666

Dec. 23, 2010

Under rating threshold (show) *Hangs himself due to the loss of a live at the last second on level 50.*

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(0)

GotRiceAzn

Dec. 22, 2010

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(-3)

GotRiceAzn

Dec. 22, 2010

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(-9)

matt700

Dec. 19, 2010

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(-9)

cukes

Dec. 19, 2010

Under rating threshold (show) Level 50: I lost 2 lives in the last second!! I AM SO FRUSTRATED!! I WAS PERFECT!!

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(0)

hooverboy

Dec. 17, 2010

Under rating threshold (show) One thing i really dislike about armor games is their comment section it says you cant post comments shorter than seven words well thats all im gonna say if u want to see the other thing check out the site and by the way i give this game a 4/5

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(4)

confusionlord

Dec. 11, 2010

Under rating threshold (show) I've played this game before, but now it just shows a red screen. Not loading at all I guess.

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(1)

ynmehel

Dec. 11, 2010

Under rating threshold (show) İ just passed the level "cut through" and here is how: up to the first slow wave where you can get 70 gold its pretty easy. Things will get rough with the 11th level of reds. I drew a line with a shape of "S" in other words, the wave goes to right in the beginning. After they turn right i delete the top-right tower to make them turn back. Basically you just keep them in the middle of that "S". The money you earn upto 16th wave you need to spend to build another S in the other area of the level. Do not miss a single enemy but if you do, you may need to be very quick to stop them at the right. Apply the same S tactic if you manage in both areas.

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(2)

dabeastor47

Dec. 10, 2010

Under rating threshold (show) Rate up if you think the startup screen is completely cool.

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(-2)

underthepale

Dec. 08, 2010

Under rating threshold (show) The level Cut Through. Why would do such a thing? What is the point of such a level? Can it be done? Sure, I'll take your word for it. But why would you make a level so obnoxious and not fun? What is the purpose of this? Do you set out for bad design deliberately? You clearly know better. Don't do absurd levels like this. Please.

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(5)

Bob_stew

Dec. 06, 2010

Under rating threshold (show) To new players: The problems with the turret AI aren't really as bad as the comments section is making them. The game is working smoothly, I'd say. To those frustrated about the ghosts: The turret AI is programmed to only shoot once towards certain enemies, including the ghosts. Programmer: Please either let us customize the AI or explain the turret AI ingame.

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(1)

Alayth

Dec. 01, 2010

Under rating threshold (show) Finally got the impossible badge. Moving on up is by far the hardest level. For some reason, after the last level, even though no enemies were on the screen it didn't register as a win. It turned out some enemies were "hiding" off screen, and I had to build a tower with ridiculous range to get them. I don't know if this is a common glitch, but it's pretty annoying and almost cost me my hard-earned win.

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(2)

sadamzin

Nov. 30, 2010

Under rating threshold (show) needs •restart lvl button •pause game with screen of game.

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(3)

Ramaloke

Nov. 30, 2010

Under rating threshold (show) Yahooo. Bubble Bubble Toil and Trouble Badge is left.... It'll be difficult :)

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(1)

falarikae

Nov. 29, 2010

Under rating threshold (show) 1 map (scramble) left to complete the impossible badge. 1 wave left. and then 1 enemy passes because my turrets where shooting at other enemies that we'rent even close to get out. now im so freaking annoyed!

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(0)

ablueparrot

Nov. 29, 2010

Under rating threshold (show) Nice game. Some issues: - Targeting seems pretty random. It'd be better for towers to target the creeps closest to the exit, or else to let you choose what each tower targets. - Give the score bonus automatically when you kill off a wave before the next wave comes. Currently my cursor is constantly hovering over the Next Wave button, which is a nuisance. - Splitters sometimes bounce through tower walls. Ugh.

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(0)

timothy_soh

Nov. 28, 2010

Under rating threshold (show) Fixing the glitch is impossible! I mean to program it to the way we wanted will be hard and maybe impossible still if doing so we will need an A.I. to do so. :P

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(-1)

deinarts

Nov. 28, 2010

Under rating threshold (show) needs a "restart level" button, and "quit" button should be renamed "quit to menu" (as well as confirmation that you want to exit)

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(3)

HaloWarsArbiter

Nov. 26, 2010

Under rating threshold (show)

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(-4)

HaloWarsArbiter

Nov. 26, 2010

Under rating threshold (show) really good game (4/5) but ive seen the splitters somtime split and go through my turrets so i hpe they fix that:)

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(0)

DrJamming

Nov. 25, 2010

Under rating threshold (show) Please fix the Splitter issue which can easily wreck a perfect run - They take a second or so to register as dead and pop if you're using fast towers.

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(2)

DrJamming

Nov. 24, 2010

Under rating threshold (show) Never did I think something that required the search "Bubble Tower" would be so incredibly entertaining and such a good game =D.

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(1)

Rowski

Nov. 23, 2010

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(-4)

MuadDib51

Nov. 23, 2010

Under rating threshold (show) Impossible at last.. Pfiou. Long long TD game. 4/5 but nice map design. I give 4/5 because I'm more a mazer than a juggler (even if juggle-mazes can be elegant) and juggling is unavoidable

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(0)

drachefly

Nov. 21, 2010

Under rating threshold (show) Workaround for the non-targeting bug: Use slow towers. They do hit ghosts, and will give you the time you need to take them down.

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(1)

PatrickMorrow

Nov. 19, 2010

Under rating threshold (show) Fun 5/5

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(1)

peter5611

Nov. 16, 2010

Under rating threshold (show) for the impossible bade: do i have to get perfect scores in 1 run (without restaring a lvl) or is it enough if i got perfect scores on all maps?

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(1)

netpoet

Nov. 15, 2010

Under rating threshold (show) amazingly frustrating to get 2/3rd of the way through a level without losing a life, only to watch a ghost fly over everything because he's suddenly untargettable. Level 44, Movin' on up, is very nearly impossible with this glitch, because the ghosts coming from each side only have a VERY short distance to go. Two ghosts flew over four fully-upgraded ghost towers that just simply refused to target them.

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(1298)

BrokenTV

Nov. 11, 2010

Under rating threshold (show) yay! Bubbles! ^-^ o0o0o0o

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(0)

Charlesw115

Nov. 10, 2010

Under rating threshold (show) @oroleill just sell it, you get 100% back...

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(3)

OroNeill

Nov. 10, 2010

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(-9)

OroNeill

Nov. 10, 2010

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(-5)

Hydrolysate

Nov. 07, 2010

Under rating threshold (show) I love this game, it's incredibly awesome save for one problem. It would be a LOT less frustrating if I didn't have to jam the T hotkey 2-3 times immediately after selling for the tower placement grid to pop up. I've been working on Cut Through for TWO DAYS now, the sole cause of that being this problem. As much as hotkeys are meant to help for advanced players, when they don't work instantaneously they provide a lot less help than they're meant to. I would really like to see this problem (and the tower targeting delay) fixed before I can call this game perfect.

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(5)

Edelfino

Nov. 07, 2010

Under rating threshold (show)

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(-9)

Sliverkerr

Nov. 05, 2010

Under rating threshold (show) I have the latest version of flash, but it still isn't loading. Anyone have a fix?

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(-2)

yemiryano

Nov. 05, 2010

Under rating threshold (show) Best game ever! (5/5)

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(1)

DiaglaPalkia

Nov. 01, 2010

Under rating threshold (show)

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(-14)

Mandracos

Oct. 30, 2010

Under rating threshold (show) Seriously? Seeking out racial udertones in the colors of creeps in a TD game? WTF's wrong with you guys?

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(3)

BHeadRyDrew

Oct. 29, 2010

Under rating threshold (show) Takes awhile to load, and kind of worth it. 4/5, The turrets keep shooting one thing, then all of a sudden shooting something else.

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(0)

Blizzard2000

Oct. 27, 2010

Under rating threshold (show) I played Cut Through and didn't think it was so bad. Then I realized that I could only place one tower. I thought it was hard then, but when I noticed that you only get one life I started to get a little scared. xP

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(3)

Chridsdude

Oct. 26, 2010

Under rating threshold (show) Rageforger,so you do not like it that the maker of this game is saying that black is boss?

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(3)

Rageforger

Oct. 26, 2010

Under rating threshold (show) RACISM! Only the black ones is bosses :( xD

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(2)

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