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the scramble level is super easy because of the large amount of cash you get at the beggining I got a perfect win on it. Much easier than the cut through level
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you don't really need the speed-up button, just use the area burst weapons and you can send everything at once. I've killed +50 waves at once with burst+slow+range bonus towers.
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One of the normal enemies was just flying over my Mega Tower...did they add cursed enemies here too without it being mentioned??
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If splitter enemies are near a 1-tile tank corner and if they die, a few might burst onto the other side, therefor taking a shortcut!
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they should find a way to program the splitter so that they won't take a super shortcut to the end of your maze. cuz when you are going for the impossible badge those random 1 or 2 life losing really pisses you off.
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Alright, figured out Fixed thanks to a comment from Assassinator014. But to expand on his explanation here's what you do. Build 4 towers in the center of the map, 2x2. Upgrade the top two to basic splash towers, and the bottom two to a machine gun and a sniper (fully upgraded of course. Place a full range booster off the corner of the machine gun, and two fire rate boosters off its sides. Then surround ONLY the splash towers with full upgrade damage boosters. Next upgrade the original towers to a mega tower. You should have enough money left to build a single damage booster upgraded to level 3. This gave the tower full range, 1 reload, and about 11k damage. Win.
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like, you really can't wait a few mins just to load this? it's a rather big game to be available on flash. if you can't wait a few minutes for a good game, I don't know what...
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the impossible badge is more of an endurance rather than a challenge badge. all you need is to master juggling waves and then use simple strategy for killing waves, like a area damaging tower + slow tower + range tower, which along with juggling will be able to dispatch any and any amount of waves at the same time. this strategy will work 90% of the maps
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You guys probably know this already, but Framed Out is a JOKE. The MMT you get does 30k ground/AoE damage and gives a 20x damage boost as well as an 8x range boost, essentially allowing you to build superweapons off of it. Hell, I even YouTube'd a guide to a high Framed Out Perfect Win score. Hard, my foot.
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some tips; rarely build ghost towers when in crisis (and upgrade even less), as it's far feasible to get a sniper tower instead. building multiple bonus towers around a good weapon is far better than upgrading these bonus towers. (there's a glitch with the fire rate tower, you can sell it and place it again while the weapon gets faster) and also - in some cases it's better to have 100 weak towers than 5 good ones.
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I like this game quite a lot, as it's cleverly made and has a innovative "combine towers" feature.
in every other aspect it's pretty average to good, but the "combine" thing is something to look forward to.
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A functional pause button would be a GREAT help. I'd like to be able to pause and actually SEE MY MAP. Cutting to a different screen is useless.
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got all the way to the end of 'the wave'...no lives lost and after the defeting the final spawning boss it just sat there...didn't return to the menu like normal when you kill last enemy...and when i go to check my meno - it's telling me that i didn't complete it....seriously pissed...no i have to waste another hour doing it again !!!!!
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I the Fixed game mode i got a mega tower with 3120 damage, 1050 range, and 1 reload!!!
To build use 2 splash, 1 machinegun, and one sniper, speedbuff the machinegun to 1 reload, and range buff it once, then damage buff the splashs till out of cash
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Love to see a Tower Defense game arise from the Bubble Tanks creators. Not only is it a great game just alone, but it has quickly risen to the top in the games I play on Kongregate. Admittedly, it is an extremely hard game to beat (And I mean to get the "Bubble Bubble Toil and Trouble" Badge, but in being so, it is far better and more addicting than most tower defense games before it - Finally, a game it doesn't take me a single afternoon to beat. Thank you Hero Interactive.
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this is a great game but if a single flying ghost out of the last ghostwave slips through cause my sniper is shooting on a slow moving boss mob i juggle for a felt hour, im getting nuts, other things like blockpassing bursting splitters, or "flying" fastcreeps who act like ghosts, are a bit disturbing too, this makes this game "only" a 4 stars worth, it is well balanced and not too easy and cmon... bring 1.5 to kong:)
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found a glitch........ the bubble enemys go through your towers and the edge of the screen..... its a good glitch cuase they leave and you dont have any lives takin away!!
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i have to say a 1/5 cause i cant even get though tutorial and music is another thing i disagree with plz improve the tutorial
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zomg minor spelling error 1/5 ... not really... great game but it really does need to just shoot enough bubbles to kill 4/5