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Preved, you are truly an idiot. Juggling is not cheating. If it were, the user wouldn't have added the info on how to juggle into the game.
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Rapid difficulty jump makes it a lot harder than most TDs I've played, but the combination towers are a fun idea. Oh, and I've seen splitters jump across paths without being blocked in as well. Never lost due to it, but it's happened.
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Quote: "Dedwynde: decent game but any TD that requires juggling just shows the developers inability to balance their game. would be a 5 but 3/5 due to this idiocy." Actually, I think that juggling was added on purpose. Most TDs that are on kong don't need juggling, so this makes for a great diversion. And this way, it takes actual skill and reflexes to win the harder levels, not just being able to create a zig-zag maze.
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the splitter bug is not a bug, basically if you have a splitter and it has NO path (ie you block round it after it splits for example, same for any other critter) then it will "fly" over all the other blocks till its back on the path again, sometimes it will fly straight off screen, just that with splitters they split into boxed in areas with no exit so they will fly back over, thats your own fault for building the maze that way NOT a bug.
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decent game but any TD that requires juggling just shows the developers inability to balance their game. would be a 5 but 3/5 due to this idiocy.
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it is a good game but im not a real fan of td games and ill admit its because im not tht great at em so it still gets a good rating
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Yes! This is why I am on Kongregate, these games are lovely! I like TD and RPG games the most, and this kind of bubble tank TD is just awesome. The levels, the most at least, are very challenging, but I got the impossible badge:). The coolest part was that I discovered that you can upgrade your towers so, that you may combine them for mega towers, that was a nice taste of the victory. At 1 level, you directly can use a mega-mega tower...... I want to say so much more but I can't bring the words, so I'll say it in one bite, EPIC! A big 5/5 and keep it up making these godlike TD games:D.
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1 level from the impossible badge and I cannot do it thanks to that damn ghost targetting bug, time and time again I get deep in and time and time again, one just slips off screen, grrrrrr (level spreadin' out) very frustrating.
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xploding you can easily get over 1million damage per mega mega tower with 1 firing speed, just stack damage modules together with it, join 4 mega megas at the corner and they power each other up.
There is no splitting bug, its meant to work that way, but there is a ghost targetting bug whereby once it flies past one of your towers sometimes it will stop firing, normally long enough for a ghost to escape, thats lost me a few perfect attempts with no way of stopping it :(
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Currently playing one of the extra content, unlimited wave rounds on their site. I have 2 mega-mega towers, 100k bubbles and I'm on wave 307, with no end in sight.. Tip, you can use multiple damage boost towers.
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You should use machine guns. They get an amazingly fire rate at that level so they can take out the ghosts very fast. Also you should use 1 or 2 area burst towers for the non-ghost mobs.
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The way the AI targets the creeps is pretty simple: first come first get. It is the order the creeps enter the board.
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Finally got the last badge, this game has offered hours of fun! The levels offer a lot variety and just the right amount of challenge. Imo juggling is a part of td's and it really isn't necessary for that many levels anyways.
The AI could really use some tweaking, though - I don't know what algorithm the towers currently follow to hit creeps, but they make pretty serious mistakes way too often. Increasing the emphasis on creeps closest to the exist would help. I had to replay especially the last tier or levels several times through since ghosts would slip by because of this.
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it's one of the best TD-games i ever played.
Congratulations! You just won the Bubble Bubble Toil and Trouble Badge and 60 points!
took me a lot of time xD
and if you don't know how to juggle, go watch it on youtube
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I really like this tower defence game. The only thing I always dislike about all these TD games is that the splitters split through the maze. Awesome tower customization and nice level design though! Keeps it fresh!
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On Cut Through you do start with one tower and no money, but you get 70 bubbles on level 9 from the immune boss and you get more money after that too.
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Ok, People, if you don't have anything even -remotely- constructive- to say in regards to the game's development, then don't say anything at all. You're simply wasting your time.
News flash!!! If people dont just say 1/5 then its constructive isnt it?
If someone says its booring then perhapse it should be made more faced yes?
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so i was board right... so i went to the extra content and played an unlimited round game with infinite money.
i start my game off with 4 of the biggest towers (4 of the 4s in one), one for each type of thing, all throughout are enhancers.
i spam the next levels, trying to see how long it would take for me to die.
i got to somewhere around round 4120.. and i finally died with a 15322440 score. that only took like 30 min actually. Now all i have to do is wonder why i waste my time so much..
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Congratulations! You just won the Bubble Bubble Toil and Trouble Badge and 60 points!
I can now get back to my life.. BTTD no longer has a grip on my soul