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Comments for Dead Metal

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Lttlemoi

Apr. 17, 2017

Under rating threshold (show) Played the first four levels without any problems. Winning strategy is just moving around the edge, shooting vaguely towards the middle, where all the enemies clump together.

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(0)

Iluvtrolls

Apr. 17, 2017

Under rating threshold (show) I am far outnumbered. They have way better weaponry than I do. All those little bitty ships are like being pecked to death by ducks. I barely scraped by the first two missions and don't want to play anymore.

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(2)

LimeGurl54

Mar. 03, 2017

Under rating threshold (show) Even late in the game, the Bullet Storm is still useful. I always put something heavy on my space bar to hold it down so the starburst fires as soon as the meter is charged.

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(3)

kevinrolim

Oct. 22, 2016

Under rating threshold (show) lol I can't get past the threesome stage because my computer slows down

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(1)

AlexhasSwag112

Sep. 08, 2016

Under rating threshold (show) When you use the shock and awe then your screen whites out from shocking to many enemies then you die :|

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(0)

Sir_Poopington

Aug. 31, 2016

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(-11)

Sir_Poopington

Aug. 31, 2016

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(-9)

Zyphrus

Jul. 27, 2016

Under rating threshold (show) ah, the simple answer is: use the Shock and Awe. Strongest ship in the game. Makes the Crusher look like a silly toy, and the game gets very boring using the Shock and Awe. It's sad how the permanent shields make all the other ships you could use so much weaker

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(1)

Zyphrus

Jul. 26, 2016

Under rating threshold (show) how do you beat shielded enemies? stuck on the last mission, last wave, after taking down one of the capital ships the other two have their shields on and will not switch them off

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(0)

Mokou_Down

Jul. 25, 2016

Under rating threshold (show) for the love of all that is good please fix this game

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(0)

Ashchaya

Jul. 20, 2016

Under rating threshold (show) Would give 5/5 if the upgrade system was more modular. E.g. you pick the guns, turrets and gadgets that you add to your ship. But I understand that would require re-engineering the game to keep the difficulty factor there. Good work. 4/5

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(2)

313m3n7a1

Jul. 13, 2016

Under rating threshold (show) The red/Exile ships...are they supposed to keep flying after their health bars are empty, or is that a bug?

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(0)

Grantlysme

Jul. 11, 2016

Under rating threshold (show) although it is a small interactive game... their are huge lag issues. Impossible to finish the game as it grinds to a halt... 1 frame per 2-3 seconds

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(1)

Trenchcloak

Jul. 10, 2016

Under rating threshold (show) Botizen stealth ships: Sometimes I can't see you, but I can still shoot at your health bar and watch it fall.

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(2)

Solar_Tempp

Jul. 10, 2016

Under rating threshold (show) This game reminds me of the Toho bullet hell games

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(2)

readordienn

Jul. 10, 2016

Under rating threshold (show) @realshoesqueen there is game speed in options :)

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(1)

lovesos

Jul. 09, 2016

Under rating threshold (show) Having Autofire would be better

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(5)

realshoesqueen

Jul. 09, 2016

Under rating threshold (show) It would be more fun if there was a way to speed up the game. It tends to be a little slow paced, especially at lower levels, but even on the harder ones. Overall, it's fun and addictive. : D

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(1)

vvincenzo

Jul. 09, 2016

Under rating threshold (show) ... nice info for the play button tutorial. 30 secs later Oh yeah I really am!

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(0)

kyzl1231

Jul. 09, 2016

Under rating threshold (show) Strategy for the pyro: Duke & nuke

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(1)

shadow23443

Jul. 09, 2016

Under rating threshold (show) epic

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(0)

VonVan

Jul. 09, 2016

Under rating threshold (show) Feeling no love for Laptop players this time.

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(3)

Flyingkid43

Jul. 09, 2016

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(-3)

TheGamePlayer

Jul. 09, 2016

Under rating threshold (show) "Your ship doesn't look so good...like its about to explode." *Has full health*

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(5)

b_pyrite

Jul. 09, 2016

Under rating threshold (show) I had no problems with the difficulty, the game was a bit laggy which made the gameplay feel a bit tedious by the time you got about half way through. The big kicker though, is that you don't even get an ending since the last level is an infinite level? Maybe it would have been predictable but your MacGuffin could have turned out to be something like a soda bottle or a teddy bear, but no, you get nothing. So the game loses stars. 2/5

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(4)

wcrabtre

Jul. 09, 2016

Under rating threshold (show) That lack of autofire makes this really hard to play on my laptop when I'm sitting in an airport with no real mouse.

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(13)

piplover

Jul. 09, 2016

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(-6)

archerbob

Jul. 09, 2016

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(-4)

Shadow_Heir

Jul. 09, 2016

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(-6)

undeadfred87

Jul. 09, 2016

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(-11)

DesertEagIe

Jul. 09, 2016

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(-12)

DesertEagIe

Jul. 09, 2016

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(-5)

Evernewb

Jul. 09, 2016

Under rating threshold (show) it's kinda funny that people talk like they are trying to be nice and encouraging to a first-time developer when leaving advice for HeroInteractive games. these guys have a pretty good idea of what makes a game addictive but seem to know almost nothing about how to code one...though it is kinda hard to tell intentional disfunction from incompetence so the only reason I'm sure they don't know what they are doing is the rampant memory leaks.

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(35)

EphraimHeart

Jul. 09, 2016

Under rating threshold (show) The Threesome level for me is bugged, the last capital ship took zero damage even after continuous fire for several minutes. Was using the Demo Man by the way...

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(1)

AtilaSamuil

Jul. 09, 2016

Under rating threshold (show) It would be nice if we were able to upgrate our ships

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(1)

Muskar

Jul. 09, 2016

Under rating threshold (show) Too bad their nifty source of infinite ammunition isn't possible to scrap for metal. Oh well, at least there's a ton of incompetent and wasteful alien ships with a death wish

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(3)

Shadow_Heir

Jul. 09, 2016

Under rating threshold (show) Good game! Still could use some fine tuning as mentioned in the top comments (no point in saying the same thing).

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(3)

SadCookieCat

Jul. 09, 2016

Under rating threshold (show) The Demo Man would be a ton more fun to use if it's weapons were swapped around, so the rockets are the primary and the mines secondary.

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(4)

Zeussino

Jul. 09, 2016

Under rating threshold (show) Threesome level a little bit too difficult, unbalanced in waves and enemies' power.

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(2)

alex65100

Jul. 09, 2016

Under rating threshold (show) if anyone has any ideas on how to make this game run smoother please could you message me, thank you.

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(0)

alex65100

Jul. 09, 2016

Under rating threshold (show) the lag seems to get the better of me on this game however from what i have managed to play, it seems ever so similar to the bubble tanks game. Its fun but slightly floored in design as there are so many possible ways to enhance this game to reach its full potential. 3/5 instead of 4/5 due to personal lag issues

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(1)

monkeybug1

Jul. 09, 2016

Under rating threshold (show) Would love to see autofire and maybe a way to just upgrade guns and the ships.

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(3)

IALBERTI

Jul. 09, 2016

Under rating threshold (show) Handing over the Artifact in 2016. Kappa =D

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(0)

Xxx_VOLKENO_xxX

Jul. 09, 2016

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(-11)

Chronicler_

Jul. 09, 2016

Under rating threshold (show) Can't play due to horrid lag :-/

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(2)

Alagamer

Jul. 09, 2016

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(-4)

racererer

Jul. 09, 2016

Under rating threshold (show) Badges achieved in Sept 2014. Except hard badge: 19/20. Brain, why

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(1)

DeathFall420

Jul. 09, 2016

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(-8)

babyezekiel

Jul. 09, 2016

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(-13)

panther14killer

Jul. 09, 2016

Under rating threshold (show) NASA spends billions on getting rockets to the moon when we can pay 30,000 pieces of scrap metal and get an OP alien crushing spacecraft. NASA needs to up their game

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(9)

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