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[ Continuing after first comment ] Also, the kongpanion is easy to get, yet it doesn't need a game like this to be prized in.
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I dunno why this game is even in a spotlight for the Kongpanion right now, because for all of this game, it's completely broken. First: You CANNOT, and I mean CANNOT at random points in the game, even click on your turrets, and no, it isn't about how broken the PC I'm using is, it's how bad this game has been developed. Second: The money you get? It is nowhere close to how much you need to beat the next level. And I mean it. Sadly this game shows a lot of potential, yet you put the potential to waste. I really would like to love this game, but I can't with how broken it really is, also I would like to mention I could go on and on with the list of why it's broken, I really could! But with all honesty, this game is broken, and doesn't deserve to be in a spotlight.
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This concept does not work. The moment in lvl 01, you build your turrets, you are committed to them for the rest of the stage, thanks to the level & experience gap. The money you earn is useless, except the few hundrets you have to pay for repairing them. Since stage 02 I used a heavy Tower only with HP upgrades as a tank in front, a heavy tower only mit Attack Upgrades to shoot, and dual machine gun and weren't even able to use the more expensive turrets, because they suck, when I finally have the money to buy them. Much potential, but got none out of it.
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in all fairness giving it a 2 would be harsh in my book but in others it's probably pretty generous. This game is filled with poor design choices and bugs. The gun drones need to be nerfed, the giant wall of metal needs to take damage from things other then snipers. Cannon turrets need to do more damage for their terrible accuracy. The damage buff should be buffing the machine gun turret and it's not. I think you guys get the point
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Good thing this game had an easy achievement, because it really isn't fun at all. Also, protip: if the best way to teach someone to play your game is to just throw a wall of text at them, change the design to be more intuitive.
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People don't get the point of this game. Autofire would be all wrong, you are supposed to switch between your machine gun weapons to your weapons that take longer to shoot to use them, then switch back to the machine gun. You also have some passive weapons.
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Dual Machine Gun is awesome. Combine it with Shield Gun to protect yourself from the little bullets. Add some Damage Buffer once you have damage 3 or more (or add two when you have damage 2 or more). In the last level, the gun had 8 damage thx to three buffers, too.
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The fact that there are over 17k people to achieve the Churchton Windhill badge is astounding. The mechanics are half baked.
Developers: It's too easy. Let's make each turret individual controlled so we don't have to change anything.
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At first, I was a bit baffled as to why the developer would give us the option to plant 4 guns when none of them autofire, but it does get easier if you just focus on using and upgrading one active gun like a machine gun at first, and delegate the rest of the slots to passive buffs, drones, mines, and such.
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Yeah, this is incredibly poor game design. It's not really a tower defense when only one tower gets to fire at a time. And the level ups for each tower? Ridiculous costs for all the skills that are any good. At least the first medium badge was easy to get. You don't even have to beat the level, just play it and die and it should unlock the badge.
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This pretty intense. Just one man to arm these cannons? Aren't there other soldiers to help him out? Guess this is a war he'll have to fight alone
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not too bad, a bit boring and 5th (hard) was challenging, took me 3 different builds to finally beat it. SPOILERS :D mines in (4), dual machine gun in (3) and 3 drones. getting to 2nd wave from end wasnt hard (with all 3 builds) but getting through ... ouch. i mightve got lucky to have 4 armored ships in line , beat with one machine gun(all thats left).
* money is only good for repairing, too bad cant repair all at once. changing midway is huge loss of exp :|
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Trying to get the hard badge without the auto-turrets, its possible i guess. Already beat 3 campaings. Trying the 4th now... Also tried the last(5th) and its very hard.
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It's a good job that the badge is so easy to get. What a terrible turret defense game. As per the other comments, why have 4 turrets if you can only use one at a time?
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Requiring payment to actually play the game the way it was meant to be played, 1 star, cause that's the lease I can give.
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gave 2 stars.... then realised I had to pay to get a game that wasn't annoying as hell, so I took one away. Wish I could have taken them both away.
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I like how I got the medium badge even though I died in the challenge :)
For the campaign I just used the one dual machine gun followed up with decoy drones in the other slots with added gun, more drone addon and health seems to win all the missions.
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The game sucks, very bad design. I got the badges and im out.
This is the a way to beat the 1st campaing:
Got Machine Gun + 3 normal turrets(they will serve as mere tanking); Spent all updates on health; Keep repairing them after each wave; When you have enough money, change normal turret, by attack buffing or health buffing. And Good Luck!
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Yeah, if this game was more fun and enticing, I might actually want to spend money on it. But, as it is, this is an unappealing game with useless turrets that don;t seem to work well.
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Have you ever played Meepo? Five heroes, every one must be controlled. Turrets are same. Be grateful that you have hotkeys to switch between turrets.