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Kongregate, you might want to fix this, you just have to get the wave timer to fill up, then lose and get badge, no beating necasary, just survive a few minutes
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Two more notes:
- reduced ratin to 1/5 as demonstrationa gainst the "buy contents"
- You get the med badge even when you loose the challenge
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you DO get rewards for beating a level. when you start a level check the upgrade section of any gun that is level one and it will have two upgrade points already for each map you've completed
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At first I thought this game was a fun concept but too hard and gave it 3/5. But then I played around with different combos and found one that almost makes it too easy! 5/5. Great game concept, takes a little finagling to figure out a good combo of weapons to be successful, but it's definitely possible.
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for the two most recent commentators: this game is easy, you just suck at it, and the guns shouldnt be carried between campaigns. when you go to a new campaign, in the story, you have fallen back. so you leave your guns behind or you die. it is an amazing game. 5/5
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Churchton Windchill
Dude! You just completed the Churchton Windchill achievement in StormWinds 1.5 and won the Churchton Windchill badge and 30 points!
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The campaigns are SO easy once you figure out a good system. (And once you re-read the tutorial and discover that upgrades exist) changed rating from 3 to 4 ^^
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Dude! You just completed the Churchton Windchill achievement in StormWinds 1.5 and won the Churchton Windchill badge and 30 points!
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This game is easy kongregate chalange it soo easy i have a duel machinegun and the time freeze 2 and a drone maker....soo easy
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Churchton Windchill
Dude! You just completed the Churchton Windchill achievement in StormWinds 1.5 and won the Churchton Windchill badge and 30 points!
View all badges.
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Arguably one of the most interesting and interactive tower defence games on Kongregate, very enjoyable, and worthy of a 5/5
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i like the game for the most part but IT PLAYS TOO PHUCKING FAST! its like playing doom on vi$t@, holy shet man, know what teh phuck synchronizing is
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easiest way to beat the final level...just put 4x time freezing turrets with speed and duration upgrades and 1x machine gun (upgrade it to the double-barrel machine gun later) and as soon as an enemy comes on the screen freeze it, then shoot it down. with 4x time freezers you can keep the enemy frozen 100% of the time if you put all your upgrades into speed and duration. easy peasy.
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For the curious, the below method gives you 8 damage per hit with the dual; i.e retarded amounts. It'll pierce through their damage resistance easily
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Nah. For Kong challenge, just get a Dual machine gun and 3 damage boosters. Max out the turrets damage and damage boost from all boosters. Big ships barely get on screen before they bite it