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The game IS simple on purpose. This is a one-developer, spare-time roguelike, and I wanted to project to be closed and finished at some point. Being overly ambitious would not have afforded me that luxury.
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It's just kind of... generic. Which I guess is the point? With powerhouse roguelikes out there like Nethack, ADOM, and Stone Soup, you have to really bring it to measure up. It's definitely a start, but you really need more to be memorable.
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i like it, most roguelikes are fun, cuz they focus on gameplay instead of graphics. but, as all of them, if you made a graphics update it would better. seeing as its in flash it seems like it would be easy
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don't let the primitive graphics fool you, it's a lot of fun and it creates a new world to explore every time you play.
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In memory of Keveney, Sexy Beast, who died on level 3. The hot latino woman got the best of him. His 372 points will forever be remembered.
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"In memory of Tuomas, Human Warrior, who died on level 5. The Thief got best of him. His 503 points will forever be remembered."
I survived poison by taking a magic curing potion, But i got surrounded by:
Thief, Spectre, Under Dog and Witch.
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Unusual to see a Roguelike on here, but its still very limited. No stats to check on equipment increases, the items don't stack properly so you can't see a whole pile, no KICK..the list is endless. A good first try.
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I love it!
I really like roguelikes.
But I died from poison.
I should've never trusted that yellow potion.
5/5, fav and lots of joy.