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Have you thought about ending an endless/endurance mode? Even though I've done practically everything in the game already, I keep coming back to play it, and unlocking some kind of endurance mode after you reach the moon would give it an extra breath of life.
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An all around fun game, despite being ultimately short. I see people complain about the hit boxes, but in my opinion it makes the game slightly challenging. It would have been boring if you could grab every banana and dodge every bird like it was nothing. 20(ish) minutes well spent, if you ask me! Looking forward to the obvious Mars sequel! 5/5
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I played almost the whole game thinking that when I launch, red is faster. Then I decided to experiment with how slow white would go, I made it to the moon!
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Look forward to number 2. With a bigger screen, radar, more options (like a glider or a parachute) and where the powerups don't disappear when you're on the way down.
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Cool game. But the width of the screen compared to the width of the monkey and other objects makes it so difficult to attempt any kind of dodging, not to mention the monkey's response time is so slow that attempting to move doesn't really matter. If there was any kind of mechanic to offset that (zooming out as the monkey goes faster would be awesome) it'd be great.
Got to the moon in 50 days, but only by upgrading all of the flight stuff and letting the launcher and luck do the work.
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this game is fun, but it completely ripped off 2010 game meteor launch. in meteor launch u still hit birds but instead of bananas u get fireflys...
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So, this is one of those rare games that requires you to collect items, but gives you no magnet to help do so. My upgrades were worthless for getting more bananas, which all but ruins an interesting launch concept. 3/5
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You're kidding me right? Of all the launch games to get badges and be featured, kong picked this low res, low budget, garbage game? No reason I stopped coming to Kongregate.
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The woman that spurns the determination of Monty would be colder than the scientist that's using him for sick experiments.
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The one criticism I have is the difficulty of the game. The learning curve is nonexistent, I actually found it difficult to NOT make it to the moon when I had fully upgraded. There still needs to be a challenge when coming towards the end of the game, otherwise it's just mind-numbing banana-collecting. Well done game though.
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My only complaint is that it was not made clear that the white end gave better boosts, I always aimed for red during the first 15 days ;w;
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A nice feature would be to zoom out when moving fast. Collecting things no longer is about reaction time at fast speed; just luck.