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just did a check... everytime you load the game it advances ~16minutes. Constantly refreshing does advance you quite fast.
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I mean i have Power p/s 56 Trillion but after 10 sec im stil with 10 trillion ... i guess the Power p/s is the real power i get but its the average from everything in the game .. i mean .. its not the ACTUAL Power p/s but the Average one .
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not sure if anyone suggest it yet, i do suggest a buy 10x, or 25x on tick speed because every time reset, clicking 50 times on tick speed its :(
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@MadenameXD Yep i noticed the same thing, but there is a workaround, when you reset do the following:
just spawn 1 Titan and Behemoth (get the full speed upgrade to lvl 50) then get all the upgrades and after that spawn as much as you can... somehow if you do it in another order you'll have 1h+ remaining on Titan while base time is 30min.
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The game seems to glitch later on. I have things that have base times to finish that are lower than the current time remaining on them (Mainly Behemoth and Titan)
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Wow game is getting better and better. I hope to see changes in the way the necromancer looks as he grows more powerful.
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I'm glad you fixed the initial algorithms - after 200 or so the more powerful minions cost less to spawn, which was odd. Right now, though, the cost ramp-up for the more powerful minions is a bit too steep. I'm not sure if it's reasonably possible to get titans to 400.
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After geting a unit to teir 10 we should be able to choose which name from the teirs we use from then on, i liked some that got replaced by a new one.
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Refreshing and loading the game seems to screw with the timers quite a bit for example the Titan with max upgrades and timer seems to have 15+ min shaved off each refresh and this can easily be exploited for free octillion/nonillion.
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Offline definitely works.. all the people above us who have anything more then a few million souls have abused it quite a bit.
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In Upgrades Tab. A Dialog Box for selecting which upgrades u want to buy. Instead of searcing the upgrade u want u just select of tick the box u want ( skeleton, ghoul, golem, ... ) and all upgrades dissapear except for those u have selected ..
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I took 500 octillion before the soul counter started moving... if it takes about (rounded numbers to save time) 2 quint to make 1 soul (the rate i have seen) then i lost well over 100 billion souls... that is .... beyond irksome with how much it takes to get behemoths and titans sapwned
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Offline still does not work; I go to bed with 220 septillion, wake up and have 240 septillion. Great game but this has been quite annoying the past few days.
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This is going to ruin this game, but.. export -> http://www.base64decode.org/ -> paste -> export -> change values -> import. Apparently game can't handle more than 100 000 000 million skeletons.
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Can we get the option to turn on/off the achivement popups? It creates a clutter on the screen, when you mass purchase spawns.
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have a problem, when i save and then refresh to see if there are updates, it takes me as many octillions as i previously had before refreshing before gathering souls again. This is quite annoying as it usually means i am out a few billion souls each time i refresh.
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I just hope that in next update you'll add something to do with souls. Cuz right now, with every reset even tho im getting much more souls, still i cant get even to 350 titans. And im getting close to 4 bil souls now
we are implementing a shop, but unfortunently it is not done yet, and the things you will be able to buy wont do anything yet, it will be for crafting later, so it is nice to stuck up, but yea will be a week or two and then we will have a nice shop
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Save game dont work..
Second time i've lost a few billion souls and had to start from scratch -_-
I'll leave this game alone for now, until fixed..
like i said, if you click save it doesn't mean that the data can't be corrupted, to make sure use the export feature, that way you decide how much data you wont to loose :)
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Mighty Titan LOrd -10x 1.11 septillion after 3.75 spetillion = 3x
I wait to much to build ....
Need more update ... This is a FAIL -adventure capitalist.
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Please get rid of reseting system and make it possible to actually get 1000 titans, cuz scaling in this game right now is dumb.
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i found it. offline mode is working, but no income. at first titan tick remain 23sec when i turn off browser. and titan tick remain over 14min when i return back.
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10.29 septilion, cant boost the rate anymore because there is no more upgradesssss..........................slow.......
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A few thoughts: It might make sense to shorten the titan speed a little bit. I'm up to 20 million souls and I've still never cashed in on a single tick of the titans- they just take too long. Also, if you could add a buy more-than-1 for speed upgrades, that would help a lot later-game.
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for those who dont get any souls:
1. Try to Refresh
2. If that didnt helped, export, hard reset, import. that helped for me
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I'm at 4.41 billion souls and I still make very little in the octillion range and beyond. At this rate, it seems like I would need a quadrillion souls or something to even get remotely close to getting 1000 in all spawns. Initially, this game is quite fun, but for any who idle with it beyond a day, the price/gain curve becomes too high, IMO.
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I think one of the key things that I love about this game, and it is only minor really, is the scroll wheel on the mouse works in the menus!
Apart from that, I like the idea, it's more interesting than some similar games. I like that the names of the creatures change as you upgrade them.
Key features that i'd like to see?
1) Upgrades that use Souls
2) Trade "X" souls in for a stronger version of souls
3) Permanent buffs that use enhanced souls.
4) More graphical representations.
5) Perhaps battles with other Necro's, to gain specialised upgrades (IE. Quests)
6) Some references to other games and other such easter eggs :)
to answer your question, 1: There will be a lot of things that will cost souls, it's just not implemented yet. 2: We are working on a shop where you can trade souls to gems. 3: again the new shop will have enchants and items, but that is for patch 1.3. 4: patch 1.2 will have a new spawn menu with graphics, and there are more to come :). 5: There will be a battle system, but that is down the road, patch 1.5 maybe 1.6. 6: We will be adding easter eggs at a point, but we aren't focused on that right now :)