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Comments for Idle Necromancer

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chwooly

Aug. 23, 2014

Under rating threshold (show) Power per second calc is so far from accurate that it isn't funny. You should just get rid of it.

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(-2)

Developer response from Hoistmaster

i did type that, and it will be fixed next patch :)

Bonesmasta36

Aug. 23, 2014

Under rating threshold (show) Remarkably well balanced and thought out. Thanks for making dev!

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(0)

Developer response from Hoistmaster

Thanks a lot, and i'm glad you like it :)

arohler

Aug. 23, 2014

Under rating threshold (show) nvrm after a refresh now it is working again...

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(0)

Jhin75

Aug. 23, 2014

Under rating threshold (show) Good idle game, enjoyed it a lot. Upgrades ran out early on though.

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(4)

Developer response from Hoistmaster

new upgrades in patch 1.2 xD

arohler

Aug. 23, 2014

Under rating threshold (show) anyone else not getting souls anymore? I refreshed the game and now I am no longer generating souls.

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(0)

OmegaBlue0231

Aug. 23, 2014

Under rating threshold (show) First idle game I've played where I actually needed to idle.

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(0)

Whut

Aug. 23, 2014

Under rating threshold (show) I think it would be better if the 400 achievement gives +200% and 500 gives +300% instead of +100% and +400% respectively. It gives a better growth rate in line with 200 and 600 achievement and increases profits by a bit .

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(2)

Developer response from Hoistmaster

noted, and changed, thanks xD

KaisarDragon

Aug. 23, 2014

Under rating threshold (show) You made an error in your upgrade prices. You go from 100 trillion back to 25 trillion. This upsets the entire tier down. The upgrades are all cheaper than they should be.

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(2)

tiolera

Aug. 23, 2014

Under rating threshold (show) And i suppose that "Demonic upgrages" prizes are not what they are expected to be: 25B - 50B - 75B - 100B - 25B (and not 125) - 50B (150) and finally only 100B for "Increase all power generation"

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(0)

Developer response from Hoistmaster

being fixed next patch :)

MakataDoji

Aug. 23, 2014

Under rating threshold (show) Sitting on 4.54b souls (136,200,000% base income) and 310 titans. To get the 1000 achievement would require remaining idle for 38,177,810,000,000,000,000,000,000,000,000 years, or 2,770,000,000,000,000,000,000 times the age of our universe. Gonna leave this be for a couple nonillion years.

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(163)

Developer response from Hoistmaster

xD i love this comment :) see you in a couple of nonillion years :)

dragonrider94

Aug. 23, 2014

Under rating threshold (show) Great game. I feel that the beginning is painfully slow, but once you start getting souls, it becomes a lot easier. Took me nearly two days to get 100 souls, but once I got those 100, I was collecting thousands in an hour or so. Working my way through the millions now.

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(0)

silvadel

Aug. 23, 2014

Under rating threshold (show) Hmm the initial error actually is worse now... I have 1 hour 20 minutes left on titans out of 30 minutes after buying everything after a reset.

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(1)

rakarx15

Aug. 23, 2014

Under rating threshold (show) serious scaling problems. I can buy all current upgrades but not 400 titans ^^ Upgrades need to scale to the conclusion. Great game so far and i realize you still making adjustments hope you continue working on this great game

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(2)

Developer response from Hoistmaster

next patch will have more upgrades :)

singaporeplaya

Aug. 23, 2014

Under rating threshold (show) With the current soul system, it is impossible to reach just 400 titans within some reasonable time. I'm on 350, restarting wouldn't make much difference and there is no way I'll ever save for 370+.

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(0)

Raxxir

Aug. 23, 2014

Under rating threshold (show) Maybe have some icons for each type, and every upgrade of it.

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(0)

Godsbow

Aug. 23, 2014

Under rating threshold (show) How to use import/export system? I click at that and losed all of my progress. Im so sad :(

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(1)

Developer response from Hoistmaster

yea.. i did describe it, well you click export, then open notepad and CTRL+V and when you wanna import just copy that code and click import

Hoistmaster

Aug. 23, 2014

Under rating threshold (show) found a bug with the offline mode it's something with the power calculation, like it doesn't take your souls in to the equation, but it should be fixed in the next patch which will be out sunday i hope :)

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(1)

phoyphoy

Aug. 23, 2014

Under rating threshold (show) I think I need to point out an issue in the display with the speed increases of the spawns. 0.4 S is not the same as 0.04 S. This left me thoroughly confused.

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(1)

tiolera

Aug. 23, 2014

Under rating threshold (show) It should bo very cool to have a picture of every type of spawn, and maybe a shop in order to stuff our Necro =D

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(1)

Developer response from Hoistmaster

this is all coming true, will see if i can get the shop going ;)

NicoWinter

Aug. 23, 2014

Under rating threshold (show) I pretty much enjoy this game a lot, though the offline mode seems to be glitching again.

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(1)

Steven_90

Aug. 23, 2014

Under rating threshold (show) Been playing with a hour hardly getting anywhere, happen to click upgrades and realize i haven't brought all the upgrades again, fail LOL

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(0)

soltys83

Aug. 23, 2014

Under rating threshold (show)

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(-6)

Satyr

Aug. 23, 2014

Under rating threshold (show) you know what , about this neverworking offline mode , maybe make it simply something like that : make the game remember the time and date every minute , and when the game is loaded make it check current time and last saved time , and pay player that difference in seconds according to power per second ?

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(4)

Developer response from Hoistmaster

that is what i'm doing, the offline mode should work, don't know why sometimes it doesn't?

kgy121

Aug. 23, 2014

Under rating threshold (show) I noticed a couple of things, namely that the Skeleton Tier 6 is the same as the Tier 7, and that if you buy the speed increasing upgrades for a unit before you have said unit, it does not apply until a tick has gone by, which can result in titans being over twenty minutes longer for the first tick.

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(2)

Developer response from Hoistmaster

that bug has been fixed, and the skeleton tier 6 is not the same as 7?

Briza13

Aug. 23, 2014

Under rating threshold (show) My offline mode is still not working. Do I need to do anything to get it working?

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(5)

Sirsabin

Aug. 23, 2014

Under rating threshold (show) I really like the game its great. however I do wonder why its 760 Septillion for 100x Wurm and only 15 Septillion for 100x Specter when I already have 300 of each?

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(-1)

Developer response from Hoistmaster

it sounds like you are not playing the newest version of the game, is it version 1.10?

brainisdead

Aug. 23, 2014

Under rating threshold (show) If Shockwave crashes, this game loses ALL your played info since your last soft reset. Please fix this, ASAP.

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(1)

nevets344

Aug. 23, 2014

Under rating threshold (show) what would add to the game is when you buy a type of monster for the first time that monster shows up beside your necromancer. and to improve upon that the monster changes with each upgrade

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(1)

kazzun

Aug. 23, 2014

Under rating threshold (show) i have over 3 billions souls and i don't get anymore now:S

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(1)

Oeffinger

Aug. 23, 2014

Under rating threshold (show) @tema6387: It's not a bug but a design flaw. Instead of saving the correct timers, he is just keeping "50%". Next time you load, he is moving that timer to next spot. E.g.: You had 51% done, so he saves >50%. Next logon, he pushes you to 100% -> free money. Guess it is time to add a real save feature

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(0)

Held006

Aug. 23, 2014

Under rating threshold (show) 1000 titans achievement increases speed by 29% instead of 25%, according to its description

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(0)

Trollusque

Aug. 23, 2014

Under rating threshold (show)

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(-21)

Developer response from Hoistmaster

i am not only creating this game, but a line of games, so why waste a 3D-capable engine, well i'm learning unity aswell while doing this, and are you not active while playing it? and if you read the comments i have written multiple times that i am going to make this game more anti idle.

zino500

Aug. 23, 2014

Under rating threshold (show) The +100%, +200%, etc upgrades and achievements should be named x2, x3,etc. I don't know how you calculate the Power, but if you calulate it that the +100% and +200% together are 300% change that too, to make it 500% together (x6=x2x3), if you already calculate it like that, simply changing the explanation to x2, etc will make us (the players) more clear how the power gets calculated

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(11)

Developer response from Hoistmaster

i will think about this, and maybe if more people feel the same, then i will change :)

Oeffinger

Aug. 23, 2014

Under rating threshold (show) Two points/bugs: Offline gives corresponding souls but not the power. If i buy the speed reduction upgrades before i buy the troops, the timer will be higher than it should be (e.g. titan takes 2h when it should be 1h)

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(2)

Developer response from Hoistmaster

thanks will look into those :)

Tellas

Aug. 23, 2014

Under rating threshold (show) I need to reload everytime i upgrade my titans for it's tick speed to update. It says 1h15min, then refresh, goes down to 45 min, refresh again, goes down to 35 min, refresh again then finally i get the right amount of 30 min... so several refreshes needed for tick speed to update properly

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(1)

lowkeywang

Aug. 23, 2014

Under rating threshold (show) hmm i know it's from ad cap,well i hope u got auto save, 1 min is cool

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(-1)

Umabomber

Aug. 23, 2014

Under rating threshold (show) The only thing I wish was different would be to rearrange the windows to minimize/remove the scrolling on the upgrade page going up and down on that is a pain

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(1)

Developer response from Hoistmaster

the upgrade page will get an overhaul at one point to make it look better ( thinking about tabs and such) :)

Sleepingpill

Aug. 23, 2014

Under rating threshold (show) speed upgrades seems to be less effective if I get an acheivement first, had the speed upgrade for skeletons give no benefit at all over 50 levels.

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(1)

Developer response from Hoistmaster

i wrote a comment about the new speed system i'm gonna make, so yea it's gonna be better :)

aawood

Aug. 23, 2014

Under rating threshold (show) In my current game, I have 1.74 thousand souls, 200 of each units (500 skeletons), all upgrades purchased. To spawn another Wurm will cost me 82.74 trillion. A Fiend will be 173t, a Ghoul 356t, and so on, one unit of each type costing about twice as much as the previous type. And that makes sense, the better units will cost more because they make more, absolutely. To buy 100 Wurms at once will be 648 quintillion. 100 Fiends are... 606 quin? Ghouls are 557, and so on. 100 Titans are about 240 quin. I thought maybe I was mixing quintillion and quadrillion, but nope, these are as written. If these values are inaccurate, it's an obvious bug. If these values are accurate, there's also a bug, or at least some really bizarre mechanical choices. This would (presumably) mean that weaker units increase in price faster than stronger ones as you buy more, eventually becoming far more expensive despite giving less reward.

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(-1)

Developer response from Hoistmaster

it shouldn't be like that, i will check this out adding it to the list of bugs, thanks :)

soltys83

Aug. 23, 2014

Under rating threshold (show) oflline profits works!

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(0)

Lorenzaccio1

Aug. 23, 2014

Under rating threshold (show) Hey great game, just wondreing what the "souls" are for ...? (I may be very very slow on this one)

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(0)

Developer response from Hoistmaster

hey, it's okay ask all the questions you need, this is a very commen questions and i will give you my standard answer :) every soul you get, gives you 3% more power generation on all spawns. and you get souls by getting more total power generated

DoujsM

Aug. 23, 2014

Under rating threshold (show) Offline mode stopped working again. Was working a few hours ago but now it doesn't work again. Made sure I'm on latest update and whatnot. Just letting you know.

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(1)

Developer response from Hoistmaster

it doesn't work in the import export system, that system is for when everything goes wrong, so now offline mode is gonna be in that one

Xagran

Aug. 23, 2014

Under rating threshold (show)

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(-3)

CoBecTb

Aug. 23, 2014

Under rating threshold (show) how about revamping speed upgrades? like all 5% get to 50%. atm waiting 30 mins for titans after reset is way too long

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(2)

Developer response from Hoistmaster

i am currently looking at a new system, where it is off your current speed and not your base, so you can have higher values like 50% or something like that, and it will feel more rewarding :)

piszczawek

Aug. 23, 2014

Under rating threshold (show)

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(-3)

Developer response from Hoistmaster

i am looking into the badges aswell :)

asahivita

Aug. 23, 2014

Under rating threshold (show) Skeleton tick speed afte full upgrades is showned as 0.5sec, i believing it is a display coding thing.

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(0)

CrimsonNoob

Aug. 23, 2014

Under rating threshold (show) 700 achievement is 5 lousy percent

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(2)

Developer response from Hoistmaster

i will be redoing the % speed soon

ErlingA1

Aug. 23, 2014

Under rating threshold (show) The way this game now is balanced, I believe it will take me about 1200 years to reach all achievements.

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(-1)

Developer response from Hoistmaster

something like that, but there will be a faster way when the new anti idle thing is implemented, but that is a couple of patches down the road :)

soltys83

Aug. 23, 2014

Under rating threshold (show) offline still dont work for me. Dont know solution :/

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(1)

Francis737

Aug. 23, 2014

Under rating threshold (show) Thanks for the export/import option! :) The game is great to! 5/5 stars! I never thought i could do the evil things... XD

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(0)

Developer response from Hoistmaster

thanks for the stars :) and you will do more evil things soon >:)

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