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please give us new missions when all missions are cleared. It's ridiculous to have to wait >2hrs when you are playing this game active.
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I have encountered an interesting bug... I was fighting a boss and defeated everyone, but somehow the last one didn't really die, it just remained there invisible not taking or dealing any damage, thus making the boss invincible
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An option to extract all contents from a chest in one click would be great, extremely tedious to open 30+ chests with the current system in place.
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armor feels a bit an undertuned stats, i think it needs to be buffed or to be recoded from zero into some other new stat.
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after reaching the emblem market i have to say that it is broken. Yes you can buy them with gems but if you want to earn them by missions it takes 250 2hr missions to get 5.000 emblems.
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When your fairy reaches level 10, you need to get 300 dust to evolve her, this is fair, except for the fact that you lose your main source of dust because you can't level her until you evolve her. Only option is to do 30 quests for the dust or waste your purple crystals, but ultimately it just takes to damn long to get the dust
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after reaching lvl 200+ i have to say that the only important thing are items. They are the only thing that really gives you a boost but unfortunately its all luck and equiping a new character takes for ever due to its simply random who receives the next item. Please simply add more chests or make it so we can give one char a higher chance to receive items (like 50%). In addition normal chests are nearly worthless. Higher tier chests not only give you better items but also more items. Normal chests should also give you every tier of item (chance based)
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not being able to train or enlighten guardian when evolution is ready is blocking me from getting 2 out of 10 daily quest. And at the rate i am gaining dust it's gonna be several day before i can do the evolution... I might not be able to get all weekly quests because of that!
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please give us more data. Eg % change to total bonus for each upgrade. We dont see if a bonus is a multiple or additive
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My offline meteorite earnings seem to be capped at 600. I checked 2 days in a row now and I get exactly 600 meteorites while I should be getting ~750. Is this a bug or is it supposed to be like this?
offline generation is capped at 10 hours offline. We forgot to write it in the information of library, it will be added in the next patch! thanks for reporting it!
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I enjoy games like, may i add a suggestion to the hotkeys? just being able to pres Q:exit, hotkeys for everything else would be great to have one for exiting windows too.
Keep up the amzaing work
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After recent update, game has reverted to level 1 (from like 75~). I had completed over 1k map missions etc.
Also epic chest were to have a 30% chance of seal? Must have been nerfed as I've opened 10-15~ and only had 1 seal, odds are I should have had more than the 1 (form the very first).
Luckily with the loss of a save file (and no way to save for myself) I can finish this game. Good luck.
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this game needs random chests. Scaling is exremely high from 150 up, especially near 200 onwards and items are therefore essential but chests are too rare and even bonus quests only give you a hand full. Also please give us new missions when we have finished all available... as it is now you can finish all quests but have to wait 2hrs before starting new ones
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Not a bad game, but it doesn't take long for the only factor for progress becomes 'waiting' for minor upgrades to push you slightly further. No real decision making, other than 'what to wait for first'. Boring game design.
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The INSANE jump in enemy power at 99 is just... too much. I'm tired of spending so many resets in the same damn spot with plenty of upgrades and still the 99 boss is insta-killing my leader. Down to 1 star and I quit.
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probably have a fair few updates in plan.
I think people may have already asked for it.
a button that opens many chests a time?
Thanks for the suggestion ,Albertos7553! Still if you click each meteorite research it states when it is maxed! But yea i can have a word for you about this suggestion!
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Another game that i like from this developer but... I do understand that everybody wants to be paid for their hard work, unfortunately there is P2W content and it's ridiculously priced ! I would 5 to 10 pounds for some kind premium ( better loot stats kinda to speed up game a little without breaking it) to support developer assuming that would be only P2W content. Micro-transactions are destroying this industry i rather pay for good game (finished)
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Offline adventure stage progress levels should add to Daily/Weekly quests and achievement Boss kill totals - why have offline level progress if you have to rewind and watch again online? Combat needs speeding up - fast forward combat animation option would be good. thanks.
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Ok now something is wrong with the math in this game. For example - I have 3B gold, I buy an upgrade for 250 M, so there should be 2,75B left, but what I got is around 170M. This happens only with those global upgrades, not with levelling up characters.
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imo heroes should have way higher atack speed, even if that means decreasing the gold each enemy gives, also, better targetting, sometimes all 3 atack one enemy, even if one hit was enough to kill.